Abstract is missing.
- MorphoHaptics: An Open-Source Tool for Visuohaptic Exploration of Morphological Image DatasetsLucas Siqueira Rodrigues, Thomas Kosch, John Nyakatura, Stefan Zachow, Johann Habakuk Israel. [doi]
- Human-Chatbot Interaction: When ChatGPT meets an old TypewriterKarola Köpferl, Albrecht Kurze. [doi]
- Cultural Resilience Practices in the Digital Heritage EcosystemKai Pata. [doi]
- From Priene to Berlin from Berlin to Digital: Travelling remains and digital applications for objects' biographies phase oneGiorgio Verdiani, Elisabetta Caterina Giovannini. [doi]
- New Frontiers of Technology. Leveraging Advanced Digital Tools for Effective Cultural Heritage Communication Engagement and PreservationAlessandro Basso, Caterina Palestini, Maurizio Perticarini. [doi]
- From Hostile to Hospitable: Using Interactive WebAR Technology to Address Hostile Design in Public Spaces and to Visualise Utopian Alternatives in the Context of AR ActivismLeonid Barsht, Martin Binder, Dagmar Schürrer, Maja Stark. [doi]
- From the historical landscape to the archeological finding. Matter of scales in the Camaiore's Civic Archaeological MuseumYlenia Ricci, Stéphane Giraudeau. [doi]
- Digital Survey of the Cloister of the Aranci in the Badia Fiorentina Digital Representation for the Knowledge and Dissemination of Cultural HeritageMichela Bigagli. [doi]
- Participatory development of AR and VR systems to improve engagement in urban planning processesChristoph Holtmann, Jan Stepczynski, Heike Wiesner, Thomas Jung 0001, Molood Seifi, Sebastian Keppler, Johann Habakuk Israel. [doi]
- Methodologies for HBIM Representation and Management for Small Artifacts of Significant Artistic and Architectural Value: The Case Study of the Ciborium by Giovanni di Michelozzo in the Basilica of San Miniato al Monte in FlorenceGiovanni Pancani, Matteo Bigongiari, Luca Chiavacci. [doi]
- Humanistic typographic writing in the graphic work of Paul Klee a pioneer in the visual synthesis of the modern digital languageJorge Manuel dos Reis Tavares Duarte. [doi]
- Dialogues between AI and Painting: "Nobody Nowhere" by Gabriel AbrantesCatarina Lira Pereira, Domingos Loureiro, Diana Costa. [doi]
- How to Control a User: A Critical Design Project on Persuasive Patterns in Social MediaSónia Rafael, Sofia Leal Rodrigues, Sofia Petito Alexandre, Matilde Reis. [doi]
- Virtual Tour and 3D digitisation as tools for Cultural Heritage fruition. The robbiane at the Sanctuary of La VernaStefano Bertocci, Andrea Lumini, Anastasia Cottini. [doi]
- Conceptual Implementation of a Digital Cultural Heritage Application using Generative AISophie Schauer, Katharina Simbeck. [doi]
- Geometry digital and analogue media and other artifices in illusory constructionAntónio Oriol Trindade. [doi]
- Virtual fruition of architectural drawings: 3D models and dynamic platforms for heritage knowledgeFrancesca Galasso, Silvia La Placa, Jacek Lebiedz. [doi]
- Digitalisation of tangible and intangible theatrical heritage. Virtual Reconstruction of Theatrical Scene DesignFederico Cioli, Enrica Cosentino. [doi]
- Investigating the user experience of interactive data physicalisation using constructed bar chartsDavid Schach, Regina Frieß, Johann Habakuk Israel. [doi]
- Malinowski in the Age of AI: Can large language models create a text game based on an anthropological classic?Michael Hoffmann, Jan Fillies, Adrian Paschke. [doi]
- Moving Experiences - Towards a Conceptual Framework for Performative Artefacts in MuseumsFabian Töpfer, Eliane Christ, Zhongyuan Yu, Lars Engeln, Ingmar S. Franke, Matthew McGinity. [doi]
- Integrating Trees into H-BIM with Grasshopper and Point Clouds: : A Case Study at the Giardino dei Semplici in FlorenceAlexia Charalambous. [doi]
- VR Environments for Social Catharsis: Reflections on the [Dissonant] Heritage of the Pyramid of TiranaAndronira Burda, Gjergj Thomai, Andrea Maliqari. [doi]
- Digitisation of the wooden maquette at Casa Buonarroti: a project never realised for the facade of San Lorenzo in FirenzeStefano Bertocci, Matteo Bigongiari, Andrea Pasquali. [doi]