Abstract is missing.
- Multiple Format Search and Rescue Robot as a Competitive ArenaAndrew Chiou. 1-8 [doi]
- An On-Line Classification Approach of Visitors' Movements in 3D Virtual MuseumsKingkarn Sookhanaphibarn, Ruck Thawonmas. 9-20 [doi]
- A Machine That DaydreamsGraham A. Mann. 21-35 [doi]
- Cluster Analysis for Personalised Mobile Entertainment ContentWorapat Paireekreng, Kok Wai Wong, Chun Che Fung. 36-45 [doi]
- Auto-explanation System: Player Satisfaction in Strategy-Based Board GamesAndrew Chiou, Kok Wai Wong. 46-54 [doi]
- Comparing Binarisation Techniques for the Processing of Ancient ManuscriptsRapeeporn Chamchong, Chun Che Fung, Kok Wai Wong. 55-64 [doi]
- Complex Game Design ModelingViknashvaran Narayanasamy, Kok Wai Wong, Shri Rai, Andrew Chiou. 65-74 [doi]
- Haptic Carillon: A Computationally Enhanced Mechanical Performing InstrumentMark Havryliv, Fazel Naghdy, Greg Schiemer, Timothy Hurd. 75-86 [doi]
- 3D Geometric and Haptic Modeling of Hand-Woven Textile ArtifactsHooman Shidanshidi, Fazel Naghdy, Golshah Naghdy, Diana Wood Conroy. 87-100 [doi]
- Pocket Gamelan: Realizations of a Microtonal Composition on a Linux Phone Using Open Source Music Synthesis SoftwareGreg Schiemer, Etienne Deleflie, Eva Cheng. 101-110 [doi]
- Creating Memory: Reading a Patching LanguageMichael Barkl. 111-117 [doi]
- The Promise of Fuzzy Logic in Generalised Music CompositionWendy Suiter. 118-127 [doi]
- Structuralism, Attitude and the Computer: Questioning the Notion of "Cultural Computing"Warren Burt. 128-136 [doi]
- Looking for Culture in Video Games: Three Conceptual ApproachesJames K. Scarborough. 137-148 [doi]
- Supporting Multiple Perspectives on 3D Museum Artefacts through Interoperable AnnotationsJane Hunter, Chih-Hao Yu. 149-159 [doi]
- Interactivity in Games: The Player's EngagementStéphane Natkin. 160-168 [doi]
- Co-production and Co-creation: Creative Practice in Social InclusionAtau Tanaka, Lalya Gaye, Ranald Richardson. 169-178 [doi]
- Opening the Can: Public Interaction with Ready-Made ContentsShlomo Dubnov, Philippe Codognet. 179-189 [doi]
- Cultural Computing - How to Investigate a Form of Unconscious User Experiences in Mixed RealitiesMatthias Rauterberg, Jun Hu, Geert Langereis. 190-197 [doi]
- Emotions as a Communication Medium between the Unconscious and the ConsciousMatthias Rauterberg. 198-207 [doi]
- Emotional Expression of Korean Dance Assisted by a Virtual Environment SystemTaeyoung Uhm, Hanhoon Park, Mi-Hee Lee, Un-Mi Kim, Jong-Il Park. 208-213 [doi]
- Machine-Made Puzzles and Hand-Made PuzzlesHiroshi Higashida. 214-222 [doi]
- Cultural Computing - Creative Power Integrating Culture, Unconsciousness and SoftwareNaoko Tosa. 223-232 [doi]
- Entertainment and Its FutureRyohei Nakatsu. 233-242 [doi]