Abstract is missing.
- Pixel-based level of detail on hardware tessellated terrain renderingMehmet Ömer Özek, Engin Demir. [doi]
- Analyzing interfaces and workflows for light field editingMarta Ortín, Adrian Jarabo, Belen Masia, Diego Gutierrez. [doi]
- Digital fabrication and manipulation method for underwater display and entertainmentAmy Koike, Satoshi Hashizume, Kazuki Takazawa, Mose Sakashita, Daitetsu Sato, Keisuke Kawahara, Yoichi Ochiai. [doi]
- Lightdrum: surface reflectance measurement on siteVlastimil Havran, Jan Hosek, Sárka Nemcová, Jirí Cáp, Jirí Bittner. [doi]
- Walking up virtual stairs based on visuo-haptic interactionRyohei Nagao, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. [doi]
- ThermoReality: thermally enriched head mounted displays for virtual realityZikun Chen, Wei Peng, Roshan Lalintha Peiris, Kouta Minamizawa. [doi]
- Real-time integral photography using a game engineShohei Anraku, Fumihiko Ishiwata, Nahomi Maki, Toshiaki Yamanouchi, Kazuhisa Yanaka. [doi]
- The design of video see-through window for manipulating physical object with head-mounted displayPing-Hsuan Han, Yang-Sheng Chen, Han-Lei Wang, Yu-Jie Huang, Jui-Chun Hsiao, Kuan-Wen Chen, Yi-Ping Hung. [doi]
- Sonovortex: rendering multi-resolution aerial haptics by aerodynamic vortex and focused ultrasoundSatoshi Hashizume, Amy Koike, Takayuki Hoshi, Yoichi Ochiai. [doi]
- "Amazing sketchbook advance"Shinji Mizuno, Kenji Funahashi. [doi]
- Altered touch: miniature haptic display with force, thermal and tactile feedback for augmented hapticsTakaki Murakami, Tanner Person, Charith Lasantha Fernando, Kouta Minamizawa. [doi]
- Cinematography tutorials in virtual realityYu-Kai Chiu, Yu-Hsuan Huang, Ming Ouhyoung. [doi]
- Combining biomechanical and data-driven body surface modelsStefanie Gassel, Thomas Neumann 0007, Markus Wacker. [doi]
- Real time rendering of realistic surface diffraction with low rank factorisationAntoine Toisoul, Abhijeet Ghosh. [doi]
- Optimized sampling for view interpolation in light fields using local dictionariesDavid C. Schedl, Clemens Birklbauer, Oliver Bimber. [doi]
- Attribute-preserving gamut mapping of measured BRDFsTiancheng Sun, Ana Serrano, Diego Gutierrez, Belen Masia. [doi]
- Realistic procedural plant modeling guided by 3D point cloudJianwei Guo, Zhang-Lin Cheng, Shibiao Xu, Xiaopeng Zhang 0001. [doi]
- Effective omnistereo panorama video generation by deformable spheresSheng-Kuen Huang, Hong Shiang Lin, Ming Ouhyoung. [doi]
- Visualizing the keyboard in virtual reality for enhancing immersive experienceJia-Wei Lin, Ping-Hsuan Han, Jiun-Yu Lee, Yang-Sheng Chen, Ting-Wei Chang, Kuan-Wen Chen, Yi-Ping Hung. [doi]
- ReverseCAVE: providing reverse perspectives for sharing VR experienceAkira Ishii, Masaya Tsuruta, Ippei Suzuki, Shuta Nakamae, Tatsuya Minagawa, Junichi Suzuki, Yoichi Ochiai. [doi]
- Unphotogenic light: high-speed projection method to prevent secret photography by small camerasIppei Suzuki, Yoichi Ochiai. [doi]
- MitsuDomoe: ecosystem simulation of virtual creatures in mixed reality petri dish (2)Toshikazu Ohshima, Kenzo Kojima. [doi]
- The artwork generating system of escher-like positive and negative pattern evolutionXin Liu, Xuan Li, Caowei Zhang, Chuqi Tang, Xiaolian Zhang, Cheng Zheng, Ye Tao, Guanyun Wang, Wenjie Xu, Cheng Yao, Fangtian Ying. [doi]
- Swinging 3D lamps: a projection technique to convert a static 2D picture to 3D using wiggle stereoscopyNami Ogawa, Takuji Narumi, Michitaka Hirose. [doi]
- Creation of 3DCG animation using a four-plane depth-fused displayNahomi Maki, Toshiaki Yamanouchi, Teluhiko Hilano, Kazuhisa Yanaka. [doi]
- Practical acquisition of translucent liquids using polarized transmission imagingJaewon Kim, Abhijeet Ghosh. [doi]
- Accurate geo-localization of low-altitude overhead images from 3D point cloudsYuhang Li, Xuejin Chen. [doi]
