Abstract is missing.
- A User Study Trends in Augmented Reality and Virtual Reality Research: A Qualitative Study with the Past Three Years of the ISMAR and IEEE VR Conference PapersSi Jung Jun Kim. 1-5 [doi]
- Immersive Telepresence: Transcending Space and TimeZhengyou Zhang. 6-9 [doi]
- Physical-Virtual Humans: Challenges and OpportunitiesGreg Welch. 10-13 [doi]
- Trends and Vision of Head Mounted Display in Augmented RealityKiyoshi Kiyokawa. 14-17 [doi]
- From Interactive to Adaptive Augmented RealityDidier Stricker, Gabriele Bleser. 18-21 [doi]
- DigiLog Space: Real-Time Dual Space Registration and Dynamic Information Visualization for 4D+ Augmented RealityTaejin Ha, Hyeongmook Lee, Woontack Woo. 22-25 [doi]
- Digital Restoration of Seokguram Grotto: The Digital Archiving and the Exhibition of South Korea's Representative UNESCO World HeritageJin Ho Park. 26-29 [doi]
- Designing for Human-Centered Curricular Experience - A Study on Engaging Academic Career Management System Interface DesignOrlando João Borges Jr., Young Yim Doh. 30-33 [doi]
- A Study on the Relationship between Educational Achievement and Emotional Engagement in a Gameful Interface for Video Lecture SystemsHaksu Lee, Young Yim Doh. 34-37 [doi]
- Putting Real-World Objects into Virtual World: Fast Automatic Creation of Animatable 3D Models with a Consumer Depth CameraHwasup Lim, Seong-Oh Lee, Jong-Ho Lee, Min-Hyuk Sung, Young-Woon Cha, Hyoung-Gon Kim, Sang Chul Ahn. 38-41 [doi]
- Local Feature Descriptors for 3D Object Recognition in Ubiquitous Virtual RealityYoungkyoon Jang, Woontack Woo. 42-45 [doi]
- Contextual Information Provision on Augmented Reality with IoT-Based Semantic CommunicationHeesuk Son, Seungwook Han, Dongman Lee. 46-49 [doi]
- Linking Functionality for Ubiquitous Virtual RealityYoosoo Oh, Woontack Woo. 50-52 [doi]