Abstract is missing.
- mHealth Applications for Childhood Cancer Support and Self-management: Persuasive Systems Design FeaturesElena Vlahu-Gjorgievska, Connor Hart, Suliman Basahal, Kamana Pokharel, Khin Than Win. 5-16 [doi]
- Applying Persuasive Design to Support the Elderly in Home Rehabilitation: Report on Explorative StudiesLaurence Alpay, Ybranda Koster, Joan Dallinga, Linda Wauben. 17-24 [doi]
- Exploring the Impact of Persuasive System Features on User Sentiments in Health and Fitness AppsCharles Nutrokpor, Akon O. Ekpezu, Abigail Wiafe, Isaac Wiafe. 25-39 [doi]
- Social Behavior Change Messages for Tackling COVID-19 Pandemic in Oman: a Qualitative StudySitwat Usman Langrial, Fannah Al-Fannah Al Araimi. 40-46 [doi]
- Doctoral Students' Battle of Stress - Designing BCSS to Help Them Win the Battle: Searching for Design Improvements via Workshops with End-UsersMarkku Kekkonen, Harri Oinas-Kukkonen. 47-64 [doi]
- Self-determined Behavior Change Goals are Dynamic, Diverse, and Intrinsically-MotivatedMina Khan, Pattie Maes. 65-72 [doi]
- The Design and Development of Mobile Game to Promote Secure Smartphone BehaviourAnirudh Ganesh, Chinenye Ndulue, Rita Orji. 73-87 [doi]
- Project-Machete: a Weapon to Cut Through the Amazon(.ca)F. Bennett W. Lewis. 88-95 [doi]