Abstract is missing.
- A biologically inspired latent space for gait parameterizationRichard Southern, Shihui Guo, Fangde Liu, Jian J. Zhang. 1 [doi]
- A stereoscopic representation of impossible rectangle twisted torus figureKana Nakatsu, Tokiichiro Takahashi, Tomoaki Moriya. 2 [doi]
- CurveThis: a tool to create controllable massive crawlingPei-Zhi Huang, Tsai-Yen Li. 3 [doi]
- Easy-to-use authoring system for Noh (Japanese traditional) dance animationMasaki Oshita, Reiko Yamanaka, Masami Iwatsuki, Yukiko Nakatsuka, Takeshi Seki. 4 [doi]
- LabaNOHtation: Laban meets NohWorawat Choensawat, Sachie Takahashi, Minako Nakamura, Kozaburo Hachimura. 5 [doi]
- Lace curtain: rendering animation of woven cloth using BRDF/BTDF: estimating physical characteristics from subjective impressionAtsushi Ishida, Emi Ishigo, Eriko Aiba, Noriko Nagata. 6 [doi]
- Particle-based simulation of snow trampling taking sintering effect into accountTetsuya Takahashi, Issei Fujishiro. 7 [doi]
- Shape deformation using freeform deformation axisEisung Sohn, Yoon-Chul Choy. 8 [doi]
- A colloidal display: membrane screen that combines transparency, BRDF and 3D volumeYoichi Ochiai, Alexis Oyama, Keisuke Toyoshima. 9 [doi]
- Synthesis of a video of performers appearing to play user-specified band musicTomohiro Yamamoto, Makoto Okabe, Rikio Onai. 10 [doi]
- Turn: a virtual pottery by real spinning wheelSungmin Cho, Yunsil Heo, Hyunwoo Bang. 11 [doi]
- Design ornamentation & fabrication by multi agent systemSubhajit Das, Florina Dutt. 12 [doi]
- Door: the evolution of messenger and analogue emotionJaeyoung Kim, Byongsue Kang, Semi Kim, Hwanik Jo, Bonhwa Choi, Junghwan Sung. 13 [doi]
- Growing documentary: creating a collaborative computer-supported story telling environmentJanak Bhimani, Annisa Mahdia, Ali Almahr, Daisuke Shirai, Naohisa Ohta. 14 [doi]
- living floccus: floating volumetric pixels using fog rings with stroboscopic effectKeina Konno, Yasuaki Kakehi. 15 [doi]
- Micro sized art "the weight of life"Akiko Sato. 16 [doi]
- The Milkmaid by Johannes Vermeer)Kota Okukubo, Katsuhito Yagi, Koichi Yoshino, Takafumi Watanabe, Megumu Machida, Akira Hizawa, Eiichi Nagai, Yoriko Kobayashi-Sato. 17 [doi]
- A stereo nine-band camera for accurate color and spectrum reproductionMasaru Tsuchida, Takahito Kawanishi, Kunio Kashino, Junji Yamato. 18 [doi]
- High-definition and multispectral capturing for digital archiving of large 3D woven cultural artifactsWataru Wakita, Masaru Tsuchida, Shiro Tanaka, Takahito Kawanishi, Kunio Kashino, Junji Yamato, Hiromi T. Tanaka. 19 [doi]
- Optimized color LUT transformations by means of analysis of image memorable and subject important colorsNatalia Gurieva, Igor Guryev, Francisco-Javier Montecillo-Puente, Reynaldo Thompson Lopez. 20 [doi]
- Use of periodic shift and color combinations to enhance illusory motionKazuhisa Yanaka. 21 [doi]
- Graphic narratives: generative book coversLígia Duro, Penousal Machado, Artur Rebelo. 22 [doi]
- SketchGraph: gestural data input for mobile tablet devicesJacquelyn Martino, Paul Matchen, Harold Ossher, Rachel K. E. Bellamy, Calvin Swart. 23 [doi]
- Sketching knotsOzgur Gonen, Ergun Akleman. 24 [doi]
- tamable looper: creature-like expressions and interactions by movement and deformation of clusters of sphere magnetsMichinari Kono, Yasuaki Kakehi. 25 [doi]
