Abstract is missing.
- End-User Development at Scale: Real-World Experience with Product Development for a Large and Engaged User CommunityJohn Bacus. 3 [doi]
- How End-User Development Will Save Composition Technologies from Their Continuing FailuresFabio Casati. 4-6 [doi]
- Enabling End User Development through Mashups: Requirements, Abstractions and Innovation ToolkitsCinzia Cappiello, Florian Daniel, Maristella Matera, Matteo Picozzi, Michael Weiss. 9-24 [doi]
- Versioning for Mashups - An Exploratory StudySandeep Kaur Kuttal, Anita Sarma, Amanda Swearngin, Gregg Rothermel. 25-41 [doi]
- Creating Mashups by Direct Manipulation of Existing Web ApplicationsGiuseppe Ghiani, Fabio Paternò, Lucio Davide Spano. 42-52 [doi]
- Alternative Representations for End User Composition of Service-Based SystemsUsman Wajid, Abdallah Namoun, Nikolay Mehandjiev. 53-66 [doi]
- Designing a Framework for End User ApplicationsYanbo Deng, Clare Churcher, Walter Abell, John McCallum. 67-75 [doi]
- From Human Crafters to Human Factors to Human Actors and Back Again: Bridging the Design Time - Use Time DivideMonica Maceli, Michael E. Atwood. 76-91 [doi]
- An Ontology-Based Approach to Product CustomizationCarmelo Ardito, Barbara Rita Barricelli, Paolo Buono, Maria Francesca Costabile, Rosa Lanzilotti, Antonio Piccinno, Stefano Valtolina. 92-106 [doi]
- End-User Development of e-Government Services through Meta-modelingDaniela Fogli, Loredana Parasiliti Provenza. 107-122 [doi]
- From System Development toward Work Improvement: Developmental Work Research as a Potential Partner Method for EUDAnna-Liisa Syrjänen, Kari Kuutti. 123-138 [doi]
- Infrastructuring When You Don t - End-User Development and Organizational InfrastructureJohan Bolmsten, Yvonne Dittrich. 139-154 [doi]
- Semiotic Traces of Computational Thinking AcquisitionClarisse Sieckenius de Souza, Ana Cristina Bicharra Garcia, Cleyton Slaviero, Higor Pinto, Alexander Repenning. 155-170 [doi]
- Where Are My Intelligent Assistant s Mistakes? A Systematic Testing ApproachTodd Kulesza, Margaret M. Burnett, Simone Stumpf, Weng-Keen Wong, Shubhomoy Das, Alex Groce, Amber Shinsel, Forrest Bice, Kevin McIntosh. 171-186 [doi]
- An End-User Oriented Building Pattern for Interactive Art GuidesAugusto Celentano, Marek Maurizio. 187-202 [doi]
- Beefing Up End User Development: Legal Protection and Regulatory CompliancePatrick Kierkegaard. 203-217 [doi]
- Light-Weight Composition of Personal Documents from Distributed InformationDanilo Avola, Paolo Bottoni, Riccardo Genzone. 221-226 [doi]
- Really Simple Mash-UpsYvonne Dittrich, Peter Madsen, Rune Rasmussen. 227-232 [doi]
- Teachers as Designers: Enabling Teachers to Specify Dynamic Web Programming Projects for StudentsMary Beth Rosson, Elizabeth Thiry, Dejin Zhao, John M. Carroll. 233-238 [doi]
- A Framework for User-Tailored City ExplorationJacqueline Floch. 239-244 [doi]
- End-User Requirements for Wisdom-Aware EUDAntonella De Angeli, Alberto Battocchi, Soudip Roy Chowdhury, Carlos Rodríguez, Florian Daniel, Fabio Casati. 245-250 [doi]
- Personalised Resource Categorisation Using Euler DiagramsPaolo Bottoni, Gennaro Cordasco, Rosario De Chiara, Andrew Fish, Vittorio Scarano. 251-257 [doi]
- Towards the Involvement of End-Users within Model-Driven DevelopmentFrancisca Pérez, Pedro Valderas, Joan Fons. 258-263 [doi]
- Extending the Meta-design Theory: Engaging Participants as Active Contributors in Virtual WorldsBenjamin Koehne, David F. Redmiles, Gerhard Fischer. 264-269 [doi]
- Community Network 2.0: Visions, Participation, and Engagement in New Information InfrastructuresJohn M. Carroll, Michael A. Horning, Blaine Hoffman, Craig H. Ganoe, Harold R. Robinson, Mary Beth Rosson. 270-275 [doi]
