Abstract is missing.
- Thrashing, Tolerating and Compromising in Software DevelopmentTamara Lopez, Marian Petre, Bashar Nuseibeh. 1 [doi]
- Schema Detection and Beacon-Based Classification for Algorithm RecognitionAhmad Taherkhani. 2 [doi]
- Learning Programming by using Memory Transfer Language (MTL) without the Intervention of an InstructorLeonard J. Mselle. 3 [doi]
- In search of practitioner perspectives on 'good code'Gail Ollis. 4 [doi]
- Gaze Evidence for Different Activities in Program UnderstandingKshitij Sharma, Patrick Jermann, Marc-Antoine Nüssli, Pierre Dillenbourg. 5 [doi]
- Observing Mental Models in Novice ProgrammersRichard Bornat, Saeed Dehnadi, David Barton. 6 [doi]
- A Study about Students' Knowledge of Inductive StructuresSylvia da Rosa, Alejandro Chmiel. 7 [doi]
- Teaching Novices Programming Using a Robot Simulator: Case Study ProtocolLouis Major, Theocharis Kyriacou, Pearl Brereton. 8 [doi]
- Exploring the design of compiler feedbackThibault Raffaillac. 9 [doi]
- Evaluating application programming interfaces as communication artefactsLuiz Marques Afonso, Renato F. de G. Cerqueira, Clarisse Sieckenius de Souza. 10 [doi]
- Evaluation of Subject-Specific Heuristics for Initial Learning Environments: A Pilot StudyFraser McKay, Michael Kölling. 11 [doi]
- Computer Anxiety and the Big FiveSarah J. Crabbe, Peter Andras. 12 [doi]
- Conducting Field Studies in Software Engineering: An Experience ReportRebecca Yates. 13 [doi]
- Investigating the role of programmers' peripheral vision: a gaze-contingent tool and an experiment proposalRoman Bednarik, Paul Orlov. 14 [doi]
- Some Reflections on Knowledge Representation in the Semantic WebJohn Kirby. 15 [doi]
- Sketching by Programming in the Choreographic Language AgentLuke Church, Nick Rothwell, Marc Downie, Scott DeLahunta, Alan F. Blackwell. 16 [doi]
- A Field Experiment on Gamification of Code Quality in Agile DevelopmentChristian R. Prause, Jan Nonnen, Mark Vinkovits. 17 [doi]