Abstract is missing.
- Procedural real time live drawing animationAlain Lioret, Sofiane Ben Embareck, Julien Boutet, Félix Cantet. [doi]
- Omnidirectional display that presents information to the ambient environment with optical transparencyToshikatsu Nakamura, Ryusuke Miyazaki, Kouga Yoshida, Toshiki Sato. [doi]
- Multi-scale Computational Visualization of Angle-Dependent and Roughness-Sensitive Plasmonic Structural ColorationWei Sen Loi, Kenneth J. Chau. [doi]
- Integrating Abstract Expressionism with 3D lighting within the Light-in-Space MovementAshley Cornall. [doi]
- Silent Speech and Emotion Recognition from Vocal Tract Shape Dynamics in Real-Time MRILaxmi Pandey, Ahmed Sabbir Arif. [doi]
- Feedback of Rotational Sensation Experienced by Body for Immersive TelepresenceVibol Yem, Tsubasa Morita, Tomohiro Amemiya, Michiteru Kitazaki, Yasushi Ikei. [doi]
- Light-field Projection for Tangible Projection MappingTaichi Watanabe, Naoki Hashimoto. [doi]
- Caricature Creation with Conformal Mapping in Complex DomainErgun Akleman, Tevfik Akgün. [doi]
- Interactive DPM for Thin Plants with the Latency MeasurementTomoki Sueyoshi, Yuki Morimoto. [doi]
- PanoSynthVR: View Synthesis From A Single Input Panorama with Multi-Cylinder ImagesRicha Gadgil, Reesa John, Stefanie Zollmann, Jonathan Ventura. [doi]
- A Suggestive Interface for Designing Dance FormationsKoki Endo, Seung-tak Noh, Kazutaka Nakashima, Xi Yang 0017, Takeo Igarashi. [doi]
- Text-Based Motion Synthesis with a Hierarchical Two-Stream RNNAnindita Ghosh, Noshaba Cheema, Cennet Oguz, Christian Theobalt, Philipp Slusallek. [doi]
- OpenMfx: An API for cross-software non-destructible mesh effectsÉlie Michel. [doi]
- Adaptive Radiometric Compensation on Deforming SurfacesKazuma Yoshimura, Naoki Hashimoto. [doi]
- Applying Virtual Reality for Systematic Gaze Pattern Evaluation in Simulated Retinitis Pigmentosa PatientsAlexander Neugebauer, Katarína Stingl, Iliya Ivanov, Siegfried Wahl. [doi]
- Goshuin 2.0: Construction of the World's Largest Goshuin Dataset and Automatic Generation System of Goshuin with Neural Style TransferShuma Shimizu, Tatsuya Minagawa, James Harry Morris, Xanat Vargas Meza, Yoichi Ochiai. [doi]
- Holo-Box: Level-of-Detail Glanceable Interfaces for Augmented RealityGrigoris Daskalogrigorakis, Ann McNamara, Katerina Mania. [doi]
- Animated Futurist Sculpting as Dynamic Implicit ShapesPablo Vielman, Ergun Akleman. [doi]
- Creating Crowd Characters Through Procedural DeformationNathan Lindig. [doi]
- Foveated Monte-Carlo DenoisingNicholas Milef, Nima Kalantari. [doi]
- WhiteStone: A Tangible interactive device for revitalizing Qiang language and cultureQin Wu, Rao Xu, Lingze Wu. [doi]
- Procedural Shading for Rendering the Appearance of FeathersJessica Baron, Daljit Singh Dhillon, Eric Patterson. [doi]
- View Synthesis In Casually Captured Scenes Using a Cylindrical Neural Radiance Field With Exposure CompensationWesley Khademi, Jonathan Ventura. [doi]
- Cross Sample Similarity for Stable Training of GANJung-Eun Lee, Seungkyu Lee. [doi]
- Non-photorealistic ray tracing with paint and toon shadingNicholas Moon, Megan Reddy, Luther A. Tychonievich. [doi]
- Enabling Reflective & Refractive Depth Representation in Computer-Generated HolographyAaron Demolder, Alfred Newman, Tom Durrant, Hammadi Nait-Charif, Valery Adzhiev, Andrzej Kaczorowski. [doi]
- TeraFoils: Design and Rapid Fabrication Techniques for Binary Holographic Structures in the Terahertz RegionKenta Yamamoto, Kosaku Namikawa, Yoichi Ochiai. [doi]
- Real-time Projection of Lip Animation onto Face Masks using OmniProcamLuna Takagi, Toshiki Sato, Shio Miyafuji, Hideki Koike. [doi]
- Real-time sports video analysis for video content viewing with haptic informationMasaki Takahashi, Makiko Azuma, Takuya Handa, Taichi Ishiwatari, Masanori Sano, Yuko Yamanouchi. [doi]
- Developable Surface Segmentation For CAD ModelsZheng Zeng, Xiaohong Jia, Liyong Shen, Pengbo Bo. [doi]
- PushToSki - An Indoor Ski Training System Using Haptic FeedbackJana Hoffard, Takuto Nakamura, Erwin Wu, Hideki Koike. [doi]
- Dynamic Projection Mapping for SilkwormsMayu Arano, Yuki Morimoto. [doi]
- Reflectance Estimation for Free-viewpoint VideoGeorge Ash, Juraj Tomori, Mike Pelton, Charles Dupont. [doi]
- Wide Angular Range Dynamic Projection Mapping Method Applied to the Projection on a Flying DroneShino Higuchi, Hiromasa Oku. [doi]
- Scalable Visual Simulation of Ductile and Brittle FractureAvirup Mandal, Parag Chaudhuri, Subhasis Chaudhuri. [doi]
- Screenshots from Screen PhotographyLvmin Zhang, Chengze Li. [doi]
- An Examination of View-Settings for Long Texts in VR ReadingSeina Kobayashi, Kei Kanari, Mie Sato. [doi]
- Bowing-Net: Motion Generation for String Instruments Based on Bowing InformationAsuka Hirata, Keitaro Tanaka, Ryo Shimamura, Shigeo Morishima. [doi]
- Quantum Nodes: Quantum Computing Applied to 3D ModelingFélix Olart, Eloïse Tassin, Laurine Capdeville, Luc Pinguet, Théo Gautier, Alain Lioret. [doi]
- Pockets: User-Assigned Menus Based on Physical Buttons for Virtual EnvironmentsAubrey Simonson. [doi]
- Why you walk like that: Inferring Body Conditions from Single Gait CycleSehee Min, Jehee Lee. [doi]
- GPGPU Accelerated Flow DiagramsDaniel Bird, Stephen D. Laycock. [doi]
- Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravityMasaharu Hirose, Masahiko Inami. [doi]
- A Hybrid 2D-3D Tangible Interface for Virtual RealityLi Zhang 0070, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, Mark Billinghurst. [doi]
- Global Illumination-Aware Color Remapping with Fidelity for Texture ValuesKohei Doi, Yuki Morimoto, Reiji Tsuruno. [doi]