Abstract is missing.
- Exploring Situated Empathy through a Metaverse CampusVille Paananen, Sina Kiarostami, Lik Hang Lee, Aku Visuri, Saba Kheirinejad, Simo Hosio. 1-12 [doi]
- Designers' Expectations from Virtual Product Experience in MetaverseSerra Cilizoglu, Mehtap Duru Aslan, Melisa Ceyhan, Asim Evren Yantaç. 13-24 [doi]
- The Potential of Seated and Standing Short Duration Casual Exergames to Increase Positive AffectErik Berglund 0001, Helena Orädd, Izabella Jedel, Aseel Berglund. 25-34 [doi]
- Design and Evaluation of a Persuasive Road Marking System for Controlling Speeding BehaviorIsaac Wiafe, Elikem Doe Atsakpo, Charles Nutrokpor, Jaap Ham, Stephen R. Gulliver. 35-44 [doi]
- Gamification for Climate Change Engagement: A User-Centered Design AgendaDaniel Fernández Galeote, Mikko Rajanen, Dorina Rajanen, Nikoletta Zampeta Legaki, David J. Langley, Juho Hamari. 45-56 [doi]
- Goal Playable Concepts Coupling Gameplay Design Patterns with Playable ConceptsZhaolin Lyu, Jussi Holopainen, Staffan Björk. 57-66 [doi]
- Design Principles for Gamified Pedagogical Conversational AgentsBijan Khosrawi-Rad, Arne Borchers, Linda Grogorick, Susanne Robra-Bissantz. 67-82 [doi]
- "\"Call me Kiran\" - ChatGPT as a Tutoring Chatbot in a Computer Science Course"Jaakko Rajala, Jenni Hukkanen, Maria Hartikainen, Pia Niemelä. 83-94 [doi]
- Gamified metacognitive prompts in a higher education flipped classroomAnnique Smith, Daniel Fernández Galeote, Nikoletta Zampeta Legaki, Juho Hamari. 95-107 [doi]
- FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experienceRachel Jacobs, Jocelyn Spence, Frank Abbott, Alan Chamberlain, Wallace Heim, Alexandre Yemaoua Dayo, David Kemp, Steve Benford, Dominic Price, Robin Shackford, Juliet Robson, Caroline Locke, John King. 108-118 [doi]
- Nature and Natural Rhythm in the Digital World - What's in It for Child-Computer Interaction?: A narrative literature review and an initial design frameworkRuut Tikkanen, Netta Iivari. 119-132 [doi]
- Towards Trustworthy and Understandable AI: Unraveling Explainability Strategies on Simplifying Algorithms, Appropriate Information Disclosure, and High-level CollaborationShuren Yu. 133-143 [doi]
- Academic Writing with GPT-3.5 (ChatGPT): Reflections on Practices, Efficacy and TransparencyOguz 'Oz' Buruk. 144-153 [doi]
- Engaging the General Public in Speculation on Human-Building Interaction Futures at a Pop-up Event: A Design Fiction ApproachEleni Economidou. 154-168 [doi]
- On Futuring Body Perception Transformation Technologies: Roles, Goals and ValuesLaia Turmo Vidal, José Manuel Vega-Cebrián, Amar D'Adamo, Marte Roel Lesur, Mohammad Mahdi Dehshibi, Joaquín Díaz Durán, Ana Tajadura-Jiménez. 169-181 [doi]
- The Museum is Dreaming: Re-Imagining the Museum through Feminist Values and Data Practices in Design FictionHarriet R. Cameron, Velvet Spors. 182-194 [doi]
- Artificial Design Fiction: Using AI as a Material for Pastiche ScenariosMark Blythe. 195-206 [doi]
- A Typology of Fantastical Cities and Architecture: Categorizing the Urban ImaginaryNarmeen Marji, Mattia Thibault, Juho Hamari. 207-222 [doi]
- Listening to the Future: Using Participatory Sound Fiction to Engage Young People in Urban DesignSofia Lundmark, Martin Jonsson, Marica Myhre, Alethe Hjuberger, Romina Rodela. 223-232 [doi]
