Abstract is missing.
- Towards High Resolution Video Quality Assessment in the CrowdRakesh Rao Ramachandra Rao, Steve Göring, Alexander Raake. 1-6 [doi]
- Validation of dynamic subjective quality assessment methodology for holographic coding solutionsAyyoub Ahar, Manuela Pereira, Tobias Birnbaum, António M. G. Pinheiro, Peter Schelkens. 7-12 [doi]
- Groovability: Using Groove as a Novel Measure for Audio QoE with the Example of SmartphonesDominik Keller, Markus Vaalgamaa, Erkki Paajanen, Rakesh Rao Ramachandra Rao, Steve Göring, Alexander Raake. 13-18 [doi]
- Study on user quitting in the Puffer live TV video streaming servicePierre R. Lebreton, Kazuhisa Yamagishi. 19-24 [doi]
- "A Crowdsourcing-based QoE Evaluation of an Immersive VR Autonomous Driving Experience"Guilherme Daniel Gomes, Ronan Flynn, Niall Murray. 25-30 [doi]
- Speech Quality Assessment in Crowdsourcing: Comparison Category Rating MethodBabak Naderi, Sebastian Möller 0001, Ross Cutler. 31-36 [doi]
- On Inter-Rater Reliability for Crowdsourced QoETobias Hoßfeld, Michael Seufert, Babak Naderi. 37-42 [doi]
- Influence of Language Differences in Crowdsourcing Speech Quality Assessment StudiesRafael Zequeira Jiménez, Babak Naderi, Sebastian Möller 0001. 43-48 [doi]
- Removing the Bias in Speech Quality Scores Collected in Noisy Crowdsourcing EnvironmentsRafael Zequeira Jiménez, Gabriel Mittag, Sebastian Möller 0001. 49-54 [doi]
- QoE Models in the Wild: Comparing Video QoE Models Using a Crowdsourced Data SetAnika Seufert, Florian Wamser, David Yarish, Hunter Macdonald, Tobias Hoßfeld. 55-60 [doi]
- Image Super-Resolution Quality Assessment: Structural Fidelity Versus Statistical NaturalnessWei Zhou, Zhou Wang, Zhibo Chen 0001. 61-64 [doi]
- Impact of Spatial and Temporal Information on Video Quality and CompressibilityWerner Robitza, Rakesh Rao Ramachandra Rao, Steve Göring, Alexander Raake. 65-68 [doi]
- A Real Haze Video Database for Haze Level EvaluationYing Chu, Guoxing Luo, Fan Chen. 69-72 [doi]
- Cognitive Load Estimation Based on Pupillometry in Virtual Reality with Uncontrolled Scene LightingMarie Eckert, Emanuel A. P. Habets, Olli S. Rummukainen. 73-76 [doi]
- Visualizing navigation difficulties in video game experiencesHippolyte Dubois, Patrick Le Callet, Antoine Coutrot. 77-80 [doi]
- EVENT-CLASS: Dataset of events in the classroomMarta Orduna, Jesús Gutivrrez, Carlos Manzano, David Ruiz, Julián Cabrera, César Díaz, Pablo Pérez, Narciso García. 81-84 [doi]
- Full-Reference and No-Reference Objective Evaluation of Deep Neural Network SpeechStephen Voran. 85-90 [doi]
- Towards Blind Audio Quality Assessment using a Convolutional-Recurrent Neural NetworkXiguang Zheng, Chen Zhang. 91-96 [doi]
- Bias-Aware Loss for Training Image and Speech Quality Prediction Models from Multiple DatasetsGabriel Mittag, Saman Zadtootaghaj, Thilo Michael, Babak Naderi, Sebastian Möller 0001. 97-102 [doi]
- More for Less: Non-Intrusive Speech Quality Assessment with Limited AnnotationsAlessandro Ragano, Emmanouil Benetos, Andrew Hines. 103-108 [doi]
- Performance Evaluation of Objective Image Quality Metrics on Conventional and Learning-Based Compression ArtifactsMichela Testolina, Evgeniy Upenik, João Ascenso, Fernando Pereira 0001, Touradj Ebrahimi. 109-114 [doi]
- MARMnet: On the Application of AI to Video Quality Control for Broadcasting CompaniesRiccardo Musmeci, Adriano Manfré, Tomohiro Ohtani, Seika Suzuki. 115-120 [doi]
