Abstract is missing.
- Cognitive load assessment based on VR eye-tracking and biosensorsAdrian Vulpe-Grigorasi. 1-3 [doi]
- Padlock, the Universal Security Symbol? - Exploring Symbols and Metaphors for Privacy and SecuritySarah Delgado Rodriguez, Anh Dao Phuong, Franziska Bumiller, Lukas Mecke, Felix Dietz, Florian Alt, Mariam Hassib. 4-18 [doi]
- Federated Learning for Privacy-aware Cognitive Workload EstimationDario Fenoglio, Daniel Josifovski, Alessandro Gobbetti, Mattias Formo, Hristijan Gjoreski, Martin Gjoreski, Marc Langheinrich. 19-30 [doi]
- Social Transparency in Network Monitoring and Security SystemsDaria Soroko, Gian-Luca Savino, Nicholas Gray, Johannes Schöning. 31-47 [doi]
- Assessing Eye Tracking for Continuous Central Field Loss MonitoringJesse W. Grootjen, Alexandra Sipatchin, Siegfried Wahl, Tonja-Katrin Machulla, Lewis L. Chuang, Thomas Kosch. 48-58 [doi]
- Developing an Emoji-based User Experience Questionnaire: UEQ-EmojiAshley Colley, Sven Mayer, Jonna Häkkilä. 59-67 [doi]
- Comparative Evaluation of Touch-Based Input Techniques for Experience Sampling on SmartwatchesPanos Markopoulos 0001, Alireza Khanshan, Sven Bormans, Gabriella Tisza, Ling Kang, Pieter Van Gorp. 68-80 [doi]
- Forecasting Smartphone Application Chains: an App-Rank Based ApproachAlexandre De Masi, Katarzyna Wac. 81-92 [doi]
- Effects of Text Input Latency on Performance and Task LoadAndreas Schmid 0008, Michael Bierschneider, Johannes Hoffmann, Yu Liu, Raphael Wimmer. 93-101 [doi]
- User-Centered Investigation of Features for Attention Management Systems in an Online Vignette StudyDinara Talypova, Alexander Lingler, Philipp Wintersberger. 102-115 [doi]
- On the Road to Productivity: Investigating Text-Presentation Techniques and Audio Assistance for Non-Driving Tasks in Conditionally Automated VehiclesShiv G. Patel, Charles-Olivier Dufresne Camaro, Yumiko Sakamoto, Kevin Fan, Khalad Hasan, Pourang Irani. 116-127 [doi]
- Effects of 3D Displays on Mental Workload, Situation Awareness, Trust, and Performance Assessment in Automated VehiclesMark Colley, Annika Stampf, William Fischer, Enrico Rukzio. 128-138 [doi]
- We're in This Together: Exploring Explanation Needs and Methods in Shared Automated Shuttle BusesCarina Manger, Anna Preiwisch, Chiara Gambirasio, Simon Golks, Martina Schuß, Andreas Riener. 139-145 [doi]
- Explainability in Automated Parking: The Effect of Augmented Reality Visualizations on User Experience and Situation AwarenessCarina Manger, Florian Pusch, Manuel Thöne, Marco Wenger, Andreas Löcken, Andreas Riener. 146-152 [doi]
- Pilots' Considerations Regarding Current Generation Mixed Reality Headset Use in General Aviation CockpitsChristopher Katins, Sebastian Stefan Feger, Thomas Kosch. 153-159 [doi]
- ThermoFeet: Assessing On-Foot Thermal Stimuli for Directional CuesBettina Eska, Jeff-Owens Iyalekhue, Sebastian Günther, Jasmin Niess, Florian Müller 0003. 160-165 [doi]
- Colorful Electrotactile Feedback on the WristTim Duente, Justin Schulte, Malte Lucius, Michael Rohs. 166-178 [doi]
- Vibrollusion: Creating a Vibrotactile Illusion Induced by Audiovisual Touch FeedbackMarco Kurzweg, Maximilian Letter, Katrin Wolf 0001. 179-191 [doi]
- Extending the Interaction Space of Rotary Knobs by Multi-touch-based Grasp RecognitionDavid Petersen, Edgar Gellert, Matthias Böhmer 0001. 192-203 [doi]
