Abstract is missing.
- Exhibiting the Online World: A Case StudyMarc Weber. 3-24 [doi]
- Narratives in the History of Computing: Constructing the Information Age Gallery at the Science MuseumTilly Blyth. 25-34 [doi]
- Making History Relevant through the Provision of Education, Stories and Interactive ExperiencesArthur Tatnall, Bill Davey. 35-44 [doi]
- The Heinz Nixdorf Museums Forum, Central Venue for the "History of Computing"Norbert Ryska, Jochen Viehoff. 47-52 [doi]
- The Computers' Collection at the Polytechnic MuseumMarina Smolevitskaya. 53-63 [doi]
- Making History Relevant: The Case of ComputingGauthier van den Hove. 67-78 [doi]
- "The Internet: A Belgian Story?" The Mundaneum - Creating a New Forum to Debate the Internet Issue in the French-Speaking Part of BelgiumDelphine Jenart. 79-85 [doi]
- The Konrad Zuse Internet Archive ProjectJulian Röder, Raúl Rojas, Hai Nguyen. 89-95 [doi]
- Discovery of Two Historical Computers in Switzerland: Zuse Machine M9 and Contraves Cora and Discovery of Unknown Documents on the Early History of Computing at the ETH ArchivesHerbert E. Bruderer. 96-104 [doi]
- The Relevance of Computing Research History - The Monads-PC: A Case StudyA. Barbara Ainsworth, Chris Avram, Judy Sheard. 105-117 [doi]
- Using Old Computers for Teaching Computer ScienceGiovanni A. Cignoni, Fabio Gadducci. 121-131 [doi]
- Computing: Is There a Future in the Past?Chris Monk. 132-134 [doi]
- Bringing Relevance to Computing Courses through HistoryJohn Impagliazzo, Mohammed Samaka. 135-143 [doi]
- Using Events from the Past to Inform the FutureMartha E. Crosby. 144-148 [doi]
- The Impact of the MicroprocessorAnthony C. Davies. 149-160 [doi]
- The Voice in the Machine: Oral History and Making the Computer RelevantThomas Lean. 163-172 [doi]
- Telling the Long and Beautiful (Hi)Story of Automation!Marie D'Udekem Gevers. 173-195 [doi]
- Competing Histories of Technology: Recognizing the Vital Role of International Scientific Communities behind the Innovation of the InternetChristopher Leslie. 196-206 [doi]
- History of Computer Science as an Instrument of EnlightenmentYakov I. Fet. 207-212 [doi]
- The Popular Memory Archive: Collecting and Exhibiting Player Culture from the 1980sHelen Stuckey, Melanie Swalwell, Angela Ndalianis. 215-225 [doi]
- The Introduction of Computer and Video Games in Museums - Experiences and PossibilitiesTiia Naskali, Jaakko Suominen, Petri Saarikoski. 226-245 [doi]
- Computer Conservation Society (CCS) - Its Story and ExperienceRoger Johnson. 249-257 [doi]
- Museums - What They Can and Should Be DoingCharles H. Lindsey. 258-265 [doi]
- History, Nostalgia and SoftwareDavid Holdsworth. 266-273 [doi]
- The Teenage "Baby" on ShowChristopher P. Burton. 274-284 [doi]
- Reconstruction of Konrad Zuse's Z3Horst Zuse. 287-296 [doi]
- EDSAC Replica ProjectAndrew Herbert, David Hartley. 297-308 [doi]
- The Harwell Dekatron ComputerKevin Murrell. 309-313 [doi]
- Capturing, Restoring, and Presenting, the Independent Radar Investigation System (IRIS)Benjamin Trethowan. 314-319 [doi]