- Transparent: brain computer interface and social architectureArlene Ducao, Tiffany Tseng, Anette von Kapri. 26 [doi]
- The flying : Kinect art using OpenNI and learning systemOk-Hue Cho, Won-Hyung Lee. 27 [doi]
- Typeface styling with ramp responsesJörn Loviscach. 28 [doi]
- Vignette: a style preserving sketching tool for pen-and-ink illustration with texture synthesisRubaiat Habib Kazi, Takeo Igarashi, Shengdong Zhao, Richard C. Davis, Kenshi Takayama. 29 [doi]
- When cheesecake craving unplugs the pleasure button: understanding aesthetics and quality of experience in a computer generated graphicsWendy Ann Mansilla, Jordi Puig, Andrew Perkis, Touradj Ebrahimi. 30 [doi]
- A simulation game for line memorizationAidan Hanly, James Swidersky. 31 [doi]
- Lifelike interactive characters with behavior trees for social territorial intelligenceClaudio Pedica, Hannes Högni Vilhjálmsson. 32 [doi]
- Texture-size-independent address translation for virtual texturingCharles-Frederik Hollemeersch, Bart Pieters, Aljosha Demeulemeester, Peter Lambert, Rik Van de Walle. 33 [doi]
- 8D display: a relightable glasses-free 3D displayMatthew Hirsch, Shahram Izadi, Henry Holtzman, Ramesh Raskar. 34 [doi]
- A cell phone based platform for facial performance captureSvetlana Akim, Andrew Jones, Xueming Yu, Jay Busch, Graham Fyffe, Paul Graham, Paul E. Debevec. 35 [doi]
- Stop-motion cameras in the network: connected multi-cameras for the collaboration work in stop-motionYoichi Ochiai, Keisuke Toyoshima. 36 [doi]
- CoDAC: compressive depth acquisition using a single time-resolved sensorAndrea Colaço, Ahmed Kirmani, Franco N. C. Wong, Vivek K. Goyal. 37 [doi]
- Development of a portable anisotropic reflectance measurement system for modeling and rendering of bidirectional texture functionsYuki Takeda, Jiro Hara, Wataru Wakita, Yoshiyuki Sakaguchi, Hiromi T. Tanaka. 38 [doi]
- GaussSketch: add-on magnetic sensing for natural sketching on smartphonesRong-Hao Liang, Kai-Yin Cheng, Bing-Yu Chen, De-Nian Yang. 39 [doi]
- GeigerCam: measuring radioactivity with webcamsThomas Auzinger, Ralf Habel, Andreas Musilek, Dieter Hainz, Michael Wimmer. 40 [doi]
- Ikimo: open entry-level robotics platformCharith Fernando, Jan Rod, David Siren Eisner, Mauricio Cordero. 41 [doi]
- Improved linear light source material reflectance scanningJan Meseth, Shawn Hempel, Andrea Weidlich, Lynn Fyffe, Graham Fyffe, Craig Miller, Paul Carroll, Paul E. Debevec. 42 [doi]
- Printing 3D light field with 1D halftone screeningHideki Yamazaki, Yasuhiro Takaki. 43 [doi]
- SGRT: a scalable mobile GPU architecture based on ray tracingWon-Jong Lee, Shihwa Lee, Jae-Ho Nah, Jin-Woo Kim, Youngsam Shin, Jaedon Lee, Seokyoon Jung. 44 [doi]
- Towards a transparent, flexible, scalable, and disposable image sensorAlexander Koppelhuber, Darko Lukic, Oliver Bimber. 45 [doi]
- 2D denoising factor for high dynamic range imagingZijian Zhu, Zhengguo Li, Susanto Rahardja, Pasi Fränti. 46 [doi]
- Automatic music video generating system by remixing existing contents in video hosting service based on hidden Markov modelHayato Ohya, Shigeo Morishima. 47 [doi]
- Calligraphic cutting: extreme image resizing with cuts in continuous domainYouyou Wang, Ergun Akleman. 48 [doi]
- Compressive light field photographyKshitij Marwah, Gordon Wetzstein, Ashok Veeraraghavan, Ramesh Raskar. 49 [doi]
