Abstract is missing.
- Segmented ray casting for data parallel volume renderingWilliam M. Hsu. 7-14 [doi]
- A data distributed, parallel algorithm for ray-traced volume renderingKwan-Liu Ma, James S. Painter, Charles D. Hansen, Michael Krogh. 15-22 [doi]
- Parallel volume rendering and data coherenceBrian Corrie, Paul Mackerras. 23-26 [doi]
- A task adaptive parallel graphics rendererScott Whitman. 27-34 [doi]
- A MIMD rendering algorithm for distributed memory architecturesThomas W. Crockett, Tobias Orloff. 35-42 [doi]
- A multicomputer polygon rendering algorithm for interactive applicationsDavid Ellsworth. 43-48 [doi]
- Pixel merging for object-parallel rendering: a distributed snooping algorithmMichael Cox, Pat Hanrahan. 49-56 [doi]
- Permutation warping for data parallel volume renderingCraig M. Wittenbrink, Arun K. Somani. 57-60 [doi]
- Parallel approximate computation of projections for animated volume rendered displaysTung-Kuang Wu, Martin L. Brady. 61-66 [doi]
- A pyramid-based approach to interactive terrain visualizationJames K. Tam, Joseph Peters. 67-70 [doi]
- Progressive refinement radiosity on ring-connected multicomputersTolga K. Çapin, Cevdet Aykanat, Bülent Özgüç. 71-76 [doi]
- An efficient parallel ray tracing scheme for distributed memory parallel computersWilfrid Lefer. 77-80 [doi]
- Scalable parallel volume raycasting for nonrectilinear computational gridsJudy Challinger. 81-88 [doi]
- Integrating volume data analysis and rendering on distributed memory architecturesEmilio Camahort, Indranil Chakravarty. 89-96 [doi]
- Parallel volume-rendering algorithm performance on mesh-connected multicomputersUlrich Neumann. 97-104 [doi]