Abstract is missing.
- The Perception of Smart Contracts for Governance of the MetaverseJonas Oppenlaender. 1-8 [doi]
- Virtually (re)constructed reality: the representation of physical space in commercial location-based gamesManuel Baer, Thomas Tregel, Samuli Laato, Heinrich Söbke. 9-22 [doi]
- Psychedelic VR Experience: An Exploratory Study on Cosmic FlowSangwon Jung, Oguz 'Oz' Buruk, Juho Hamari. 23-30 [doi]
- Inscrutable Games: How Players Respond to Illegible or Opaque Game DesignBen Kirman, Conor Linehan, Tom Feltwell. 31-40 [doi]
- From the Cradle to Battle: What Shapes the Careers of Female CS: GO Esports PlayersDaria Balakina, Alesha Serada, Gareth Schott. 41-52 [doi]
- Storifying a Serious Mobile Game: Exploring Players' Perception of Storification Features, Narrative Engagement, and Behavioral IntentionsSimo Järvelä, Lewen Wei, Lobna Hassan, Juho Hamari. 53-61 [doi]
- More-than-Human-Data Interaction: Bridging Novel Design Research Approaches to Materialise and Foreground Data SustainabilityMichael Stead, Paul Coulton, Franziska Pilling, Adrian Gradinar, Matthew Pilling, Ian Forrester. 62-74 [doi]
- HCI and Digital Twins - A Critical Look: A Literature ReviewFanny Vainionpää, Marianne Kinnula, Atte Kinnula, Kari Kuutti, Simo Hosio. 75-88 [doi]
- What Supports Serendipity on Twitter? Online Survey on the Role of Technology Characteristics and Their UseEkaterina Olshannikova, Henri Pirkkalainen, Thomas Olsson 0002, Jukka Huhtamäki. 89-101 [doi]
- Imagining Emerging Technologies for Promoting Intercultural Meaningful Social Interactions: A Participatory Futures ApproachMaría Laura Ramírez Galleguillos, Aya Eloiriachi, Büsra Serdar, Aykut Coskun. 102-116 [doi]
- Care Stories: Understanding People's Hopes and Fears for Technologies of Care through Story ElicitationBritta Friederike Schulte, Eva Hornecker. 117-128 [doi]
- I Just Can't Believe These are not Fictitious: Vivifying design examples through narratives populated by existing artefactsRobb Mitchell, Ben Kirman, Enrique "Kin" Encinas. 129-134 [doi]
- Pla(y)cemaking With Care: Locative Mobile Games as Agents of Place CultivationAmari Low, Jane Turner, Marcus Foth. 135-146 [doi]
- Design Recommendations for Historical Cemeteries Using Speculative DesignLinda Hirsch, Florian Hild, Mohammad Obaid. 147-157 [doi]
- Technology toward more-than-human symbiosis: Critical reflections from the design perspectiveAlessandro Ianniello, Alessia Romani, Francesca Casnati. 158-166 [doi]
- Do Tourists Dream of Electric Bikes?: Electric Bikes as a Mean to Improve Sustainability of Tourism in Rural SwedenErik Lagerstedt, Henrik Svensson. 167-178 [doi]
- De-scription at early phases of artifact designCarlos Henrique Araujo De Aguiar, Trevor Pinch, Keith Evan Green. 179-191 [doi]
- The Creativity of Text-to-Image GenerationJonas Oppenlaender. 192-202 [doi]
- A Socioecological Approach to ICT Use by Adults over 65 and its Implication on DesignVasiliki Mylonopoulou, Alexandra Weilenmann, Sandra Buratti, Olof Torgersson, Mattias Rost. 203-218 [doi]
- Designing for Shared Remote Video ExperiencesAnders Sundnes Løvlie, Lucas Schønrock, Jannik Bryld, Louise Barkhuus. 219-229 [doi]
- A Redhead Walks into a Bar: Experiences of Writing Fiction with Artificial IntelligenceMaliheh Ghajargar, Jeffrey Bardzell, Love Lagerkvist. 230-241 [doi]
- Design and Development Approach for an Interactive Virtual Museum with Haptic Glove TechnologyEmma Fallows, David White, Neil Brownsword. 242-255 [doi]
- The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change EngagementDaniel Fernández Galeote, Chubo Zeko, Kristofers Volkovs, Marius Diamant, Mattia Thibault, Nikoletta Zampeta Legaki, Dorina Rajanen, Mikko Rajanen, Juho Hamari. 256-267 [doi]
- I do. Do I? - Understanding User Perspectives on the Privacy ParadoxFrederike Jung, Kai von Holdt, Ronja Krüger, Jochen Meyer 0001, Wilko Heuten. 268-277 [doi]
- Online Survey on Novel Designs for Supporting Self-Reflection and Emotion Regulation in Online News CommentingJoel Kiskola, Thomas Olsson 0002, Aleksi H. Syrjämäki, Anna Rantasila, Mirja Ilves, Poika Isokoski, Veikko Surakka. 278-312 [doi]
- Co-designing the Affective City: Speculative Explorations of Affective Place-Based ExperiencesIrina Paraschivoiu, Janset Shawash, Marta Dziabiola, Narmeen Marji, Alexander Meschtscherjakov, Mattia Thibault. 313-317 [doi]
- Rome is Where the Heart is: Designing Immersive Experiences to Augment and Build Personal Connections to Outdoor EnvironmentsPatrick Robert Brundell, Natasha Harlow, Harriet R. Cameron, William Bowden. 318-323 [doi]
- A Hybrid Board Game by Using Daily Activity Data of Users as Game MechanicsYiping Xu, Oguz Turan Buruk. 324-328 [doi]
- From Temporary Shelter to Permanent Dwelling: Optimizing the Spatial Organization of Refugee Camps in Jordan through Artificial IntelligenceNoor Marji, Michal Kohout. 329-333 [doi]
- Reading Ron Right: : Speculative Toy Fiction, Friendship and Design of Future IoToysKatriina Irja Heljakka. 334-338 [doi]
- Designing Accessible Digital Services for the Future Public Transportation: Towards Lighter Testbed (LiTe)Tero Avellan, Alisa Burova, Juhani Linna, Juho Kuusikko, Markku Turunen. 339-342 [doi]
- Learning About Plant Intelligence from a Flying Plum Tree: Music Recommenders and Posthuman User ExperiencesMaliheh Ghajargar, Jeffrey Bardzell. 343-346 [doi]
- Applying participatory design principles to collaborative art-creating sessionsDarja Tokranova, Merja Lina Bauters. 347-353 [doi]
- On Designing Affordances of Ambient Digital Artifacts through the Lens of Postphenomenology and SociomaterialityRisa Kimura, Tatsuo Nakajima. 354-358 [doi]
- Popular Accessibility Settings in Digital Games: What accessibility settings do players with disabilities use and need?Pauliina Baltzar, Markku Turunen, Lobna Hassan. 359-363 [doi]
- Exploring Digital Innovation Hub ecosystems in robotics for inspection and maintenancePäivi Petänen, Minna Salo. 364-367 [doi]
- The further implementation of robots in welfare: A co-created application for robot-assisted medication counsellingMalin Andtfolk, Susanne Hägglund, Sara Rosenberg, Mattias Wingren, Sören Andersson, Prashani Jaysingha Arachchige, Linda Nyholm. 368-371 [doi]
- Familiarizing Children with Artificial IntelligenceKashifa Khalid, Netta Iivari, Marianne Kinnula, Sumita Sharma. 372-376 [doi]
- Cell as Framework: Articulating interaction points through instinctive imaging practicesMarty Miller, Jen Yoohyun Lee. 377-381 [doi]