- Computational cellphone microscopyAydin Arpa, Gordon Wetzstein, Douglas Lanman, Ramesh Raskar. 50 [doi]
- Computational retinal imaging via binocular coupling and indirect illuminationEverett Lawson, Jason Boggess, Siddharth Khullar, Alex Olwal, Gordon Wetzstein, Ramesh Raskar. 51 [doi]
- CosmicAI: generating sky backgrounds through content-based search and flexible compositionTakanobu Mitani, Issei Fujishiro. 52 [doi]
- Effective global prediction for dense light-field compression by using synthesized multi-focus imagesTakashi Sakamoto, Kazuya Kodama, Takayuki Hamamoto. 53 [doi]
- Estimating diffusion parameters from polarized spherical gradient illuminationYufeng Zhu, Pieter Peers, Paul E. Debevec, Abhijeet Ghosh. 54 [doi]
- Estimating specular normals from spherical Stokes reflectance fieldsGiuseppe Claudio Guarnera, Pieter Peers, Paul E. Debevec, Abhijeet Ghosh. 55 [doi]
- Focus tracking for cinematographyAurel Wildfellner. 56 [doi]
- Guided tone mappingHuxiang Gu, Ying Wang, Gaofeng Meng, Shiming Xiang, Chunhong Pan. 57 [doi]
- Hair motion capturing from multiple view videosTsukasa Fukusato, Naoya Iwamoto, Shoji Kunitomo, Hirofumi Suda, Shigeo Morishima. 58 [doi]
- High detail marker based 3D reconstruction by enforcing multiview constraintsThomas Neumann 0007, Markus Wacker, Kiran Varanasi, Christian Theobalt, Marcus A. Magnor. 59 [doi]
- Measurement-based synthesis of facial microgeometryPaul Graham, Borom Tunwattanapong, Jay Busch, Xueming Yu, Andrew Jones, Paul E. Debevec, Abhijeet Ghosh. 60 [doi]
- Panorama light-field imagingClemens Birklbauer, Oliver Bimber. 61 [doi]
- Patching of moving objects for ghosting-free HDR synthesisJinghong Zheng, Zhengguo Li, Zijian Zhu, Shiqian Wu, Susanto Rahardja. 62 [doi]
- Perceptually-optimized content remapping for automultiscopic displaysBelen Masia, Gordon Wetzstein, Carlos Aliaga, Ramesh Raskar, Diego Gutierrez. 63 [doi]
- Physical simulation for real-time image/video retargetingRoberto Gallea, Edoardo Ardizzone, Roberto Pirrone. 64 [doi]
- Real-time HDR video reconstruction for multi-sensor systemsJoel Kronander, Stefan Gustavson, Jonas Unger. 65 [doi]
- Turning photographs into abstract expressionist paintingsYouyou Wang, Ergun Akleman. 66 [doi]
- Use of CUDA streams for block-based MPEG motion estimation on the GPUMai El-Shehaly, Denis Gracanin, Hicham G. Elmongui. 67 [doi]
- Active touch sensing of being-pulled illusion for pedestrian route navigationTomohiro Amemiya, Hiroaki Gomi. 68 [doi]
- Direct, spatial, and dexterous interaction with see-through 3D desktopJinha Lee, Cati N. Boulanger. 69 [doi]
- Drum On: interactive personal instrument learning systemJaehyuck Bae, Byungjoo Lee, Sungmin Cho, Yunsil Heo, Hyunwoo Bang. 70 [doi]
- Image based smartphone interaction with large high resolution displaysLynn Nguyen, Jürgen P. Schulze. 71 [doi]
- mimicat: face input interface supporting animatronics costume performer's facial expressionRika Shoji, Toshiki Yoshiike, Yuya Kikukawa, Tadahiro Nishikawa, Taigetsu Saori, Suketomo Ayaka, Tetsuaki Baba, Kumiko Kushiyama. 72 [doi]
- NanoAR: mobile AR application with microscopic interactionShintaro Kitazawa, Koh Sueda, Henry Been-Lirn Duh. 73 [doi]
- NeonDough: crafting with interactive lighted clayJunichi Yamaoka, Yasuaki Kakehi. 74 [doi]
- Neu: how brain activity can change an animated sceneMarco Marchesi. 75 [doi]
