Abstract is missing.
- Designing XR Games that Bring us Closer: A Workshop to Combine Game Design and Psychological Determinants of ClosenessEva Licht, Cordula Baur, Franzisca Maas, Tamara Friedenberger, Fabian Hemmert, Jörn Hurtienne. [doi]
- Explainability Challenges in Continuous Invisible AI for Self-AugmentationDinara Talypova, Philipp Wintersberger. [doi]
- Generative Primes and Summaries for Reading in Distractive EnvironmentsTilman Dingler, Namrata Srivastava, Shaun Wallace. [doi]
- Technological Challenges of Ambient Serious Games in Higher EducationLea C. Brandl, Börge Kordts, Andreas Schrader. [doi]
- Staying in Touch with Friends, Family and Partners at a Distance through Social Activities in VR - but which Activities are Desired?Laura Simon, Lina Klass, Eva Hornecker. [doi]
- Generative AI and Attentive User Interfaces: Five Strategies to Enhance Take-Over Quality in Automated DrivingPatrick Ebel 0001. [doi]
- Exploring the Potential of Virtual Reality Sensory RoomsKatie Potts, Mohammed Bahja, Phillip Smith. [doi]