- An Exploration of Hidden Data: Identifying and Physicalizing Personal Virtual Data to Extend Co-located CommunicationLuke Haliburton, Beat Rossmy, Albrecht Schmidt 0001, Ceenu George. 204-218 [doi]
- Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human RightsJoseph O'Hagan, Jan Gugenheimer, Jolie Bonner, Florian Mathis, Mark McGill. 219-229 [doi]
- User Reviews as a Reporting Mechanism for Emergent Issues Within Social VR CommunitiesJoseph O'Hagan, Florian Mathis, Mark McGill. 230-237 [doi]
- Enhancing Professional Training with Single-User Virtual Reality: Unveiling Challenges, Opportunities, and Design GuidelinesAmbika Shahu, Klara Kinzer, Florian Michahelles. 238-250 [doi]
- BlocklyVR: Exploring Block-based Programming in Virtual RealityMartin Hedlund, Adam Jonsson, Cristian Bogdan, Gerrit Meixner, Elin Ekblom-Bak, Andrii Matviienko. 251-263 [doi]
- Eye and Face Tracking in VR: Avatar Embodiment and Enfacement with Realistic and Cartoon AvatarsJakob Hartbrich, Florian Weidner, Christian Kunert, Alexander Raake, Wolfgang Broll, Stephanie Arévalo Arboleda. 264-272 [doi]
- Conversational Interfaces in IoT Ecosystems: Where We Are, What Is Still MissingSimone Gallo, Fabio Paternò, Alessio Malizia. 273-287 [doi]
- Tickling Proactivity: Exploring the Use of Humor in Proactive Voice AssistantsNima Zargham, Leon Reicherts, Vino Avanesi, Yvonne Rogers, Rainer Malaka. 288-314 [doi]
- Exploring the Design of Social Robot User Interfaces for Presenting Data-Driven StoriesAnuradha Herath, Samar Sallam, Yumiko Sakamoto, Randy Gomez, Pourang Irani. 315-333 [doi]
- "Oh, could you also grab that?": A case study on enabling elderly person to remotely explore a supermarket using a wearable telepresence systemTakeru Yazaki, Daisuke Uriu, Yuna Watanabe, Ryoko Takagi, Zendai Kashino, Masahiko Inami. 334-346 [doi]
- Design and Field Study of Syn-Leap: A Symmetric Telepresence System for Immersion Switching and Walking Across Multiple LocationsTakeru Yazaki, Yuna Watanabe, Lingrong Kong, Masahiko Inami. 347-359 [doi]
- The Absence of Athletic Avatars' Effects on Physiological and Perceptual Responses while Cycling in Virtual RealityMartin Kocur, Manuel Mayer, Amelie Karber, Miriam Witte, Niels Henze, Johanna Bogon. 360-370 [doi]
- Jogging-in-Place: Exploring Body-Steering Methods for Jogging in Virtual EnvironmentsMartin Hedlund, Anders Lundström, Cristian Bogdan, Andrii Matviienko. 371-379 [doi]
- Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event CorrelationsDavid Halbhuber, Roland Thomaschke, Niels Henze, Christian Wolff 0001, Kilian Probst, Johanna Bogon. 380-391 [doi]
- Examining the Effects of Eye-tracking on Dyadic Conversations in Virtual RealityRazvan Andrei, Oliver Benjamin Engermann, Christian Glerup Sørensen, Markus Löchtefeld. 392-402 [doi]
- CReST: Design and Evaluation of the Cross-Reality Study ToolRobbe Cools, Xuesong Zhang, Adalberto L. Simeone. 403-413 [doi]
- FridgeSort - Improving Fridge Sorting behaviour to reduce Food Waste through a Mobile Serious GameMarkus Löchtefeld, Frederik Møller, Lukas Kyster, Anton Nygaard Petersen, Sture Nicolai Jaqué, Anita Larsen, Hamzah Ziadeh. 414-421 [doi]
- Children's Rights in Your Pocket - Lessons Learned from a Three-Year Case Study on Participatory App Design with ChildrenMatthias Baldauf, Selina Ingold, Andrea Thoma, Corinne Dickenmann, Michael Ziegler, Mandy Falkenreck, Letizia Cicia, Thomas Kirchschläger, Regula Flisch. 422-433 [doi]