- New interactive visualisation of multiscale biomedical dataDebora Testi, Daniele Giunchi, Gordon Clapworthy, Stephen R. Aylward, Xavier Planes, Richard Christie. 76 [doi]
- Perifoveal display: combining foveal with peripheral vision in one visualizationValentin Heun, Anette von Kapri, Pattie Maes. 77 [doi]
- SAION: selective audio image reproduction system using multiple hyper directional loudspeakersShun Nagao, Takeshi Naemura. 78 [doi]
- Network for sciences, engineering, arts and designCarol LaFayette, Thanassis Rikakis, Donna J. Cox, Gunalan Nadarajan, Carol Strohecker, Pamela Jennings, Noah Wardrip-Fruin, Roger F. Malina, Sheldon Brown, Alicia Gibb. 79 [doi]
- Stuffed toys alive!: cuddly robots from fantasy worldYohei Yamashita, Tatsuya Ishikawa, Hironori Mitake, Yutaka Takase, Fumihiro Kato, Ikumi Susa, Shoichi Hasegawa, Makoto Sato. 80 [doi]
- haute couture skills preservation and transfer in ItalyGustavo Marfia, Marco Roccetti, Giovanni Matteucci, Andrea Marcomini. 81 [doi]
- The telematic dinner partyPollie Barden, Rob Comber, Nick Bryan-Kinns, Tony Stockman, Patrick Olivier. 82 [doi]
- Video retrieval based on user-specified deformationYuta Kawate, Makoto Okabe, Rikio Onai, Hiromi Hirano, Masahiro Sanjo. 83 [doi]
- World eco-topeAyumi Kato, Masahiko Watanabe, Yusuke Fukazawa, Tomomasa Sato, Taketoshi Mori. 84 [doi]
- 3D human head geometry estimation from a speechAkinobu Maejima, Shigeo Morishima. 85 [doi]
- A resolution reduction method for multi-resolution terrain mapsGoro Akagi, Koichi Anada, Shinji Koka, Yasunori Nakayama, Kenshi Nomaki, Takeo Yaku. 86 [doi]
- Analysis and synthesis of realistic eye movement in face-to-face communicationTomoyori Iwao, Daisuke Mima, Hiroyuki Kubo, Akinobu Maejima, Shigeo Morishima. 87 [doi]
- Base mesh construction using global parametrizationFrancisco Ganacim, André Maximo, Luiz Velho. 88 [doi]
- De-aging high-resolution 3D facial models by example-driven mesh deformationHong-Shang Lin, Shih-Yen Hwang, Che-Hua Yeh, Ming Ouhyoung. 89 [doi]
- Facial aging simulator considering geometry and patch-tiled textureYusuke Tazoe, Hiroaki Gohara, Akinobu Maejima, Shigeo Morishima. 90 [doi]
- Fast-automatic 3D face generation using a single video cameraTomoya Hara, Hiroyuki Kubo, Akinobu Maejima, Shigeo Morishima. 91 [doi]
- How to draw illustrative figures?Yuki Morimoto, Daisaku Arita. 92 [doi]
- Improving registration using active shape models and depthColin P. Bellmore, Roxanne L. Canosa. 93 [doi]
- Iterative cage-based registration for dynamic shape captureYann Savoye. 94 [doi]
- LiveTree: realistic tree growth simulation toolJaehwan Kim, Il-Kwon Jeong. 95 [doi]
- Non-rigid shape correspondence and description using geodesic field estimate distributionAustin T. New, Anirban Mukhopadhyay 0003, Hamid R. Arabnia, Suchendra M. Bhandarkar. 96 [doi]
- Simplification of hexahedral meshChao Pan, Zhenyu Liu, Jianrong Tan. 97 [doi]
- A collision detection method for high resolution objects using tessellation unit on GPUThiti Rungcharoenpaisal, Pizzanu Kanongchaiyos. 98 [doi]
- Acquiring perceptually diffuse shading from general objects in actual scenesYasuhiro Yao, Harumi Kawamura, Akira Kojima. 99 [doi]
- Acquiring shell textures from a single image for realistic fur renderingHiroaki Ukaji, Takahiro Kosaka, Tomohito Hattori, Hiroyuki Kubo, Shigeo Morishima. 100 [doi]
