Abstract is missing.
- User-centered design of a social game to tag musicLuke Barrington, Damien O Malley, Douglas Turnbull, Gert R. G. Lanckriet. 7-10 [doi]
- KissKissBan: a competitive human computation game for image annotationChien-Ju Ho, Tao-Hsuan Chang, Jong-Chuan Lee, Jane Yung-jen Hsu, Kuan-Ta Chen. 11-14 [doi]
- Community-based game design: experiments on social games for commonsense data collectionYen-ling Kuo, Jong-Chuan Lee, Kai-yang Chiang, Rex Wang, Edward Shen, Cheng-wei Chan, Jane Yung-jen Hsu. 15-22 [doi]
- A demonstration of human computation using the Phrase Detectives annotation gameJon Chamberlain, Massimo Poesio, Udo Kruschwitz. 23-24 [doi]
- Picture this: preferences for image searchPaul N. Bennett, David Maxwell Chickering, Anton Mityagin. 25-26 [doi]
- Page Hunt: using human computation games to improve web searchHao Ma, Raman Chandrasekar, Chris Quirk, Abhishek Gupta. 27-28 [doi]
- TurKit: tools for iterative tasks on mechanical TurkGreg Little, Lydia B. Chilton, Max Goldman, Robert C. Miller. 29-30 [doi]
- Search war: a game for improving web searchEdith Law, Luis von Ahn, Tom Mitchell. 31 [doi]
- Magic Bullet: a dual-purpose computer gameJeff Yan, Su-Yang Yu. 32-33 [doi]
- Seaweed: a web application for designing economic gamesLydia B. Chilton, Clayton T. Sims, Max Goldman, Greg Little, Robert C. Miller. 34-35 [doi]
- Thumbs-Up: a game for playing to rank search resultsAli Dasdan, Chris Drome, Santanu Kolay, Micah Alpern, Alice Han, Tom Chi, Jamie Hoover, Ivan Davtchev, Sharad Verma. 36-37 [doi]
- Games for games: manipulating contexts in human computation gamesAneta Takhtamysheva, Robert Porzel, Markus Krause. 38-39 [doi]
- From active towards InterActive learning: using consideration information to improve labeling correctnessAbraham Bernstein, Jiwen Li. 40-43 [doi]
- TagCaptcha: annotating images with CAPTCHAsDonn Morrison, Stéphane Marchand-Maillet, Eric Bruno. 44-45 [doi]
- CAPTCHA-based image labeling on the Soylent GridPeter Faymonville, Kai Wang, John Miller, Serge J. Belongie. 46-49 [doi]
- Designing crowdsourcing community for the enterpriseOsamuyimen Stewart, Juan M. Huerta, Melissa Sader. 50-53 [doi]
- A reputation system for selling human computationTrevor Burnham, Rahul Sami. 54-57 [doi]
- The role of game theory in human computation systemsShaili Jain, David C. Parkes. 58-61 [doi]
- On formal models for social verificationChien-Ju Ho, Kuan-Ta Chen. 62-69 [doi]
- Efficient human computation: the distributed labeling problemRan Gilad-Bachrach, Aharon Bar-Hillel, Liat Ein-Dor. 70-76 [doi]
- Financial incentives and the performance of crowds Winter Mason, Duncan J. Watts. 77-85 [doi]