- Generation of omni-directional HDR light probe images based on the intensity distribution model around the sunDaito Kakeya, Masashi Baba, Shinsaku Hiura. [doi]
- Novel view synthesis from two cartoon face drawingsHojin Choi, Seungkyu Lee. [doi]
- A simple method for light field resamplingNaoki Kawai. [doi]
- Space-time cubification of artistic shapesQuentin Corker-Marin, Valery Adzhiev, Alexander A. Pasko. [doi]
- Aspect-ratio based triangular mesh smoothingXuan Huang, Dianna Xu. [doi]
- Dual-layered light field display: maximizing image perceptibilityIbragim R. Atadjanov, Seungkyu Lee. [doi]
- Time series matching for biometric visual passwordsKaustubha Mendhurwar, Sudhir P. Mudur, Tiberiu Popa. [doi]
- Obtuse triangle elimination for isotropic remeshingYiqun Wang, Dong-Ming Yan, Chengcheng Tang, Xiaohan Liu. [doi]
- Photon rectify: undistort any footage on the timelineJannik Boll Nielsen, Rasmus Ramsbøl Jensen. [doi]
- GazeSphere: navigating 360-degree-video environments in VR using head rotation and eye gazeYun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Kai Kunze. [doi]
- Court-aware volleyball video summarizationTakahiro Itazuri, Tsukasa Fukusato, Shugo Yamaguchi, Shigeo Morishima. [doi]
- A gradient mesh tool for non-rectangular gradient meshesJohn Kasper Svergja, Henrik Lieng. [doi]
- Chinese FingerReader: a wearable device to explore Chinese printed textYung-Long Chu, Hung-En Hsieh, Wen-Hsiung Lin, Hui-Ju Chen, Chien-Hsing Chou. [doi]
- Typeharvesting: a typeface design utilizing time-dependent appearance change of physical materialsWataru Date, Yasuaki Kakehi. [doi]
- Continuous photometric compensation for deformable objectsNaoki Hashimoto, Koki Kosaka. [doi]
- CleaVR: collaborative layout evaluation and assessment in virtual realityYun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Hideaki Kimata, Kai Kunze. [doi]
- Velocity-based compression of 3D animated rotationsDavid Goodhue. [doi]
- Portable ambient projection system: build your room projectable spaceYoonsik Yang, Yoonjung Park, Seungho Chae, Tack-Don Han. [doi]
- Walking uphill and downhill: redirected walking in the vertical directionKeigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. [doi]
- Curvature-aware adaptive capture of 3D geometry and appearanceJunho Choi, Yong Yi Lee, Yong-hwi Kim, Bilal Ahmed, Jong-Hun Lee, Moon Gu Son, Junbum Kim, Kwan H. Lee. [doi]
- Interactive parameterised heterogeneous 3D modelling with signed distance fieldsTeemu Lindborg, Philip Gifford, Oleg Fryazinov. [doi]
- 3D model partial-resizing via normal and texture map combinationNaoki Nozawa, Tsukasa Fukusato, Shigeo Morishima. [doi]
- Hand-drawn animation with self-shaped canvasMasaki Fujita, Suguru Saito. [doi]
- Rendering curved spacetime in everyday scenesKumar Ayush, Parag Chaudhuri. [doi]
- Cosmetic-vis: sample-based 3D facial editor for cosmetic medical visualizationMengyuan Ren, Ning Xie, Yang Yang 0002, Heng Tao Shen. [doi]
- Effects of auditory cues on grasping a virtual object with a bare handMie Sato, Haruna Kimura. [doi]
- Second-order occlusion-aware volumetric radiance cachingJulio Marco, Adrian Jarabo, Wojciech Jarosz, Diego Gutierrez. [doi]
- Escaping specularity: recovering specular-free video sequences from rank-constrained dataSamar M. Alsaleh, Angelica I. Avilés, Alicia Casals, James K. Hahn. [doi]
- Retexturing under self-occlusion using hierarchical markersShoki Miyagawa, Yoshihiro Fukuhara, Fumiya Narita, Norihiro Ogata, Shigeo Morishima. [doi]
- Touch3D: touchscreen interaction on multiscopic 3D with electrovibration hapticsJin Ryong Kim, Seunghyup Shin. [doi]
- Directional occlusion via multi-irradiance mappingMartin Misiak, Arnulph Fuhrmann. [doi]
- Improved chromakey of hair strands via orientation filter convolutionChloe LeGendre, David Krissman, Paul E. Debevec. [doi]
- Fast back-projection for non-line of sight reconstructionVictor Arellano, Diego Gutierrez, Adrian Jarabo. [doi]
