Abstract is missing.
- COMPASS2008: Multimodal, Multilingual and Crosslingual Interaction for Mobile Tourist Guide ApplicationsIlhan Aslan, Feiyu Xu, Hans Uszkoreit, Antonio Krüger, Jörg Steffen. 3-12 [doi]
- Discovering the European Heritage Through the ChiKho Educational Web GameFrancesco Bellotti, Edmondo Ferretti, Alessandro De Gloria. 13-22 [doi]
- Squidball: An Experiment in Large-Scale Motion Capture and Game DesignChristoph Bregler, Clothilde Castiglia, Jessica DeVincezo, Roger Luke DuBois, Kevin Feeley, Tom Igoe, Jonathan Meyer, Michael Naimark, Alexandru Postelnicu, Michael Rabinovich, Sally Rosenthal, Katie Salen, Jeremi Sudol, Bo Wright. 23-33 [doi]
- Generating Ambient Behaviors in Computer Role-Playing GamesMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro. 34-43 [doi]
- Telepresence Techniques for Controlling Avatar Motion in First Person GamesHenning Groenda, Fabian Nowak, Patrick Rößler, Uwe D. Hanebeck. 44-53 [doi]
- Parallel Presentations for Heterogenous User Groups - An Initial User StudyMichael Kruppa, Ilhan Aslan. 54-63 [doi]
- Performing Physical Object References with Migrating Virtual CharactersMichael Kruppa, Antonio Krüger. 64-73 [doi]
- AI-Mediated Interaction in Virtual Reality ArtJean-Luc Lugrin, Marc Cavazza, Mark Palmer, Sean Crooks. 74-83 [doi]
- Laughter Abounds in the Mouths of Computers: Investigations in Automatic Humor RecognitionRada Mihalcea, Carlo Strapparava. 84-93 [doi]
- AmbientBrowser: Web Browser for Everyday EnrichmentMitsuru Minakuchi, Satoshi Nakamura, Katsumi Tanaka. 94-103 [doi]
- Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit GuidesAlassane Ndiaye, Patrick Gebhard, Michael Kipp, Martin Klesen, Michael Schneider, Wolfgang Wahlster. 104-113 [doi]
- Drawings as Input for Handheld Game ComputersMannes Poel, Job Zwiers, Anton Nijholt, Rudy Jong, Edward Krooman. 114-123 [doi]
- Let s Come Together - Social Navigation Behaviors of Virtual and Real HumansMatthias Rehm, Elisabeth André, Michael Nischt. 124-133 [doi]
- Interacting with a Virtual Rap DancerDennis Reidsma, Anton Nijholt, Rutger Rienks, Hendri Hondorp. 134-143 [doi]
- Grounding Emotions in Human-Machine Conversational SystemsGiuseppe Riccardi, Dilek Z. Hakkani-Tür. 144-154 [doi]
- Water, Temperature and Proximity Sensing for a Mixed Reality Art InstallationIsaac Rudomín, Marissa Díaz, Benjamín Hernández, Daniel Rivera. 155-163 [doi]
- Geogames: A Conceptual Framework and Tool for the Design of Location-Based Games from Classic Board GamesChristoph Schlieder, Peter Kiefer, Sebastian Matyas. 164-173 [doi]
- Disjunctor Selection for One-Line JokesJeff Stark, Kim Binsted, Benjamin Bergen. 174-182 [doi]
- Multiplayer Gaming with Mobile Phones - Enhancing User Experience with a Public ScreenHanna Strömberg, Jaana Leikas, Riku Suomela, Veikko Ikonen, Juhani Heinilä. 183-192 [doi]
- Learning Using Augmented Reality Technology: Multiple Means of Interaction for Teaching Children the Theory of ColoursGiuliana Ucelli, Giuseppe Conti, Raffaele de Amicis, Rocco A. Servidio. 193-202 [doi]
- Presenting in Virtual Worlds: Towards an Architecture for a 3D Presenter Explaining 2D-Presented InformationHerwin van Welbergen, Anton Nijholt, Dennis Reidsma, Job Zwiers. 203-212 [doi]
- Entertainment Personalization Mechanism Through Cross-Domain User ModelingShlomo Berkovsky, Tsvi Kuflik, Francesco Ricci. 215-219 [doi]
