Abstract is missing.
- Experience evaluation of interactive art: study of GEO landscapesZafer Bilda, Chris Bowman, Ernest A. Edmonds. 1 [doi]
- Detecting gesture force peaks for intuitive interactionZachary Fitz-Walter, Samuel Jones, Dian Tjondronegoro. 2 [doi]
- Towards a generic framework for situated collaborative storytellingDamian Hills, Yusuf Pisan, Ernest Edmonds. 3 [doi]
- Online games-based child safety environmentChristian Jones. 4 [doi]
- Terra ludus, terra paidia, terra prefab: spatialization of play in videogames & virtual worldsGeorgia Leigh McGregor. 5 [doi]
- Feed the Fish : an affect-aware gameMohammad Obaid, Charles Han, Mark Billinghurst. 6 [doi]
- A game theory approach to high-level strategic planning in first person shootersRune Rasmussen. 7 [doi]
- RoboCup as a spectator sport: simulating emotional response in the four-legged leagueMatthew Willis. 8 [doi]