- Beautifying font: effective handwriting template for mastering expression of Chinese calligraphyMasanori Nakamura, Shugo Yamaguchi, Shigeo Morishima. [doi]
- Simple and accurate geometric correction with multiple projectorsYuka Nakamura, Naoki Hashimoto. [doi]
- Real-time model slicing in arbitrary direction using octreeHei-Ting Tamar Wong, Yaozhun Huang, Sze-Chun Tsang, Miu Ling Lam. [doi]
- Cos Θ shadows: an integrated model for direct illumination, subsurface scattering and shadow computationErgun Akleman, Fermi Perumal, Youyou Wang. [doi]
- Morpho sculptures: digital fabrication methods of engraving flat materials into shape changing user interfacesKazuki Takazawa, Satoshi Hashizume, Ryuichiro Sasaki, Yoshikuni Hashimoto, Yoichi Ochiai. [doi]
- An asynchronous material point methodYuanming Hu, Yu Fang. [doi]
- Exploiting the room structure of buildings for scalable architectural modeling of interiorsClaudio Mura, Renato Pajarola. [doi]
- Aerial display with thermal and acoustic sensationHirotsugu Yamamoto, Shusei Ito, Tomoyuki Okamoto, Ryosuke Kujime, Kengo Fujii, Yoshiki Terashima, Yukihiro Takeda. [doi]
- Optimized HMD system for underwater VR experienceHiroyuki Osone, Takatoshi Yoshida, Yoichi Ochiai. [doi]
- Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supportsIppei Suzuki, Satoshi Hashizume, Kazuki Takazawa, Ryuichiro Sasaki, Yoshikuni Hashimoto, Yoichi Ochiai. [doi]
- A semi-global color correction for underwater image restorationCodruta Orniana Ancuti, Cosmin Ancuti, Christophe De Vleeschouwer, Rafael García. [doi]
- LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitationYoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, Daitetsu Sato, Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Ippei Suzuki, Atsushi Shinoda, Kazuyoshi Kubokawa. [doi]
- Partial plane sweep volume for deep learning based view synthesisKouta Takeuchi, Kazuki Okami, Daisuke Ochi, Hideaki Kimata. [doi]
- Controllable color particles in a 3D crystal projecting multiple dynamic full-color imagesRyuji Hirayama, Hirotaka Nakayama, Atsushi Shiraki, Takashi Kakue, Tomoyoshi Shimobaba, Tomoyoshi Ito. [doi]
- Procedural feature generation for volumetric terrainsRahul Dey, Jason G. Doig, Christos Gatzidis. [doi]
- Submerged haptics: a 3-DOF fingertip haptic display using miniature 3D printed airbagsYuan-Ling Feng, Charith Lasantha Fernando, Jan Rod, Kouta Minamizawa. [doi]
- Touch-typable VR piano that corrects positional deviation of fingering based on music theoryChika Matsusue, Kenji Funahashi, Shinji Mizuno. [doi]
- Constellations of movement: an interactive application to visualise research in motor imagery decodingJen Rogers, Matthieu Poyade, Frank E. Pollick. [doi]
- MetaLimbs: metamorphosis for multiple arms interaction using artificial limbsTomoya Sasaki, M. H. D. Yamen Saraiji, Charith Lasantha Fernando, Kouta Minamizawa, Masahiko Inami. [doi]
- Transient photon beamsJulio Marco, Wojciech Jarosz, Diego Gutierrez, Adrian Jarabo. [doi]
- Visualization of 3D sound field using see-through head mounted displayAtsuto Inoue, Kohei Yatabe, Yasuhiro Oikawa, Yusuke Ikeda. [doi]
- rpTextures: systematic layering for large texture generationAustin E. MacKay, Jonathan D. Denning. [doi]
- Augmented reality for radiation dose awareness in the catheterization labMolly Flexman, Ashish Panse, Benoit Mory, Christopher Martel, Atul Gupta. [doi]
- AR filming: augmented reality guide for compositing footage in filmmakingYu-Kai Chiu, Yi-Lung Kao, Yu-Hsuan Huang, Ming Ouhyoung. [doi]
- Toon-chat: a cartoon-masked chat system for children with autismCheng Zheng, Caowei Zhang, Xuan Li, Xin Liu, Chuqi Tang, Guanyun Wang, Cheng Yao, Fan Zhang, Wenjie Xu, Fangtian Ying. [doi]
- Semi-dynamic light mapsBekir Öztürk, Ahmet Oguz Akyüz. [doi]
- Deep learning for action recognition in augmented reality assistance systemsMatthias Schröder, Helge J. Ritter. [doi]