Abstract is missing.
- EditorialCarlos Vaz de Carvalho, Paula Escudeiro, António Coelho. 1-5 [doi]
- Games Keep You Forever Young in Mind and BodyLucia Pannese. 6-8 [doi]
- How Fun Can a Serious Game Be?Janet C. Read. 9-11 [doi]
- Applying a Serious Game Quality ModelLilia García-Mundo, Marcela Genero, Mario Piattini. 12-20 [doi]
- Dynamic Serious Games BalancingCarlos Vaz de Carvalho. 21-27 [doi]
- Relation Between Game Genres and Competences for In-Game CertificationRicardo Baptista, António Coelho, Carlos Vaz de Carvalho. 28-35 [doi]
- Serious Games for the Cognitive Stimulation of Adults: A Proposal of a Pilot ProjectRicardo Alves, Teresa Souto, Paula Escudeiro, Nuno Escudeiro. 36-41 [doi]
- VirtualSign in Serious GamesPaula Escudeiro, Nuno Escudeiro, Marcelo Norberto, Jorge Lopes. 42-49 [doi]
- The Design and Study of a Serious Game for Attention Training of the Older AdultsChun-Hsiang Ku, Shwu-Lih Huang, Tsai-Yen Li. 50-57 [doi]
- Sensitizing: Helping Children Design Serious Games for a Surrogate PopulationGavin Sim, Matthew Horton, Janet C. Read. 58-65 [doi]
- Chess Playing and Mathematics: An Exploratory Study in the South African ContextLuneta Kakoma, Apostolos (Paul) Giannakopoulos. 66-73 [doi]
- A Virtual City Environment for Engineering Problem Based LearningOlivier Heidmann, Carlos Vaz de Carvalho, Hariklia Tsalapatas, Rene Alimisi, Elias Houstis. 74-79 [doi]
- Knowledge Improvement of Dental Students in Thailand and UK Through an Online Serious Game in Dental Public HealthKawin Sipiyaruk, Stylianos Hatzipanagos, Jennifer E. Gallagher, Patricia A. Reynolds. 80-85 [doi]
- A Gamified Community for Fostering Learning Engagement Towards Preventing Early School LeavingHariklia Tsalapatas, Olivier Heidmann, Rene Alimisi, Dimitris Koutsaftikis, Spyros Tsalapatas, Elias Houstis. 86-93 [doi]
- Serious Computer Games Design for Active Learning in Teacher EducationJoze Rugelj. 94-102 [doi]
- Enabling Control of 3D Visuals, Scenarios and Non-linear Gameplay in Serious Game Development Through Model-Driven AuthoringSofie Van Hoecke, Koen Samyn, Gaétan Deglorie, Olivier Janssens, Peter Lambert, Rik Van de Walle. 103-110 [doi]
- Serious Games for Large-Scale Image SensingBruno Simões, Michele Bianchi, Alberto Debiasi, Raffaele de Amicis. 111-118 [doi]
- Games' "Social Tech Booster"Tiago Cardoso, Vitor Santos, Carolina Santos, José Barata. 119-126 [doi]
- BIM to IoT: The Persistence ProblemSteven Rowland. 127-137 [doi]