- Exploring the Effects of Head-Mounted Augmented Reality on Helping BehaviourJan Ole Rixen, Jan Henry Belz, Luca-Maxim Meinhardt, Jan Gugenheimer, Enrico Rukzio. 434-449 [doi]
- Watch with Joy: Regulating children's media use through alternative activities after screen timeMaryam Amidi, Sven Tietgen, Swamy Ananthanarayan, Torben Wallbaum. 450-456 [doi]
- FindMyself: A Mobile Self-Reflection App to Support Students in Career Decision-MakingSarah Aragon-Hahner, Jonas Körber, Mario Schneller, Sven Strickroth. 457-470 [doi]
- Immerse Yourself in a Fight Against your Fears: A Vision for using Virtual Reality Serious Games and Physiology Assessment in Phobia TreatmentDiogo Martins, Martim Neves, Bernardo Marques, Susana Brás, José Maria Fernandes. 471-473 [doi]
- Enhancing the Educational Process of Geosciences through 3D Reconstruction, Virtual Reality and a Large DisplayBernardo Marques, Andreia Santos, Rúben Sobral, João Martins, Fernando Almeida, Paulo Dias, Beatriz Sousa Santos. 474-476 [doi]
- Tattoo-based biofeedback interface for tension headache and migraine patientsLaura Simon, Eva Hornecker. 477-479 [doi]
- Investigating the Effect of Material and Shape Abstraction on Object Recognition for Private Objects in Augmented Reality EnvironmentsNatalie Van Delm, Robbe Cools, Adalberto L. Simeone. 480-482 [doi]
- VRow-VRow-VRow-Your-Boat: A Toolkit for Integrating Commodity Ergometers in Virtual Reality ExperiencesDominik Schön, Thomas Kosch, Julius von Willich, Max Mühlhäuser, Sebastian Günther 0001. 483-485 [doi]
- Good Vibes Only: A Comparative Study of Seat Vibration Concepts for Redirecting Driver Attention During Visual DistractionCarina Manger, Jakob Peintner, Manoj Devaraju, Andreas Riener. 486-488 [doi]
- Investigating Opportunities for Active Smart Assistants to Initiate Interactions With UsersJan Leusmann, Jannik Wiese, Moritz Ziarko, Sven Mayer. 489-492 [doi]
- First Responders' Take on Technology: A Deep Dive into Mobile and AR Interface PreferencesFatih Oztank, David De La Fuente Escobar, Selim Balcisoy. 493-494 [doi]
- Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective TakingCaglar Yildirim, Sercan Sengün, Mehmet Akhoroz, Eyup Engin Kucuk, D. Fox Harrell. 495-498 [doi]
- Technology for Staying in Touch with Pets: The Future or Future Not to ComeUrszula Kulon, Daria Zhukova, Eva Hornecker, Margarita Osipova. 499-502 [doi]
- Glove Navigator for Skiing in the MountainsKuisma Hurtig, Jemina Colley, Michael D. Jones, Jonna Häkkilä. 503-505 [doi]
- Towards Improving Spatial Orientation using Electrical Muscle Stimulation as Tactile and Force FeedbackVimal Darius Seetohul, Katrin Schweitzer, Matthias Böhmer 0001. 506-508 [doi]
- Aligning preferences: Co-Designing Wearable Solutions for International Student Well-beingNasim Aghamohammadian, Pankhuri Pankhuri, Margarita Osipova, Eva Hornecker. 509-513 [doi]
- A Virtual Gardening Experience: Evaluating the effect of haptic feedback on spatial presence, perceptual realism, mental immersion, and user experienceQasim Saboor, Hamd Mehfooz-Khan, Alexander Raake, Stephanie Arévalo Arboleda. 514-516 [doi]
- The Friend's Egg: A Prototype for Spatially Aware, Interpersonal, Audiovisual Remote Communication to Maintain Friendship over DistanceSabine Huschke, Vimal Darius Seetohul, Irma Lindt, Matthias Böhmer 0001. 517-519 [doi]
- A Federated Unsupervised Personalisation for Cognitive Workload EstimationDario Fenoglio, Martin Gjoreski, Marc Langheinrich. 520-522 [doi]
