Abstract is missing.
- Illustrative Interfaces: Building Special-Purpose Interfaces with Art Techniques and Brain Science FindingsW. Bradford Paley. 1-11 [doi]
- The Effect of Motion in Graphical User InterfacesPaul U. Lee, Alexander Klippel, Heike Tappe. 12-21 [doi]
- Pointing and Visual Feedback for Spatial Interaction in Large-Screen Display EnvironmentsBarry A. Po, Brian D. Fisher, Kellogg S. Booth. 22-38 [doi]
- Freeform User Interfaces for Graphical ComputingTakeo Igarashi. 39-48 [doi]
- A Sketching Interface for Modeling the Internal Structures of 3D ShapesShigeru Owada, Frank Nielsen, Kazuo Nakazawa, Takeo Igarashi. 49-57 [doi]
- Smart Sketch System for 3D Reconstruction Based ModelingFerran Naya, Julián Conesa, Manuel Contero, Pedro Company, Joaquim A. Jorge. 58-68 [doi]
- Intregated System and Methodology for Supporting Textile and Tile Pattern DesignJosé María Gomis, Margarita Valor, Francisco Albert, Manuel Contero. 69-78 [doi]
- Smart 3d Visualizations in Clinical ApplicationsBernhard Preim, Heinz-Otto Peitgen. 79-90 [doi]
- Shadows with a MessageWallace Chigona, Henry Sonnet, Felix Ritter, Thomas Strothotte. 91-101 [doi]
- Dynamic Glyphs - Depicting Dynamics in Images of 3D ScenesMarc Nienhaus, Jürgen Döllner. 102-111 [doi]
- A New Approach to the Interactive Resolution of Configuration Problems in Virtual EnvironmentsCarlos Calderon, Marc Cavazza, Daniel Diaz. 112-122 [doi]
- Building Smart Embodied Virtual CharactersThomas Rist, Elisabeth André. 123-130 [doi]
- Let s run for It!: Conspecific Emotional Flocking Triggered via Virtual PheromonesCarlos Delgado-Mata, Jesús Ibáñez, Ruth Aylett. 131-140 [doi]
- A Perception and Selective Attention System for Synthetic CreaturesDaniel Torres, Pierre Boulanger. 141-150 [doi]
- Intelligent Virtual Actors That Plan ... to FailMarc Cavazza, Fred Charles, Steven J. Mead. 151-161 [doi]
- Extracting Emotion from Speech: Towards Emotional Speech-Driven Facial AnimationsOlusola Olumide Aina, Knut Hartmann, Thomas Strothotte. 162-171 [doi]
- A Constraint-Based Approach to Camera Path PlanningMarc Christie, Eric Languénou. 172-181 [doi]
- Declarative Camera Planning: Roles and RequirementsJonathan Pickering, Patrick Olivier. 182-191 [doi]
- Automatic Video CompositionMassimo Zancanaro, Cesare Rocchi, Oliviero Stock. 192-201 [doi]
- Beyond Encoding: It Has Got to MoveMarius Hartmann. 202-205 [doi]
- 3D Graphics Adaptation System on the Basis of MPEG-21 DIAHae-Kwang Kim, Nam-Yeol Lee, Jin-Woong Kim. 206-211 [doi]
- Analogical Representation and Graph ComprehensionAidan Feeney, Lara Webber. 212-221 [doi]
- Optimization Strategies for a Scalable AvatarUwe Berner. 222-230 [doi]
- Physical Animation and Control of Simulated CreaturesOlivier Parisy, Christophe Schlick. 231-240 [doi]
- A Contribution to the Theory and Practice of Cognitive ProsthesesEric Neufeld, David Callele, David Mould, Sonje Kristtorn, Raymond Rabu. 241-250 [doi]
- Exporting Vector Muscles for Facial AnimationThe Duy Bui, Dirk Heylen, Mannes Poel, Anton Nijholt. 251-260 [doi]