Abstract is missing.
- Forum: a new approach for the production of educational contentChristine Daviault, Marcelo Coelho. [doi]
- Computer simulation technology and teaching and learning interior lighting designJin Feng. [doi]
- Constructivist physics learning in an immersive, multi-user hot air balloon simulation program (iHABS)Wong Lai Kuan, Yam San Chee. [doi]
- Moving clocks and bending space: a learning/interactive museum environment (LIME)Geralyn Abinader, Joey Stein, Molly Lenore. [doi]
- Blender as an educational toolJason van Gumster. [doi]
- The science of images: a cross-disciplinary introduction to the field of 3-D computer graphicsDalton Hunkins, David B. Levine. [doi]
- CGEMS: Computer Graphics Educational Materials ServerFrederico C. Figueiredo, Dena Elisabeth Eber, Joaquim A. Jorge. [doi]
- Polynomiography and applications in art, education, and scienceBahman Kalantari. [doi]
- Computer graphics and theatreWho Jeong Lee. [doi]
- Imparting non-technical skills in digital media studentsPam Hogarth, Harry Mott, Michael Scroggins. [doi]
- A top-down approach to teaching introductory computer graphicsKelvin Sung, Peter Shirley. [doi]
- Animating art history: building a bridge between disciplinesLiQin Tan, Roberta K. Tarbell, Robert Wuilfe. [doi]
- The future of computer animation educationTereza Flaxman. [doi]
- Developing a CD-ROM to teach ceramicsJared E. Bendis. [doi]
- MOVE CLICK MOVE: creating an animation DVDDeanna Morse. [doi]
- Sharing ideas for teaching Web 3DMitch Williams, Donald P. Brutzman. [doi]
- Game development & design: curricular changesJason Della Rocca, John Buchanon. [doi]
- A social metaphor-based 3D virtual environmentSteve DiPaola, David Collins. [doi]
- Panel: getting the word out: how to publish in the 3D worldAdam Watkins, Jenifer Niles, Jim Hill, Jim Thacker. [doi]
- The process of effective critiquesJana Whittington. [doi]
- VRMath: an environment for knowledge construction of 3D geometry concepts and processes in virtual reality microworldsAndy Yeh, Rodney Nason. [doi]
- Producing a real-world student group projectPam Hogarth, Gil Zimmerman, Craig Sylvester, Kat Curry. [doi]
- ROVer ranch: a 3-D learning environment for K-12Stephanie L. Smith. [doi]
- X3D-edit authoring for extensible 3D (X3D) graphicsDonald P. Brutzman. [doi]
- Teaching computer graphics constructivelyGustav Taxén. [doi]
- Field workAndrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Eric Russell. [doi]
- Designing digital phenomenaria: the bee danceThomas G. Moher, David Haas, Janet Kim, Andrew E. Johnson. [doi]