Abstract is missing.
- An authoring framework for time dependent crowd simulationRuei-Che Ho, Sai-Keung Wong, Yi-Hung Chou, Guan-Wen Lin, Tsung-Yu Tsai, Po-Han Huang, Yu-Shuen Wang. 1 [doi]
- Rapid DCT-based LipSync generation algorithm for game makingNing Xie 0003, Tianye Yuan, Ni Chen, Xin Zhou, Yu Wang, Xiaohua Zhang. 2 [doi]
- Does action have to relate to speech?Masanobu Yamamoto, Ryohei Suzuki. 3 [doi]
- Virtual ski jump: illusion of slide down the slope and glidingNaoto Yoshida, Kaede Ueno, Yusuke Naka, Tomoko Yonezawa. 4 [doi]
- Crowdsensing traces visualization in bluetooth beacon-based sensor network using wearable deviceChieh-Ming Chang, Szu-Chuang Li, Yennun Huang. 5 [doi]
- Groveling on the wall: interactive VR attraction using gravity illusionKaede Ueno, Naoto Yoshida, Tomoko Yonezawa. 6 [doi]
- Leaked light field from everyday material: designing material property remained light-field displayKazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, Ryuichiro Sasaki, Yoshikuni Hashimoto, Yoichi Ochiai. 7 [doi]
- Rectifeye: a vision-correcting system for virtual realityPierre-Yves Laffont, Tobias Martin, Markus H. Gross, Wei De Tan, C. T. Lim, Affa Au, Rick Wong. 8 [doi]
- Antigravity and following VR, AR & MR system for spatial interactionXiangwen Xiong, Wei Li. 9 [doi]
- Atomic stretch: optimally bounded real-time stretching and beyondRasmus Ramsbøl Jensen, Jannik Boll Nielsen. 10 [doi]
- Profile recognition based on co-trainingNobuhiko Mukai, Tomoki Shibamori, Youngha Chang. 11 [doi]
- A simple de-ghosting algorithm for HDRIIshtiaq Rasool Khan, Muhammad Murtaza Khan. 12 [doi]
- Four-plane depth-fused 3D display using single flat panel displaySuguru Gocho, Toshiaki Yamanouchi, Teluhiko Hilano, Kazuhisa Yanaka. 13 [doi]
- Continuous zoom with two fixed-focal-length lensKuang-Yu Pan, Yung-Yu Chuang. 14 [doi]
- Hallucination from noon to night images using CNNJunyong Lee, Seungyong Lee. 15 [doi]
- Effective underexposed video enhancement via optimal fusionYu Zhang, Shiguang Liu. 16 [doi]
- Intuitive control for moving dronesKoji Morishita, Hiroaki Yanagisawa, Hisashi Noda. 17 [doi]
- Virtual ISU: locomotion interface for immersive VR experience in seated position (1)Toshikazu Ohshima, Ryuki Shibata, Hotaru Edamoto, Nozomi Tatewaki. 18 [doi]
- An AR system on manipulating a virtual object with a bare handMie Sato, Daiki Ebihara, Sota Suzuki, Sho Kato. 19 [doi]
- Stick and roll: a physical interactive system using curved displays and rolling batonsAkihiro Matsuura, Masato Ohno, Hiroki Tone. 20 [doi]
- Plant feedback on environmental changes and human interactionsSijia Tao, Alain Lioret. 21 [doi]
- Maximal poisson-disk sampling via sampling radius optimizationWeize Quan, Dong-Ming Yan, Jianwei Guo, Weiliang Meng, Xiaopeng Zhang 0001. 22 [doi]
- RoboDLP: large object 3D printing using robotic armRan Yi, Chenming Wu, Yong-Jin Liu, Charlie C. L. Wang. 23 [doi]
- Field of view extension for augmented reality on binocular optical see-through head-mounted displaysNaoya Makibuchi, Haruhisa Kato, Masaru Sugano. 24 [doi]
- Optimal character composing for Chinese calligraphic artworkYiping Meng, Fan Tang, Weiming Dong, Xiaopeng Zhang 0001. 25 [doi]
- Gushed light field: design method for aerosol-based fog displayIppei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, Yoichi Ochiai. 26 [doi]
- Human coded orchestra: a system for extemporary group singing performanceYuzu Saijo, Kenta Suzuki, Nobutaka Ito, Amy Koike, Yoichi Ochiai. 27 [doi]
