Abstract is missing.
- The electric sheep and their dreams in high fidelityScott Draves. 7-9 [doi]
- Real-time watercolor illustrations of plants using a blurred depth testThomas Luft, Oliver Deussen. 11-20 [doi]
- Real-time rendering of cartoon smoke and cloudsMorgan McGuire, Andi Fein. 21-26 [doi]
- Real-time pen-and-ink illustration of landscapesLiviu Coconu, Oliver Deussen, Hans-Christian Hege. 27-35 [doi]
- Real-time pencil renderingHyunJun Lee, Sungtae Kwon, Seungyong Lee. 37-45 [doi]
- Color sketch generationFang Wen, Qing Luan, Lin Liang, Ying-Qing Xu, Heung-Yeung Shum. 47-54 [doi]
- Felt-based renderingPeter O Donovan, David Mould. 55-62 [doi]
- Stylizing 2.5-D videoNoah Snavely, C. Lawrence Zitnick, Sing Bing Kang, Michael F. Cohen. 63-69 [doi]
- A spectral approach to NPR packingKetan Dalal, Allison W. Klein, Yunjun Liu, Kaleigh Smith. 71-78 [doi]
- Organic labyrinths and mazesHans Køhling Pedersen, Karan Singh. 79-86 [doi]
- Empathic painting: interactive stylization through observed emotional stateMaria Shugrina, Margrit Betke, John P. Collomosse. 87-96 [doi]
- Interactive 3D fluid jet paintingSangwon Lee, Sven C. Olsen, Bruce Gooch. 97-104 [doi]
- Modeling plant structures using concept sketchesFabricio Anastacio, Mario Costa Sousa, Faramarz F. Samavati, Joaquim A. Jorge. 105-113 [doi]
- Non-Photorealistic Rendering in Context: An Observational StudyTobias Isenberg, Petra Neumann, M. Sheelagh T. Carpendale, Mario Costa Sousa, Joaquim A. Jorge. 115-126 [doi]
- X-toon: an extended toon shaderPascal Barla, Joëlle Thollot, Lee Markosian. 127-132 [doi]
- Tweakable light and shade for cartoon animationKen-ichi Anjyo, Shuhei Wemler, William Baxter. 133-139 [doi]
- Interactive watercolor rendering with temporal coherence and abstractionAdrien Bousseau, Matt Kaplan, Joëlle Thollot, François X. Sillion. 141-149 [doi]