- Designing a Recommendation System for Spare Parts ReplenishmentMaren Hinrichs, Verena Grabmaier, Ingrid Stahl, Stefan Schneegass. 523-525 [doi]
- Designing Serious Games with Pervasive Therapist Interface for Phonetic-Phonological Assessment of ChildrenInês Antunes, André Antunes 0002, Rui Neves Madeira. 526-528 [doi]
- Virtual AIVantage: Leveraging Large Language Models for Enhanced VR Interview Preparation among Underrepresented Professionals in ComputingSiddhanth Jayaraj Ajri, Dat Nguyen, Swati Agarwal, Arun Kumar Reddy Padala, Caglar Yildirim. 529-531 [doi]
- VirtuSign: An AI-Powered, Gamified Virtual Reality Application for the American Sign Language AlphabetJames Tukpah, Njord Soevik, Shubham Bansal, Tejwinder Singh, Caglar Yildirim. 532-534 [doi]
- A Comparative Analysis of Preferred Communication Options of Passengers in Networked Shared Automated VehiclesBengt Escher, Carina Manger, Makram Daou, Theresa Dünninger, Andreas Riener. 535-537 [doi]
- Making A Real Connection: Pro-Social Collaborative Play in Extended Realities - Trends, Challenges and PotentialsSimone Kriglstein, Gloria Mittmann, Adam Barnard, Kate Woodcock. 538-541 [doi]
- MuM'23 Workshop on Interruptions and Attention ManagementAlexander Lingler, Dinara Talypova, Fiona Draxler, Christina Schneegass, Tilman Dingler, Philipp Wintersberger. 542-545 [doi]
- BikeSimWS: Workshop on Simulators, Scenarios, and Test Standard for Bicycle ResearchPhilipp Wintersberger, Andrii Matviienko, Yu Wang, Patrick Ebel 0001, Ammar Al-Taie, Stephen A. Brewster, Florian Michahelles, Arjan Stuiver. 546-549 [doi]
- ConnectivityControl: A Model Ecosystem for Advanced Smart Home PrivacyPhilipp Thalhammer, David Müller, Alexander Schmidt 0001, Michael Huber, Albrecht Schmidt, Sebastian S. Feger. 550-552 [doi]
- Feel the Art: Digital, Tangible Postcards for Accessible Cultural ExperiencesGeorg Regal, Caterina Maidhof, Jaison Puthenkalam, Zeljko Khermayer, Katarina Pavsek, Andreas Sackl. 553-555 [doi]
- Safe Call: A Tangible Smartphone Interface That Supports Safe and Easy Phone Calls and Contacts Management for Older PeopleVanessa Voigt, Raffael Wiethe, Chanakarn Sassmann, Moritz Will, Sarah Delgado Rodriguez, Florian Alt. 556-558 [doi]
- Vasi-Light: Using Everyday Decorative Items as Smarthome InterfacesPantea Sanei Ganjeh, Michael Bosomefi Chamunorwa, Abhinand Parambil Gopal, Santosh Mutyala. 559-561 [doi]
- Tourism in the Metaverse: Digital Twin of a City in the AlpsNils Gallist, Jürgen Hagler. 562-564 [doi]
- Smart Trash Can: Easy Collection of Photos of Organic Waste in the HomeFlorian Taurer, Florian Wolling, Josh Moore, Florian Michahelles. 565-567 [doi]
- Designing a Digital Twin for Adaptive Serious Games-based TherapyAndré Antunes 0002. 568-570 [doi]
- Haptic Illusions through Augmenting Humans and EnvironmentsMarco Kurzweg. 571-573 [doi]
- The Use of Metaverse for Intercultural Collaboration in Higher EducationNicia Guillén Yparrea, María Soledad Ramírez Montoya. 574-576 [doi]
- User Interactions with Internet of Things (IoT) Devices in Shared Domestic SpacesAnnika Sabrina Schulz. 577-579 [doi]
- Reconfigurable Interactive Environments for the Future of WorkJulia Dominiak. 580-582 [doi]
- Hand-in-Hand: Investigating Mechanical Tracking for User Identification in Cobot InteractionAlia Saad, Max Pascher, Khaled Kassem, Roman Heger, Jonathan Liebers, Stefan Schneegass, Uwe Gruenefeld. 583-591 [doi]