- Instruction for paper-cutting: a system for learning experts' knife pressureTakafumi Higashi, Hideaki Kanai. 28 [doi]
- A detachable mortise-tenon structure in 3D cubic style modeling systemChen-Chi Hu, Ming-Te Chi. 29 [doi]
- Cube artNaoki Kita, Kazunori Miyata. 30 [doi]
- Obtuse triangle removal for 2D mesh generationDawar Khan, Dong-Ming Yan, Yiqun Wang, Juntao Ye, Xiaopeng Zhang 0001. 31 [doi]
- 2.5D stylized application using anisotropic reaction-diffusionYi-Chieh Wu, Shu-Hsuan Hsu, Ming-Te Chi, Wen-Hung Liao. 32 [doi]
- Region of interest (ROI) based 3D inpaintingShankar Setty, Himanshu Shekhar, Uma Mudenagudi. 33 [doi]
- Data-driven method for sketch-based 3D shape retrieval based on user similar draw-style recommendationFei Wang, Shujin Lin, Hefeng Wu, Ruomei Wang, Xiaonan Luo. 34 [doi]
- Syringe-worked mermaid: computational fabrication and stabilization method for cartesian diverAmy Koike, Satoshi Hashizume, Mose Sakashita, Yuki Kimura, Daitetsu Sato, Keita Kanai, Yoichi Ochiai. 35 [doi]
- Educational contents for kids' app. based on Henri-Matisse's cut-out worksSeungmin Chung, YimKyoung Shin, Hyim-Jung Yu, Sung-Wook Hong. 36 [doi]
- Stimulated percussions: techniques for controlling human as percussive musical instrument by using electrical muscle stimulationAyaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, Yoichi Ochiai. 37 [doi]
- Volumetric spatial transformer network for object recognitionMin Liu, Yifei Shi, Lintao Zheng, Yueshan Xiong, Kai Xu 0004. 38 [doi]
- Reduced illumination patterns for acquisition of specular and diffuse normal mapsByeongjoo Ahn, Junghyun Cho, Taekyung Yoo, Ig-Jae Kim. 39 [doi]
- 3D stencil face relievo making systemYoon-Seok Choi, Soonchul Jung, Jae-Woo Kim, Jin-Seo Kim. 40 [doi]
- 3-D crystal with a curved surface projecting multiple 2-D imagesRyuji Hirayama, Atsushi Shiraki, Hirotaka Nakayama, Takashi Kakue, Tomoyoshi Shimobaba, Tomoyoshi Ito. 41 [doi]
- Magic pencil: generalized sketch inversion via generative adversarial netsHua Zhang 0008, Xiaochun Cao. 42 [doi]
- Adaptive direct illumination samplingPetr Vévoda, Jaroslav Krivánek. 43 [doi]
- Simple half frame forwarding (HFF-S): frame-rate up conversion for tiled rendering GPUJin-Hong Park, Jeong-Ho Woo, Jongsup Baek. 44 [doi]
- Efficient asynchronous BVH reconstruction with vertex predictionJin-Woo Kim, Jinhong Park, Jongsup Baek, Jung-Min Kim, Tack-Don Han. 45 [doi]
- Effective stereoscopic rendering for mobile VRSunho Ki, Jinhong Park, Jeong-Ho Woo, YeongKyu Lim, Chulho Shin. 46 [doi]
- Cost-effective frame rate control for mobile GPUsMinkyu Kim, Byeongjun Choi, Sunho Ki, Jinhong Park, Jae-Ho Nah, Daleon Kim, Chulho Shin. 47 [doi]
- Free-viewpoint photometric compensationNaoki Hashimoto, Takamitsu Goto. 48 [doi]
- An AR-based safety training assistant in disaster for childrenSung-Uk Jung, Hyunwoo Cho, Hyung-Keun Jee. 49 [doi]
- Visualizations of perceptually relevant light parametersTatiana Kartashova, Susan F. te Pas, Huib de Ridder, Sylvia C. Pont. 50 [doi]
- Content enhanced word art with depth perceptionShao-Wei Yen, Chih-Kuo Yeh, Charles C. Morace, Sheng-Yuan Chen, Shih-Syun Lin, Chia-Hsiang Chen, Tong-Yee Lee. 51 [doi]
- 3D visualization of aurora considering the physical characteristicsAkira Takeuchi, Hiromitsu Fujii, Atsushi Yamashita, Masayuki Tanaka, Ryuho Kataoka, Yoshizumi Miyoshi, Masatoshi Okutomi, Hajime Asama. 52 [doi]
- An attempt in modeling Picasso's cubism styleGuanyu Lian, Yanli Wang, Kang Zhang, Li Yao. 53 [doi]