Abstract is missing.
- Revisiting Mathematical Textbooks Problems in a Technology Enhanced Learning EnvironmentMatías Camacho-Machín, Mar Moreno, Manuel Santos-Trigo. 3-14 [doi]
- The Knowledge Management into Technology Based Firms (Model Proposal)Jorge Leonardo Puentes, Nancy Yurani Ortiz, José Ignacio Rodriguez. 15-24 [doi]
- Informational Technology Skills and Media Literacy in Students: A Case StudyJorge Chavez, Claudia Jaramillo, Dario Liberona. 25-38 [doi]
- A Case of Emotional Intelligence for Teachers' Professional Development: Emotions and Connections are Ubiquitous in Second LifeIoanna Giannakou, Fotini Paraskeva, Aikaterini Alexiou, Hara Bouta. 39-50 [doi]
- Using Games to Improve Learning Skills in Students with Cognitive Disabilities Through Kinect TechnologyDacarth Sarmiento, Yesid Díaz, Roberto Ferro. 51-60 [doi]
- Web Framework for Developing Real Time Applications for EducationWerner Creixell, Cristóbal Ganter. 61-74 [doi]
- Proposal of a Standard Architecture of IoT for Smart CitiesJuly Katherine Díaz Barriga, Christian David Gómez Romero, José Ignacio Rodríguez Molano. 77-89 [doi]
- Investigating the Experience of Moodle Adoption Through Expert VoicesJane Sinclair, Anne-Maria Aho. 90-102 [doi]
- Learning Strategies and Interpersonal Relationships of Students Learning Cooperatively OnlineJonathan Kaplan. 103-111 [doi]
- Teaching Students to Learn IDEA: The Impact of Learner AttitudesD'Arcy Becker, Dawna Drum, Aimee Pernsteiner. 112-121 [doi]
- Emotion Determination in eLearning Environments Based on Facial LandmarksTobias Augustin. 122-136 [doi]
- A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase MotivationMiguel Morales, Hector R. Amado-Salvatierra, Rocael Hernández, Johanna Pirker, Christian Gütl. 139-149 [doi]
- From MOOC to GOAL - Ubiquitous Networked Learning in Higher EducationSabine Siemsen. 150-161 [doi]
- Case Study on Using MOOC Materials in a Small Private Online CourseWhai-En Chen. 162-167 [doi]
- Open Education - A Challenge for E-trainingViktorija Florjancic. 168-180 [doi]
- Designing Technology-Based Tasks for Enhancing Mathematical Understanding Through Problem SolvingFernando Barrera-Mora, Aaron Reyes-Rodriguez. 183-192 [doi]
- Digital Technologies and a Modeling Approach to Learn Mathematics and Develop Problem Solving CompetenciesManuel Santos-Trigo, Isaid Reyes-Martínez, Daniel Aguilar-Magallón. 193-206 [doi]
- Knowledge Transference and Management Model for MSMEs Through the Pedagogical Strategy of Simulated CompaniesSandra Milena Bonilla Cely, Leonor Rojas Marmolejo, Victor Hugo Medina García. 207-218 [doi]
- Knowledge Management Metamodel from Social Analysis of Lessons Learnt Registered in the CloudJosé Fernando López Quintero, Victor Hugo Medina García, Cristina Pelayo García. 219-232 [doi]
- Teaching Information Literacy in Secondary Education: How to Design Professional Development for Teachers?Sabine Seufert, Nina Scheffler, Katarina Stanoevska-Slabeva, Severina Müller. 235-249 [doi]
- Can K-12 Students Learn How to Program with just Two Hours?Kadri Umbleja. 250-264 [doi]
- Course Implementation: Value-Added ModeVello Kukk. 265-273 [doi]
- Establishing Meta-Learning Metrics When Programming Mindstorms EV3 RobotsMichael Vallance. 274-288 [doi]
- Three Curriculum Maturing Cycles in Academic Curriculum Management SystemsKai Pata, Kairit Tammets, Vladimir Tomberg, Mohammad Al-Smadi, Mart Laanpere. 289-300 [doi]
- Is a Virtual Learning Environment a One-Size-Fits-All Solution? A Survey of Cognitive Styles Within a University Student PopulationRussell Barton, Jonathan Foster. 301-308 [doi]