- User Interview-Based Progress Evaluation of Two Successive Conversational Agent PrototypesNiels Ole Bernsen, Laila Dybkjær. 220-224 [doi]
- Adding Playful Interaction to Public SpacesAmnon Dekel, Yitzhak Simon, Hila Dar, Ezri Tarazi, Oren Rabinowitz, Yoav Sterman. 225-229 [doi]
- Report on a Museum Tour ReportDina Goren-Bar, Michela Prete. 230-234 [doi]
- A Ubiquitous and Interactive Zoo Guide SystemHelmut Hlavacs, Franziska Gelies, Daniel Blossey, Bernhard Klein. 235-239 [doi]
- Styling and Real-Time Simulation of Human HairYvonne Jung, Christian Knöpfle. 240-245 [doi]
- Motivational Strategies for an Intelligent Chess Tutoring SystemBruno Lepri, Cesare Rocchi, Massimo Zancanaro. 246-250 [doi]
- Balancing Narrative Control and Autonomy for Virtual Characters in a Game ScenarioMarkus Löckelt, Elsa Pecourt, Norbert Pfleger. 251-255 [doi]
- Web Content Transformed into Humorous Dialogue-Based TV-Program-Like ContentAkiyo Nadamoto, Adam Jatowt, Masaki Hayashi, Katsumi Tanaka. 256-261 [doi]
- Content Adaptation for Gradual Web RenderingSatoshi Nakamura, Mitsuru Minakuchi, Katsumi Tanaka. 262-266 [doi]
- Getting the Story Right: Making Computer-Generated Stories More EntertainingKatri Oinonen, Mariët Theune, Anton Nijholt, Dirk Heylen. 267-271 [doi]
- Omnipresent Collaborative Virtual Environments for Open Inventor ApplicationsJan Peciva. 272-276 [doi]
- SpatiuMedia: Interacting with LocationsRussell Savage, Ophir Tanz, Yang Cai. 277-282 [doi]
- Singing with Your Mobile: From DSP Arrays to Low-Cost Low-Power Chip SetsBarry Vercoe. 283-287 [doi]
- Bringing Hollywood to the Driving School: Dynamic Scenario Generation in Simulations and GamesIngo H. C. Wassink, Elisabeth M. A. G. van Dijk, Job Zwiers, Anton Nijholt, Jorrit Kuipers, Arnd O. Brugman. 288-292 [doi]
- Webcrow: A Web-Based Crosswords SolverGiovanni Angelini, Marco Ernandes, Marco Gori. 295-298 [doi]
- COMPASS2008: The Smart Dining ServiceIlhan Aslan, Feiyu Xu, Jörg Steffen, Hans Uszkoreit, Antonio Krüger. 299-302 [doi]
- DaFEx: Database of Facial ExpressionsAlberto Battocchi, Fabio Pianesi, Dina Goren-Bar. 303-306 [doi]
- PeaceMaker: A Video Game to Teach PeaceAsi Burak, Eric Keylor, Tim Sweeney. 307-310 [doi]
- A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing GamesMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro. 311-314 [doi]
- Multi-user Multi-touch Games on DiamondTouch with the DTFlash ToolkitAlan Esenther, Kent Wittenburg. 315-319 [doi]
- Enhancing Social Communication Through Story-Telling Among High-Functioning Children with AutismEynat Gal, Dina Goren-Bar, E. Gazit, Nirit Bauminger, Alessandro Cappelletti, Fabio Pianesi, Oliviero Stock, Massimo Zancanaro, P. L. Weiss. 320-323 [doi]
- Tagsocratic: Learning Shared Concepts on the BlogosphereDina Goren-Bar, I. Levi, Conor Hayes, Paolo Avesani. 324-327 [doi]
- Delegation Based Multimedia Mobile GuideIlenia Graziola, Cesare Rocchi, Dina Goren-Bar, Fabio Pianesi, Oliviero Stock, Massimo Zancanaro. 328-331 [doi]
- Personalized Multimedia Information System for Museums and ExhibitionsJochen Martin, Christian Trummer. 332-335 [doi]
- Lets Come Together - Social Navigation Behaviors of Virtual and Real HumansMatthias Rehm, Elisabeth André, Michael Nischt. 336-336 [doi]
- Automatic Creation of Humorous AcronymsOliviero Stock, Carlo Strapparava. 337-340 [doi]