Abstract is missing.
- Intellectus: software to support assessments based on neurophysiological measuresIgor Piffer, Anderson Schuh, João B. Mossmann, Marta R. Bez. [doi]
- iTalk4U: a method for developing a smartphone application to improving communication between deaf and listenersSandra Ap. Ribeiro Ossada, Silvia C. Martini Rodrigues, Jaime Cazuhiro Ossada. [doi]
- The accessibility in web sites in the optical of including deafMaria Eduarda de Araújo Cardoso, Daniela de Freitas Guilhermino Trindade, Rafaella Aline Lopes da Silva Neitzel. [doi]
- Proposition of a tool for alternative communication to support the communication among cerebral palsy children APAE's studentsMaria Renata de Mira Gobbo, Thiago Adriano Coleti, Fábio de Sordi Junior. [doi]
- An environment to support the design, implementation and evaluation of gamification in social systemsClaudio Cavalcante, Vasco Furtado, Elizabeth Sucupira Furtado. [doi]
- Indoor navigation based on RFID tags: orientation possibilities for visually impairedEduardo Adams Wohfahrt, Alexandre dos Santos Roque, Cristina Paludo Santos. [doi]
- Applicability of the semiotic inspection method in interactive electronic gamesAron Daniel Lopes, Cristiano Maciel, Vinícius Carvalho Pereira. [doi]
- Cognitive dimensions of notation tailored to environments for visualization and insightsJuliana Jansen Ferreira, Vinícius C. V. B. Segura, Renato Cerqueira. [doi]
- Visualization mechanisms for crowdsourcing information in emergency coordinationPaulo R. M. Simões Júnior, Renato Lima Novais, Vaninha Vieira, Laia G. Pedraza, Manoel G. Mendonça, Karina Villela. [doi]
- Exploring concurrency on computational thinking toolsCleyton Slaviero, Edward Hermann Haeusler. [doi]
- Face detection method and vivacity: exploring new paradigms interactionPaulo Ricardo Baptista Betencourt, Cristina Paludo Santos, Elisiara Podgorski. [doi]
- Supporting designers in modeling privacy for social network sitesMaria Lúcia Bento Villela, Raquel Oliveira Prates. [doi]
- Characterizing gamification strategies in educational mobile applications: a case study of duolingoJúlio César Rosa da Silva, Erica Rodrigues de Oliveira, Glívia A. Rodrigues Barbosa. [doi]
- Evaluating a moLIC extension for collaborative systems designLuiz Gustavo de Souza, Simone Diniz Junqueira Barbosa, Tayana Conte. [doi]
- Which color should i pick?: a study on colors and emotions in human-computer interactionRenata Germano Bianchi, Vânia Paula de Almeida Néris. [doi]
- Collaborative construction of a checklist for gamified environments evaluationElton José da Silva, Milene Selbach Silveira. [doi]
- A voice command interface for visually impaired on urban mobilityPatrick Almeida, Adailton Lima, Daniel Souza. [doi]
- Identifying cognitive authority in social networks: a conceptual frameworkDouglas Francisquini Toledo, Roberto Pereira, Edson Oliveira Jr.. [doi]
- A model to support designers of collaborative systems in anticipating scenariosManoel Pereira Junior, Raquel Oliveira Prates. [doi]
- Using keywords to support the verbalization in usability evaluationThiago Adriano Coleti, Marcelo Morandini, Pedro Luiz Pizzigatti Correa, Daniel Lins da Silva, Clodis Boscarioli. [doi]
- Mine, yours, ours: examples reuse and the self-expression of programming studentsLuana Müller, Milene Selbach Silveira, Clarisse Sieckenius de Souza. [doi]
- Integrating kinect with openCV to interpret interaction via gesturesIgor G. Pimenta, Livia N. Sarmento, Artur Henrique Kronbauer, Brunno B. Araújo. [doi]
- Development of an educational application using HCD toolkit and open data on the recife cultureGeraldo Gomes da C. Júnior, Roberta Macêdo M. Gouveia, Victor Wanderley Costa de Medeiros. [doi]
- Toward an analytical method to evaluate emotional responses in human-computer interactionMaria Carolina de Souza Santos, Vânia Paula de Almeida Néris. [doi]
- How can i help you?: preliminary studies about user strategies and preferences during a gameCaroline Q. Santos, Luana Müller, Angelina de C. A. Ziesemer, Luciana da Silveira Espindola, Pedro A. Pires, Milene Selbach Silveira. [doi]
- Computational thinking through children's games: an analysis of interaction elementsTaciana Pontual Falcão, Tancicleide C. Simões Gomes, Isabella Rocha Albuquerque. [doi]
- Topic wizard: interactive visual tool for defining and disambiguating topics via regular expressionsArno Scharl, Daniel Fischl. [doi]
- Eyejam: a gaze-controlled musical interfaceCarlos H. Morimoto, Antonio Diaz Tula, José A. T. Leyva, Carlos E. L. Elmadjian. [doi]
- Searching for new meanings for mobile communication tools in an educational contextEwerton Martins De Menezes, Heiko Horst Hornung, M. Cecília C. Baranauskas. [doi]
- Migration paths of the brazilian HCI communityIsabela Gasparini, Milene Selbach Silveira, Simone Diniz Junqueira Barbosa. [doi]
- A socio-constructionist environment to create stories using tangible interfacesJulián Esteban Gutiérrez Posada, M. Cecília C. Baranauskas. [doi]
