Abstract is missing.
- On the Impact of the Application Domain on Users' Susceptibility to the Six Weapons of InfluenceAla'a Alslaity, Thomas Tran. 3-15 [doi]
- Exploring Susceptibility Measures to PersuasionJohn Paul Vargheese, Matthew Collinson, Judith Masthoff. 16-29 [doi]
- Integrating Persuasive Technology in Participatory Design Workshops: Prototypes for Participant SupportMax Jalowski. 30-42 [doi]
- Evaluating the Susceptibility of E-commerce Shoppers to Persuasive Strategies. A Game-Based ApproachIfeoma Adaji, Nafisul Kiron, Julita Vassileva. 58-72 [doi]
- Learning and Teaching Experiences with a Persuasive Social Robot in Primary School - Findings and Implications from a 4-Month Field StudyAino Ahtinen, Kirsikka Kaipainen. 73-84 [doi]
- (Expressive) Social Robot or Tablet? - On the Benefits of Embodiment and Non-verbal Expressivity of the Interface for a Smart EnvironmentAndrea Deublein, Birgit Lugrin. 85-97 [doi]
- Persuasive Feedback for Fitness Apps: Effects of Construal Level and Communication StyleJasmin Niess, Sarah Diefenbach, Pawel W. Wozniak. 101-112 [doi]
- Persuading from the Start: Participatory Development of Sustainable Persuasive Data-Driven Technologies in HealthcareJulia Keizer, Nienke Beerlage-de Jong, Nashwan Al Naiemi, Julia E. W. C. van Gemert-Pijnen. 113-125 [doi]
- HeartHealth: A Persuasive Mobile App for Mitigating the Risk of Ischemic Heart DiseaseOladapo Oyebode, Boma Graham-Kalio, Rita Orji. 126-138 [doi]
- Learning to Stop Smoking: Understanding Persuasive Applications' Long-Term Behavior Change Effectiveness Through User Achievement MotivationJaap Ham, Sitwat Usman Langrial. 139-149 [doi]
- Mobile-based Text Messages for Improved Pediatric Health in Rural Areas of Pakistan: A Qualitative StudySitwat Usman Langrial, Jaap Ham. 150-159 [doi]
- Persuasive Mobile Apps for Health and Wellness: A Comparative Systematic ReviewOladapo Oyebode, Chinenye Ndulue, Mona Alhasani, Rita Orji. 163-181 [doi]
- Persuasive Mobile Apps for Sustainable Waste Management: A Systematic ReviewBanuchitra Suruliraj, Makuochi Nkwo, Rita Orji. 182-194 [doi]
- Not (B)interested? Using Persuasive Technology to Promote Sustainable Household Recycling BehaviorChristina Bremer. 195-207 [doi]
- Persuasive Virtual Reality: Promoting Earth Buildings in New ZealandDon Amila Sajeevan Samarasinghe, Nilufar Baghaei, Lehan Stemmet. 208-220 [doi]
- PHISHER CRUSH: A Mobile Persuasive Game for Promoting Online SecurityChinenye Ndulue, Oladapo Oyebode, Rita Orji. 223-233 [doi]
- GDPR and Systems for Health Behavior Change: A Systematic ReviewEunice Eno Yaa Frimponmaa Agyei, Harri Oinas-Kukkonen. 234-246 [doi]