Abstract is missing.
- From the Conference Chair and Program Co-Chairs: Returning, Reassessing, and Resolving1-2 [doi]
- Diversifying Knowledge: Presenting and Applying a Framework for Inclusive Graduate Program WebsitesJamal-Jared Alexander, Hannah L. Stevens, Rebecca Walton. 3-8 [doi]
- Experts, Knowledge Making, and Disaster Across TwitterSweta Baniya, Liza Potts. 9-14 [doi]
- What Content Strategists Do and Earn: Findings from an Exploratory Survey of Content Strategy ProfessionalsSuzan Flanagan, Guiseppe Getto, Sheryl Ruszkiewicz. 15-23 [doi]
- Toward an Access-Oriented Field: Reciprocity as a Guiding Principle for Capacity-Building in Technical CommunicationBrian Le Lay, Dan Card. 24-31 [doi]
- Climate Change Games as Boundary Objects: Moving Toward Dialogic Communication in Stakeholder EngagementMegan L. McKittrick. 32-41 [doi]
- Learners as Users: Understanding Learner Experiences With Privacy Policy Pages: Understanding learner experiences with privacy policy pagesManushri K. Pandya, Stacey Pigg. 42-48 [doi]
- Technical Communication and Geoengineering Standards: The Case of ISO 14082Ehren Helmut Pflugfelder. 49-54 [doi]
- Wikipedia Editing as Connective Intelligence: Analyzing the Vandal Fighter Role in the "2022 Russian Invasion of Ukraine" Wikipedia ArticleLaura E. Roberts, Mai Nou Xiong-Gum. 55-62 [doi]
- Mapping Storytelling on Etsy.com as Hyper-differentiation Strategy, and Considerations of ScopeJohn Timothy Sherrill. 63-68 [doi]
- Constructing Online Spaces Amid a Pandemic: Advocating for Students Through User-Centered DesignHannah Stevens, Kailey Collins, Margaret Hsiao, Wesley Mathis. 69-77 [doi]
- Data Visualization Design Strategies for Promoting Exercise Motivation in Self-Tracking ApplicationsXing Huang. 78-89 [doi]
- Cultivating Ethics in the Peer Review ProcessRachel Welton Bryson, Sam Clem. 90-95 [doi]
- Miro, Miro: Student perceptions of a visual discussion boardEmily K. Johnson. 96-101 [doi]
- Channeling Experience: Reflections on Developing a Technical Communication YouTube ChannelDaniel Liddle, Victoria Braegger, Allison Durazzi, Yoonji Kim, Elena Kalodner-Martin, Jacob Richter. 102-106 [doi]
- Teaching Design Systems: Towards a flexible and scalable model for the UX classroomEmma J. Rose 0001, Craig M. MacDonald, Cynthia Putnam. 107-113 [doi]
- Medium-Weight Euro Crunch: Technical Communication in the Hobbyist Board Game DistilledCody Reimer. 114-116 [doi]
- Zines as EmpowermentDerek G. Ross, Kayleigh Pears. 117-120 [doi]
- Utilizing technical communication research and design strategies for community building in an online Master's programBeth Shirley, Allison Wynhoff Olsen, Will Fassbender. 121-124 [doi]
- Supporting Community Resilience to Environmental Hazards through User-Centered DesignSonia H. Stephens, Amanda Altamirano. 125-129 [doi]
- Data as "Brickolage": Teaching Material Data Visualization Design with LEGOAdam Strantz. 130-135 [doi]
- Social Justice and the Technical and Professional Communication InternshipKathryn Yankura Swacha. 136-139 [doi]
- Coalitional Curricular Design: Industry-Academic Co-creation of Technical Communication ModulesKatie Walkup, Shahabedin Sagheb, Robert Smith. 140-142 [doi]
- Stories from the Circle: Extended Reality (XR), Posthumanism, and Decolonizing the Design of CommunicationEric J. York, Lisa Propst, Rebecca Pelky, Jennifer L. Ball, Alex M. Lee, Phillip White-Cree. 143-148 [doi]
- Cool and Useful: Tabletop Roleplaying Games as Aesthetic Technical CommunicationKasen Christensen. 149-151 [doi]
- Developing Workplace-Ready Engineers: New Engineers' Experiences Learning Workplace Communication CompetenciesJacob A. Cress, Patrick W. Thomas. 152-153 [doi]
- Maintaining Momentum in your Technical Communication Career During a Leave of AbsenceAshley R. Hardin. 154-156 [doi]
- Translating the Knowledge Gap Between Researchers and Communication Designers for Improved mHealth ResearchCharlie Rioux, Scott Weedon, Anna Mackinnon, Dana Watts, Marlee R. Salisbury, Lara Penner-Goeke, Kaeley M. Simpson, Jen Harrington, Lianne M. Tomfohr-Madsen, Leslie E. Roos. 157-160 [doi]
- Convergent Design: Assessing B2C Video Content in Response to the COVID-19 PandemicChase Mitchell, Brandon C. Strubberg. 161-162 [doi]
- COVID-19 Infographics: A medium for more "inclusive" communication (?)Manushri K. Pandya. 163-164 [doi]
- Reassessing content design guidelines for visual accessibility, usability, and storytelling: a case study of historical photography archives: Extended AbstractGabrielle Kyra Sumilang, Sookyung Cho, Michael Providenti, Deborah Reichler. 165-167 [doi]
- A Content Analysis of Existing mHealth Applications for Potential Older Adult UseFrancine N. Sutton. 168-170 [doi]
- Intersectional Feminism as a Theoretical Framework for Navigating Bias in the Technical Communication WorkplaceAmanda Altamirano. 171-172 [doi]
- Surveying Technical Communicators in the Video Games Industry: Understanding the Backgrounds, Skills, Content, and Roles of TCs in the Video Games IndustryAlexandra Catá-Ross. 173-174 [doi]
- Designing for Cultural Inclusivity: A Study of International Patrons' User Experience with University Library ServicesMeghalee Das. 175-177 [doi]
- Argumentation Mining: Design Thinking from A Feminist PerspectiveAsmita Ghimire. 178-180 [doi]
- How to Become a Disability-Inclusive Communication Designer: Knowledge and Practices for Professional DevelopmentBrian Le Lay. 181-182 [doi]
- Including Citizen's Voices in Economic Growth: An Exploration into the Rhetoric of Socio-economic Change in UkraineAmanda B. Stevens. 183-185 [doi]
- Accessible Communication App for Teaching Technical Writing: Teaching Technical Writing with Accessibly Designed App for Hybrid and Hyflex ClassroomsImari Cheyne Tetu. 186-187 [doi]