- Let's Play Something New!: Designing for Digital Malleability in Outdoor PlaygroundsJon Back, Karin B. Johansson, Jonas Hangvar. 233-244 [doi]
- Exploring the potential for Smart City technology for Women's SafetyMargarita Osipova, Eva Hornecker. 245-256 [doi]
- Towards Panopticons of Convenience: Power in the Nordic Smart Home AssemblageNils Ehrenberg, J. Tuomas Harviainen, Jaakko Suominen. 257-266 [doi]
- Learnings From The Case of Maple Refugees: A Story of Loot Boxes, Probability Disclosures, and Gamer Consumer ActivismSolip Park, Maarten Denoo, Eva Grosemans, Elena Petrovskaya, Yaewon Jin, Leon Y. Xiao. 267-278 [doi]
- Perceptions and Realities of Text-to-Image GenerationJonas Oppenlaender, Johanna M. Silvennoinen, Ville Paananen, Aku Visuri. 279-288 [doi]
- Hands-On Workshop on Tabletop Role-Playing for Inclusive Design: Imagining Sustainable Futures for 'Older Adults'Denise Lengyel, Kirsikka Kaipainen, Miriam Sturdee, Michael J. Heron, Makayla Lewis, Jennifer Liddle. 289-293 [doi]
- [WORKSHOP] Augmented Humans: Provocations for collaborative AI system designMarigo Raftopoulos. 294-297 [doi]
- [WORKSHOP] Radical Alternate Futurescoping: Solarpunk versus GrimdarkPrasad Sandbhor, Sarah Masters. 298-301 [doi]
- [WORKSHOP] Fabulating Futures: Exploring the Possibilities for Value Based DesignSamein Marques Shamsher, Gillian Russell. 302-304 [doi]
- Blueprints of Tomorrow: Co-Designing Speculative Urban FuturesNarmeen Marji, Mattia Thibault, Janset Shawash. 305-308 [doi]
- [WORKSHOP] Designerly ways of engaging with natureOscar Tomico, Ferran Altarriba Bertran, Svenja Keune, Oguz Turan Buruk, Danielle Wilde, Ron Wakkary. 309-312 [doi]
- Towards Pedagogical Conversational Agents as Creativity Drivers in Virtual WorldsBijan Khosrawi-Rad, Farah Shahda, Susanne Robra-Bissantz. 313-316 [doi]
- Find Your Match - Collaboratively Carrying A Pair of Horizontal Screens Towards Convivial InteractionsSilvia Slawek, Ivana Stiavnická, Marcela Tomasi, Teodora Vlad, Robb Mitchell. 317-320 [doi]
- Sustainable, inclusive city-making through smart, playable environments: developing and testing the CO2rdinates pervasive mobile gameYing Xuan Chian. 321-328 [doi]
- User Perceptions of Help Posts in Commu Help Exchange ApplicationJouko Juhani Makkonen, Maria Hartikainen, Ronnie Nygren, Kaisa Väänänen. 329-333 [doi]
- Comparing Psychophysiological Responses to Vicarious Pain Experience Elicited by Videos Featuring either Humans or AvatarsEkaterina Krivich, Mati Mottus, Merja Bauters. 334-339 [doi]
- LeARn Flags: Assessment of the learning curve of inexperienced users with gesture interactions with hands-free augmented realityArimo Pukari, Jani Nivalainen, Paula Alavesa, Mikko Korkiakoski. 340-343 [doi]
- Who am AI?: Mapping Generative AI Impact and Transformative Potential in Creative EcosystemMattia Thibault, Timo Kivikangas, Riku Roihankorpi, Petri Pohjola, Markus Aho. 344-349 [doi]
- Exploring Dogs' Reactions when Encountering Delivery Robots in Urban EnvironmentHeli Väätäjä, Sari Tapio, Jonna Häkkilä. 350-353 [doi]
- Crafting Bodies and Auras: Speculative Designs for Transhuman CommunicationÇaglar Genç, Velvet Spors, Oguz Oz Buruk, Mattia Thibault, Leland Masek, Juho Hamari. 354-358 [doi]