Abstract is missing.
- REMI: working on the memory and logical reasoning of the elderlyHenrique Nóbrega Grigolli, Kleber Takashi Yoshida, Renan De Oliveira Rocha, Cibelle Amato, Valéria Farinazzo Martins Salvador. [doi]
- Approach to digital rotoscoping by means of painting in motion using EbSynth.: Human-machine art creation experienceAlfonso Burgos Risco, José Javier Luis Tello. [doi]
- Older adults and types of players in game-based systems: Classification based on their motivationsJohnny Salazar Cardona, Francisco GutièRrez, Jeferson Arango, Patricia Paderewski. [doi]
- Case study on technological acceptance of autonomous vehicles and the influence of situational awareness: Lane detection in winter conditionsTatiana Ortegon-Sarmiento, Patricia Paderewski, Francisco Gutierrez-Vela, Sousso Kelouwani, Alvaro Uribe-Quevedo. [doi]
- Facial Expression Recognition: Impact of Gender on Fairness and Expressions∗Cristina Manresa-Yee, Silvia Ramis-Guarinos, Jose Maria Buades Rubio. [doi]
- Preliminary study of the usability of the INGAME game for social inclusion and civic participationAlicia García Holgado, Francisco José García Peñalvo, Andrea Vázquez-Ingelmo, Peter Frühmann, Maria Kyriakidou, Daina Gudoniene, Maria Patsarika, Afxentis Afxentiou. [doi]
- Twist: a gamified platform with games and immersive experiences for active agingSara Pérez Rodríguez, Carina Soledad González-González, Francisco Luis Gutiérrez Vela. [doi]
- Validation of a heuristic set to evaluate the accessibility of statistical chartsRubén Alcaraz Martínez, Mireia Ribera, Adrià Adeva Fillol, Afra Pascual Almenara. [doi]
- Do Machines Better Understand Synthetic Facial Expressions than People?Ginés Carreto Picón, Maria Francesca Roig-Maimó, Miquel Mascaró Oliver, Esperança Amengual Alcover, Ramon Mas Sansó. [doi]
- Development of a 3D Avatar to improve the User Experience of a Movement-based Rehabilitation SystemPablo Córcoles Molina, Victor M. Ruiz Penichet, María Dolores Lozano, Juan Enrique Garrido, Jose Maria Garcia-Garcia, Félix Albertos Marco. [doi]
- Interaction according to immersion in Virtual Environments: : Graphic Development and Pbrs in Environments with Real-Time Rendering and Virtual RealityJosé Javier Luis Tello, Alfonso Burgos Risco, Gerardo Robles Reinaldos. [doi]
- Co-CIAT: Collaborative Environment for Modeling with CIAN NotationYoel Arroyo, Ana I. Molina, Miguel A. Redondo. [doi]
- User Interaction Study in Public Websites based on Performance and Eye-tracking DataAritz Sala, Myriam Arrue, Sandra Martina Espín, Juan Eduardo Pérez. [doi]
- Classifying simple human activity using synthetic accelerometer dataMarlon Cárdenas-Bonnet, Susana Bautista. [doi]
- Accessibility in Spanish Universities, evaluation through their policies: Communications about accessibility during COVID-19Lluc Massaguer, Mireia Ribera, Rubén Alcaraz Martínez, Rosa M. Satorras Fioretti, Marina Salse, Mercè Costa, Miquel Térmens, Miquel Centelles. [doi]
- The Design, Development and Usability of a Virtual Reality Training Application for the Dental TraineesIkram Asghar, Mark Griffiths, Luke Dando, Iain Salisbury. [doi]
- Requirements and design patterns for an accessible video conferencing toolLourdes Moreno 0001, Paloma Martínez, Rodrigo Alarcón. [doi]
- LevPet: A Magnetic Levitating Spherical Pet with Affective ReactionsJosune Sorbet, Sonia Elizondo, Naroa Iriarte, Amalia Ortiz, Asier Marzo. [doi]