- A study of elderly users' interaction with Facebook on mobile devices: identification and definition of the personasRicardo R. Leme, Luciana A. M. Zaina, Vitor Casadei. [doi]
- Challenges for evaluating mobile systems with moving usersAlison R. Panisson, Daniela Schmidt, Regio A. Michelin, Rubens P. Gonçalves, Milene Silveira. [doi]
- Modeling social interactions for multi-sensory tracking of elders in outdoor environments on ambient assisted livingNayat Sánchez Pi, Javier Jiménez Alemán, Ana Cristina Bicharra Garcia. [doi]
- The role of the interface in self-disclosure differences in social networks online and offlineSimone Isabela de Rezende Xavier, Raquel Oliveira Prates. [doi]
- An approach to designing ubiquitous systems that consider the user's diversityTatiana Silva de Alencar, Marcelo Barbosa, Vânia Paula de Almeida Néris. [doi]
- Understanding of multimedia content on the web by pre-linguistic deaf: a case study with health campaignsNey Wagner Freitas Cavalcante, Simone Bacellar Leal Ferreira, Aline da Silva Alves, Viviane Santos de Oliveira Veiga, Elaine Tavares. [doi]
- User interface design of an immersive virtual reality environment to electricians trainingEduardo H. Tanaka, Juliana A. Paludo, Leonardo R. Domingues, Carlúcio S. Cordeiro, Olavo Giraldi Jr., Marcos H. Cascone, Edgar V. Gadbem, Adriana Euflasino. [doi]
- Reputation communication in HCI: challenges or opportunities?Orlando Pereira Afonso Junior, Luciana Cardoso de Castro Salgado, José Viterbo. [doi]
- MoLVERIC cards feasibility study: a technique for inspection of moLIC diagramsAdriana Lopes, Anna Beatriz Marques, Tayana Conte, Simone Diniz Junqueira Barbosa. [doi]
- Using mediation dialogs to improve navigation of low literate users on the webBruno Brochado Ribeiro, Débora Maurmo Modesto, Simone Bacellar Leal Ferreira. [doi]
- Evaluation of character creation rules in RPG as a guide for creating personasFábio Pereira Alves, Jean Carlos Oliveira Santos, Cristiano Maciel. [doi]
- Designing interaction and collaboration in active learning systemsFabrício Matheus Gonçalves, Júlio Cesar dos Reis, M. Cecília C. Baranauskas. [doi]
- Exploring principles for affectibility in the design of mobile applicationsElaine C. S. Hayashi, Julián Esteban Gutiérrez Posada, Roberto Pereira, M. Cecília C. Baranauskas. [doi]
- Therapy game: uma nova plataforma para auxiliar nas áreas de fisioterapia e terapia ocupacionalArtur Henrique Kronbauer, João Graça Neto, Shirley Gois Barreto. [doi]
- Climate challenge: raising collective awareness in the tradition of games with a purposeArno Scharl, Michael Föls, David D. Herring. [doi]
- The value of values for HCI: an informed discussion beyond philosophyRoberto Pereira, M. Cecília C. Baranauskas, Kecheng Liu. [doi]
- Interaction design process for healthcare professionals: formalizing user's contexts observationsJanaina C. Abib, Júnia Coutinho Anacleto. [doi]
- Gender identity and sexual orientation perceived oppressions in digital systems user interfaces: an exploratory studyGuilherme C. Pereira, Maria Cecília Calani Baranauskas. [doi]
- Dimensions for the design and evaluation of multimodal videogames for the cognition of people who are blindTicianne G. R. Darin, Jaime Sánchez 0001, Rossana M. de Castro Andrade. [doi]
- Communicability on Facebook: evaluating elderly and young users using MAC-g methodCarolina Sacramento, Simone Bacellar Leal Ferreira, Aline da Silva Alves, Fabiana da Silva, Mariano Pimentel, Leonardo Nardi, Aura Conci. [doi]
- Evaluating the moLICC notation using the cognitive dimensions of notations frameworkLuiz Gustavo de Souza, Simone Diniz Junqueira Barbosa. [doi]
- Where, what, why and how - 3W1H: uma abordagem prática para desenvolvimento de ambientes interativosAlmerindo N. Rehem Neto, Celso A. S. Santos, Estêvão B. Saleme, Jislane Silva. [doi]
- Users impressions about visualization techniques in social networks contextEduardo Ghidini, Elisa Costa Diel, João Pedro Dewes Guterres, Greice de Carli Roman, Milene Selbach Silveira. [doi]
- EEG wave analysis and its application in assistive technologies context for environment controlAlexandre dos Santos Roque, Cristina Paludo Santos, Matheus Hentges Ferreira. [doi]
- Investigating treemap visualization in inverted scaleVagner Figueredo de Santana, Fabiano Marcon de Moraes, Beatriz Sonzzini Ribeiro de Souza. [doi]
- Generation glosses: expanding the frontiers interactional in translation process for brazilian sign languageCristiane Ellwanger, Cristina Paludo Santos, Pedro Soares, Tiago Luis Weisheimer. [doi]
- Specification and evaluation of an attention-aware remote controlDaniel Almeida Chagas, Elizabeth Furtado. [doi]
- Semiotic inspection intermediated method: a case study with deaf studentsLetícia Capelão, Erica R. Oliveira, Reinildes Dias, Elidéa Bernardino. [doi]
- Engaging citizens with news stories through social curation: a design research projectDaniel Schneider, Jano Moreira de Souza. [doi]