- Coarse irradiance estimation using curvilinear skeletonLaurent Noël, John Chaussard, Venceslas Biri. 101 [doi]
- Consistent stylization of stereoscopic 3D imagesLesley Northam, Paul Asente, Craig S. Kaplan. 102 [doi]
- Distance aware ray tracing for curvesKoji Nakamaru, Toru Matsuoka, Masahiro Fujita. 103 [doi]
- Efficient terrain & ocean rendering for a real size planetSilviu S. Andrei. 104 [doi]
- Fast multi-image-based photon tracing with grid-based gatheringYun-fei, Bin Wang. 105 [doi]
- Interactive generation of (paleontological) scientific illustrations from 3D-modelsSebastian Schäfer, Christoph Knopp, Detlef Krömker. 106 [doi]
- Multi-resolution depth-of-field renderingYuna Jeong, Kangtae Kim, Sungkil Lee. 107 [doi]
- Pixelating vector line artTiffany Inglis, Craig S. Kaplan. 108 [doi]
- Radiance filtering for interactive path tracingKarsten Schwenk, Timm Drevensek. 109 [doi]
- Randomized coherent sampling for reducing perceptual rendering errorLasse Staal, Toshiya Hachisuka. 110 [doi]
- Rendering of human skin during physical exerciseMyoung Kook Seo, Hyuk Jin Kwon, Bilal Ahmed, Young Yi Lee, Jae Doug Yoo, In Yeop Jang, Seung-Joo Lee, Min Ki Park, Kwan H. Lee. 111 [doi]
- Rich intrinsic image decomposition of outdoor scenes from multiple viewsPierre-Yves Laffont, Adrien Bousseau, George Drettakis. 112 [doi]
- Stereoscopic line drawing using depth mapsYeong-Seok Kim, Ji-yong Kwon, In-Kwon Lee. 113 [doi]
- A dynamic system for controlling the head movement and gaze of virtual charactersTimothy D. Gifford, Zhenxiang Zhang, Kerry L. Marsh. 114 [doi]
- A video see-through face mounted display for view sharingYuki Hashimoto, Daisuke Kondo, Tomoko Yonemura, Hiroyuki Iizuka, Hideyuki Ando, Taro Maeda. 115 [doi]
- Hand-rewriting: automatic rewriting like natural handwritingTomoko Hashida, Kohei Nishimura, Takeshi Naemura. 116 [doi]
- Haptic editorSho Kamuro, Yuta Takeuchi, Kouta Minamizawa, Susumu Tachi. 117 [doi]
- Magic pot: interactive metamorphosis of the perceived shapeYuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. 118 [doi]
- Shadow++: a system for generating artificial shadows based on object movementSaki Sakaguchi, Takuma Tanaka, Ryo Shinoki, Mitsunori Matsushita. 119 [doi]
- Virtual Yamahoko parade with vibrationLiang Li, Woong Choi, Kozaburo Hachimura, Keiji Yano, Takanobu Nishiura, Kazuyuki Izuno. 120 [doi]
- A collaborative real time previsualization tool for video games and filmLesley Northam, Joe Istead, Craig S. Kaplan. 121 [doi]
- A motion sensor interactive interface for viewing and manipulating protein structural data in 3DRobyn Moncrief, William Gobber. 122 [doi]
- Advanced GPU-based ray casting for bricked datasetsNikolay Gavrilov, Vadim Turlapov. 123 [doi]
- CrowDiffuse: information diffusion over crowds with social networkCheng-Te Li, Hsun-Ping Hsieh, Shou-de Lin. 124 [doi]
- Light-field supported fast volume renderingClemens Birklbauer, Oliver Bimber. 125 [doi]
- Omnistereo images from ground based lidarCraig Barnes. 126 [doi]
- Rupture simulation of a bubble with MPSNobuhiko Mukai, Noburo Kagatsume, Masashi Nakagawa. 127 [doi]
- Tongue visualization for specified speech taskYin Yang, Xiaohu Guo. 128 [doi]
- Using motion capture to manipulate and edit meshesJoe Istead, Roy Eagleson, Sandrine de Ribaupierre. 129 [doi]