Abstract is missing.
- Content-adaptive display power saving in internet mobile streamingYao Liu, Mengbai Xiao, Ming Zhang, Xin Li, Mian Dong, Zhan Ma, Zhenhua Li, Songqing Chen. 1-6 [doi]
- Exploitation of producer intent in relation to bandwidth and QoE for online video streaming servicesMichael Riegler, Lilian Calvet, Amandine Calvet, Pål Halvorsen, Carsten Griwodz. 7-12 [doi]
- When on-the-fly erasure code makes late video decoding happenPierre-Ugo Tournoux, Tuan Tran Thai, Emmanuel Lochin, Jérôme Lacan. 13-18 [doi]
- Last N: relevance-based selectivity for forwarding video in multimedia conferencesBoris Grozev, Lyubomir Marinov, Varun Singh, Emil Ivov. 19-24 [doi]
- DASH fast start using HTTP/2Wael Chérif, Youenn Fablet, Eric Nassor, Jonathan Taquet, Yuki Fujimori. 25-30 [doi]
- A fuzzy-based rate adaptation controller for DASHAshkan Sobhani, Abdulsalam Yassine, Shervin Shirmohammadi. 31-36 [doi]
- VAS: a video adaptation service to support mobile videoStefan Wilk, Denny Stohr, Wolfgang Effelsberg. 37-42 [doi]
- Thunder crystal: a novel crowdsourcing-based content distribution platformLiang Chen, Yipeng Zhou, Mi Jing, Richard T. B. Ma. 43-48 [doi]
- A logical memory model for scaling parallel multimedia workloadsPreben N. Olsen, Martin Nyhus, Pål Halvorsen, Carsten Griwodz. 49-54 [doi]
- On crowdsourced interactive live streaming: a Twitch.tv-based measurement studyCong Zhang, Jiangchuan Liu. 55-60 [doi]
- Towards bridging online game playing and live broadcasting: design and optimizationRyan Shea, Di Fu, Jiangchuan Liu. 61-66 [doi]
- A taxonomy for player actions with latency in network gamesMark Claypool, Tianhe Wang, McIntyre Watts. 67-72 [doi]