Abstract is missing.
- Stylized volume visualization of streamed sonar dataVeronika Soltészová, Ruben Patel, Helwig Hauser, Ivan Viola. 7-14 [doi]
- Registration-based interpolation real-time volume visualizationLasse Farnung Laursen, Hildur Ólafsdóttir, Jakob Andreas Bærentzen, Michael Sass Hansen, Bjarne Kjær Ersbøll. 15-21 [doi]
- Visual access to graph content using magic lenses and filteringJakub Ukrop, Zuzana Cíková, Peter Kapec. 23-30 [doi]
- Interactive analysis of cavity-flows in a virtual environmentBob-Antoine J. Menelas. 31-37 [doi]
- Effective texture models for three dimensional flow visualizationOleg Mishchenko, Roger Crawfis. 39-46 [doi]
- Design principles for cutaway visualization of geological modelsEndre M. Lidal, Helwig Hauser, Ivan Viola. 47-54 [doi]
- Best view methods suitability for different types of objectsJulia Kucerova, Ivana Varhanikova, Zuzana Cernekova. 55-61 [doi]
- Representing BRDF by wavelet transformation of pair-copula constructionsAhmet Bilgili, Aydin Öztürk, Murat Kurt. 63-69 [doi]
- Fast silhouette and crease edge synthesis with geometry shadersBalázs Hajagos, László Szécsi, Balázs Csébfalvi. 71-76 [doi]
- Real-time kd-tree based importance sampling of environment mapsSerkan Ergun, Murat Kurt, Aydin Öztürk. 77-84 [doi]
- Generic graph grammar: a simple grammar for generic procedural modellingAsger Nyman Christiansen, Jakob Andreas Bærentzen. 85-92 [doi]
- Using multi-agent systems for constraint-based modelingFrank Bauer, Marc Stamminger. 93-100 [doi]
- Efficient evaluation of continuous signed distance to a polygonal meshMathieu Sanchez, Oleg Fryazinov, Alexander A. Pasko. 101-108 [doi]
- Interactive digital storytelling in the sarajevo survival tools virtual environmentSelma Rizvic, Aida Sadzak, Vedad Hulusic, Amela Karahasanovic. 109-116 [doi]
- Interactive simulation of radiation scatteringLadislav Mikes. 117-120 [doi]
- Skeleton texture mappingMartin Madaras, Roman Durikovic. 121-127 [doi]
- Fast detection and recognition of QR codes in high-resolution imagesIstvan Szentandrasi, Adam Herout, Markéta Dubská. 129-136 [doi]
- Streamed watershed transform on GPU for processing of large volume dataMichal Hucko, Milos Srámek. 137-141 [doi]
- Feature point detection under extreme lighting conditionsBronislav Pribyl, Alan Chalmers, Pavel Zemcík. 143-150 [doi]
- GPU-based real-time spatio-temporal reconstruction studioJózsef Hapák, Zsolt Jankó, Dmitry Chetverikov. 151-156 [doi]