Abstract is missing.
- Adaptive and Adaptable Systems: Differentiating and Integrating AI and EUDGerhard Fischer. 3-18 [doi]
- End-User Development for Artificial Intelligence: A Systematic Literature ReviewAndrea Esposito 0002, Miriana Calvano, Antonio Curci, Giuseppe Desolda, Rosa Lanzilotti, Claudia Lorusso, Antonio Piccinno. 19-34 [doi]
- Human-AI Co-creation: Evaluating the Impact of Large-Scale Text-to-Image Generative Models on the Creative ProcessTommaso Turchi, Silvio Carta, Luciano Ambrosini, Alessio Malizia. 35-51 [doi]
- Leveraging Large Language Models for End-User Website GenerationTommaso Calò, Luigi De Russis. 52-61 [doi]
- Defining Trigger-Action Rules via Voice: A Novel Approach for End-User Development in the IoTAlberto Monge Roffarello, Luigi De Russis. 65-83 [doi]
- Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action RulesMargherita Andrao, Barbara Treccani, Massimo Zancanaro. 84-103 [doi]
- Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and ServicesMargherita Andrao, Fabrizio Balducci, Bernardo Breve, Federica Cena, Giuseppe Desolda, Vincenzo Deufemia, Cristina Gena, Maristella Matera, Andrea Mattioli, Fabio Paternò, Carmen Santoro, Barbara Treccani, Fabiana Vernero, Massimo Zancanaro. 104-124 [doi]
- Understanding User Needs in Smart Homes and How to Fulfil ThemAndrea Mattioli, Fabio Paternò. 125-142 [doi]
- Democratizing Cybersecurity in Smart Environments: Investigating the Mental Models of Novices and ExpertsBernardo Breve, Giuseppe Desolda, Francesco Greco, Vincenzo Deufemia. 145-161 [doi]
- On the User Perception of Security Risks of TAP Rules: A User StudyBernardo Breve, Gaetano Cimino, Giuseppe Desolda, Vincenzo Deufemia, Annunziata Elefante. 162-179 [doi]
- ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration OptionsSebastian S. Feger, Maximiliane Windl, Jesse W. Grootjen, Albrecht Schmidt 0001. 180-188 [doi]
- Designing for a Sustainable Digital Transformation: The DEA MethodologyBarbara Rita Barricelli, Daniela Fogli, Angela Locoro. 189-199 [doi]
- Exploring Visual Languages for Prototyping Interactive Behaviors for Tangible Virtual RealityAndrea Bellucci, Paloma Díaz 0001, Ignacio Aedo. 203-219 [doi]
- How End Users Develop Point-and-Click GamesValentino Artizzu, Ivan Blecic, Vittoria Frau, Lucio Davide Spano. 220-229 [doi]
- Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational ConceptsAnders I. Mørch, Renate Andersen. 230-240 [doi]
- Challenges of Enabling End-Users to Develop Systems with AIDaniel Tetteroo. 241-249 [doi]
- EUD Strategy in the Education Field for Supporting Teachers in Creating Digital CoursesStefano Valtolina, Ricardo Anibal Matamoros Aragon. 250-267 [doi]