Abstract is missing.
- Detecting Visual Convergence for Stochastic Global IlluminationChristophe Renaud, Samuel Delepoulle, Nawel Takouachet. 1-17 [doi]
- Verbalization of 3D Scenes Based on Natural Language Generation TechniquesVassilios Golfinopoulos, Dimitrios Makris, Georgios Bardis, Georgios Miaoulis, Dimitri Plemenos. 19-39 [doi]
- Objects Description Exploiting User's SocialityNikolaos D. Doulamis, John Dragonas, Dora Pliota, George Miaoulis, Dimitri Plemenos. 41-59 [doi]
- Knowledge-Based Analysis and Synthesis of Virtual 3D Campus Infrastructure ModelsWolfgang Oertel, Hermin Kantardshieffa, Maria Schneider. 61-78 [doi]
- On the Evaluation of the Combined Role of Virtual Reality Games and Animated Agents in EdutainmentMaria Virvou. 79-95 [doi]
- Serious Games for Cultural ApplicationsAnastasios D. Doulamis, Fotis Liarokapis, Panagiotis Petridis, Georgios Miaoulis. 97-115 [doi]
- Intuitive Method for Pedestrians in Virtual EnvironmentsJérémy Boes, Cédric Sanza, Stéphane Sanchez. 117-137 [doi]
- Pathfinding with Emotion MapsAnja Johansson, Pierangelo Dell'Acqua. 139-155 [doi]
- Gait Evolution for Humanoid Robot in a Physically Simulated EnvironmentNesrine Ouannes, Noureddine Djedi, Yves Duthen, Hervé Luga. 157-173 [doi]
- Techniques for Extracting and Modeling Geometric Features from Point Cloud Data Sets with Application to Urban Terrain ModelingGregory M. Nielson. 175-195 [doi]