Abstract is missing.
- Subspace neural physics: fast data-driven interactive simulationDaniel Holden, Bang Chi Duong, Sayantan Datta, Derek Nowrouzezahrai. [doi]
- Human articular movement algorithm to simulate muscle contraction and embedded tissue deformationNoritoshi Atsumi, Daichi Kato, Satoko Hirabayashi, Yuko Nakahira, Masami Iwamoto. [doi]
- EigenFit for consistent elastodynamic simulation across mesh resolutionYu Ju Edwin Chen, David I. W. Levin, Danny Kaufmann, Uri M. Ascher, Dinesh K. Pai. [doi]
- Fast simulation of deformable characters with articulated skeletons in projective dynamicsJing Li, Tiantian Liu, Ladislav Kavan. [doi]
- Interaction motion retargeting to highly dissimilar furniture environmentTaeil Jin, Sung Hee Lee. [doi]
- Online motion synthesis framework using a simple mass model based on predictive codingJaepyung Hwang, Shin Ishii, Shigeyuki Oba. [doi]
- Small steps in physics simulationMiles Macklin, Kier Storey, Michelle Lu, Pierre Terdiman, Nuttapong Chentanez, Stefan Jeschke, Matthias Müller. [doi]
- Divergence-free and boundary-respecting velocity interpolation using stream functionsJumyung Chang, Vinicius C. Azevedo, Christopher Batty. [doi]
- GPU-based contact-aware trajectory optimization using a smooth force modelZherong Pan, Bo Ren, Dinesh Manocha. [doi]
- A robust volume conserving method for character-water interactionMinJae Lee, David Hyde 0001, Kevin Li, Ronald Fedkiw. [doi]