- Emotional Experience Analysis in Response to HDR and SDR contentMajid Riaz, Muhammad Majid, Junaid Mir. 121-124 [doi]
- Measuring Speech Quality of System Input while Observing only System OutputStephen Voran. 125-128 [doi]
- User Behaviour Analysis of Volumetric Video in Augmented RealityEmin Zerman, Radhika Kulkarni, Aljosa Smolic. 129-132 [doi]
- Parametric Audio-visual Quality Measurement Based on Interpretable Fuzzy LogicFatima Boudjerida, Atidel Lahoulou, Tiago H. Falk, Zahid Akhtar. 133-136 [doi]
- Factors influencing QoE of video consultationsEven Brattbak Øie, Kamil Koniuch, Natalia Cieplinska, Katrien De Moor. 137-140 [doi]
- Evaluating the translation of speech to virtually-performed sign language on AR glassesLan Thao Nguyen, Florian Schicktanz, Aeneas Stankowski, Eleftherios Avramidis. 141-144 [doi]
- Relationship Status: It's Complicated. Using APM as a QoE-qualifying Tempo MetricFlorian Metzger, Norman Stulier, Kathrin Borchert, Matthias Hirth. 145-150 [doi]
- The Effects of Network Latency on Competitive First-Person Shooter Game PlayersShengmei Liu, Mark Claypool, Atsuo Kuwahara, James J. Scovell, Jamie Sherman. 151-156 [doi]
- Modeling and Understanding the Quality of Experience of Online Mobile Gaming ServicesSteven Schmidt 0001, Saman Zadtootaghaj, Saeed Shafiee Sabet, Sebastian Möller 0001. 157-162 [doi]
- The Effect of VR Gaming on Discomfort, Cybersickness, and Reaction TimeSara Vlahovic, Mirko Suznjevic, Nina Pavlin-Bernardic, Lea Skorin-Kapov. 163-168 [doi]
- Towards the Influence of Audio Quality on Gaming Quality of ExperienceSteven Schmidt 0001, Saman Zadtootaghaj, Shijie Wang, Sebastian Möller 0001. 169-174 [doi]
- QoE Assessment of FPV Drone Control in a Cloud Gaming Based SimulationMatko Silic, Mirko Suznjevic, Lea Skorin-Kapov. 175-180 [doi]
- How does it feel? - Investigating Soft-Touch Surface Experience DimensionsGeorg Regal, Sebastian Egger-Lampl, Till Bieg, Thomas Ules, Manfred Tscheligi, Dieter P. Gruber. 181-186 [doi]
- Beyond Shopping: The Motivations and Experience of Live Stream Shopping ViewersXiaoxing Liu, Sung H. Kim. 187-192 [doi]
- The WEIRDness of QoE research: The diversity of QoMEX authorship considering locality and genderJulia Himmelsbach, Katrien De Moor, Andreas Sackl, Raimund Schatz, Manfred Tscheligi. 193-196 [doi]
- A Questionnaire to Assess Virtual Conference Participation ExperienceOliver Hohlfeld, Dennis Guse, Katrien De Moor. 197-200 [doi]
- A Multi-View Stereoscopic Video Database With Green Screen (MTF) For Video Transition Quality-of-Experience AssessmentNour Hobloss, Lu Zhang, Marco Cagnazzo. 201-206 [doi]
- Remapping of Hidden Area Mesh Pixels for Codec Speed-up in Remote VRViktor Kelkkanen, Markus Fiedler, David Lindero. 207-212 [doi]
- Focus Guided Light Field Saliency EstimationAilbhe Gill, Emin Zerman, Martin Alain, Mikael Le Pendu, Aljosa Smolic. 213-218 [doi]
- Evaluating Hand-tracking Interaction for Performing Motor-tasks in VR Learning EnvironmentsAsim Hameed, Andrew Perkis, Sebastian Möller 0001. 219-224 [doi]
- A Full- and No-Reference Metrics Accuracy Analysis for Volumetric Media StreamingSam Van Damme, Maria Torres Vega, Filip De Turck. 225-230 [doi]
- Legibility and readability in Augmented RealityJulia Falk, Siri Eksvärd, Bo N. Schenkman, Börje Andrén, Kjell Brunnström. 231-236 [doi]