Abstract is missing.
- SimVR-Trei: A framework for developing vr-enhanced trainingPeter Dam, Renato Deris Prado, Daniel Radetic, Alberto Barbosa Raposo, Ismael H. F. dos Santos. 1-9 [doi]
- A framework for developing flexible virtual-reality-centered annotation systemsSebastian Pick, Torsten W. Kuhlen. 10-17 [doi]
- Enabling global illumination rendering on large, high-resolution displaysAnton Sigitov, Thorsten Roth, André Hinkenjann. 18-24 [doi]
- Decoupling the entity-component-system pattern using semantic traits for reusable realtime interactive systemsDennis Wiebusch, Marc Erich Latoschik. 25-32 [doi]
- #FIVE : High-level components for developing collaborative and interactive virtual environmentsRozenn Bouville Berthelot, Valérie Gouranton, Thomas Boggini, Florian Nouviale, Bruno Arnaldi. 33-40 [doi]
- Communication channel prioritization in a publish-subscribe architectureAli Paikan, Daniele Domenichelli, Lorenzo Natale. 41-45 [doi]