- Meta-design Blueprints: Principles and Guidelines for Co-design in Virtual EnvironmentsDavid Díez, Paloma Díaz, Ignacio Aedo. 276-281 [doi]
- End-Users Productivity in Model-Based Spreadsheets: An Empirical StudyLaura Beckwith, Jácome Cunha, João Paulo Fernandes, João Saraiva. 282-288 [doi]
- MicroApps Development on Mobile PhonesStefania Cuccurullo, Rita Francese, Michele Risi, Genoveffa Tortora. 289-294 [doi]
- Playbook: Revision Control and Comparison for Interactive MockupsStephen Oney, John Barton, Brad A. Myers, Tessa A. Lau, Jeffrey Nichols. 295-300 [doi]
- Expressing Use - Infrastructure Probes in Professional EnvironmentsJan Heß, Christian Dörner, Volkmar Pipek, Torben Wiedenhoefer. 301-306 [doi]
- From Top to Bottom: End User Development, Motivation, Creativity and Organisational SupportPatrick Kierkegaard, Panos Markopoulos. 307-312 [doi]
- EUD Software Environments in Cultural Heritage: A PrototypeAdalberto Lafcadio Simeone, Carmelo Ardito. 313-318 [doi]
- From Consumers to Owners: Using Meta-design Environments to Motivate Changes in Energy ConsumptionHolger Dick, Hal Eden, Gerhard Fischer. 319-324 [doi]
- Collective Programming: Making End-User Programming (More) SocialAlexander Repenning, Navid Ahmadi, Nadia Repenning, Andri Ioannidou, David C. Webb, Krista Marshall. 325-330 [doi]
- Using Recommendations to Help Novices to Reuse Design KnowledgePaloma Díaz, Alessio Malizia, Ignacio Navarro, Ignacio Aedo. 331-336 [doi]
- Managing Software Portfolios: A Comparative StudySebastian Draxler, Adrian Jung, Gunnar Stevens. 337-342 [doi]
- MikiWiki: A Meta Wiki Architecture and Prototype Based on the Hive-Mind Space ModelLi Zhu, Ivan Vaghi, Barbara Rita Barricelli. 343-348 [doi]
- Collaborative Modeling from an End-User PerspectiveAlexander Nolte. 351-354 [doi]
- Designing in Use: Bridging the Design Time - Use Time DivideMonica Maceli. 355-358 [doi]
- Design Patterns in the Design of Systems for Creative Collaborative ProcessesClaudia Iacob. 359-362 [doi]
- EUD in Enterprise Open Source Learning EnvironmentsAlessandro Pagano. 363-366 [doi]
- Own Your Energy - Motivating People to Use Energy More Efficiently through Meta-design Environments and Cultures of ParticipationHolger Dick. 367-370 [doi]
- Beyond Upload and Download: Enabling Game Design 2.0Navid Ahmadi. 371-374 [doi]
- Infrastructuring with a Focus on Developing End-Users CapabilitiesJohan Bolmsten. 375-378 [doi]
- BIOSHAPE/textsc{BioShape}: End-User Development for Simulating Biological SystemsFederico Buti, Diletta Cacciagrano, Massimo Callisto De Donato, Flavio Corradini, Emanuela Merelli, Luca Tesei. 379-382 [doi]
- Supporting End-User Development of Web Sites through MAMBANicola Gelfi. 383-386 [doi]
- Web of Active Documents from the End-User PerspectiveIade Gesso. 387-390 [doi]
- End-User Design in Virtual Worlds: Development of Theory and Virtual Design EnvironmentsBenjamin Koehne. 391-394 [doi]
- Development Tools for Interactive BehaviorsStephen Oney. 395-398 [doi]
- Creating Useful, Usable and Accessible VR Design Tools: An EUD-Based ApproachJos P. Thalen, M. C. van der Voort. 399-402 [doi]
- A Meta-design Framework to Support Multidisciplinary Teams Online CollaborationLi Zhu. 403-406 [doi]
- European-American Collaboration WorkshopChristopher Scaffidi, Margaret M. Burnett, Maria Francesca Costabile, Simone Stumpf, Volker Wulf. 409-412 [doi]
- Empowering End-Users to Develop Service-Based ApplicationsNikolay Mehandjiev, Antonella De Angeli, Usman Wajid, Abdallah Namoun, Alberto Battocchi. 413-418 [doi]
- DEG: Involving End Users and Domain Experts in Design of Educational GamesCarmelo Ardito, Nikolaos M. Avouris. 419-424 [doi]