Abstract is missing.
- A Whirlwind Introduction to Computer GraphicsMike Bailey. [doi]
- Woke Dataviz: Equitable Data Design For Visualizing People And Social OutcomesEli Holder. [doi]
- Path Guiding in Production and Recent AdvancementsSebastian Herholz, Martin Sik, Lea Reichardt, Marco Manzi. [doi]
- State of the Art in Grid-Free Monte Carlo Methods for Partial Differential EquationsRohan Sawhney, Bailey Miller, Ioannis Gkioulekas, Keenan Crane. [doi]
- Introduction to the Fourier TransformAndrew S. Glassner. [doi]
- Visualization Analysis and DesignTamara Munzner. [doi]
- Eigenanalysis in Computer GraphicsAdam Bargteil, Marc Olano. [doi]
- VR That Doesn't Make You Sick: Understanding & Mitigating CybersicknessBernhard E. Riecke, Behrang Keshavarz. [doi]
- Diffusion-Based Image/Video GenerationNiloy J. Mitra, Daniel Cohen-Or, Minhyuk Sung. [doi]
- Innovating with Generative AI: A Hands-On ComfyUI WorkshopMichael Gold, Yosun Chang. [doi]
- OpenVDBKen Museth, Jeff Budsberg, Alexandre Sirois-Vigneux, Gregory Hurst, Francis Williams, Andre Pradhana, Dan Bailey, Nick Avramoussis. [doi]
- GenAI DemystifiedKevin Lee, Vadim Kudlay. [doi]
- An Introduction to Quantum ComputingAndrew S. Glassner. [doi]
- GPU Work GraphsBastian Kuth, Max Oberberger, Quirin Meyer. [doi]
- Computational Craft: Computational Fabrication Methods for Enabling Craft Production in Textiles and CeramicsJennifer Jacobs 0001, Emilie Yu, Mackenzie Leake, Nadya Peek, Hannah Twigg-Smith, Emily Whiting. [doi]
- USD in ProductionNick Porcino, Reuben Bloom, Rong Zhuang, Paolo Emilio Selva, Tymon Pitts, Pallav Sharma. [doi]
- Graphics4Science: Computer Graphics for Scientific ImpactsPeter Yichen Chen, Minghao Guo, Hanspeter Pfister, Ming C. Lin, William T. Freeman, Qixing Huang, Han-Wei Shen, Wojciech Matusik. [doi]
- Demystifying noise: Role of randomness in generative AI: Demystifying randomness in generative AIGurprit Singh, Xingchang Huang, Jente Vandersanden, Cengiz Ă–ztireli, Niloy J. Mitra. [doi]
- Physically Based Shading in Theory and PracticeStephen Hill, Stephen McAuley, Laurent Belcour, Naty Hoffman, Alain Hostettler, Peter Kutz, Kentaro Suzuki, Hajime Uchimura, Andrea Weidlich, Kenichiro Yasutomi, Pascal Barla, Alban Fichet, Jamie Portsmouth. [doi]
- An Introduction to Neural ShadingNat Duca, Yong He, Benedikt Bitterli, Chris Cummings, Alexey Bekin, Alexey Panteleev, Aaron E. Lefohn. [doi]
- Level-of-Detail for Geometry Processing and SimulationJiayi Eris Zhang, Hsueh-Ti Derek Liu. [doi]
- VR Graphics - Challenges and OptimizationsGuodong Rong 0001. [doi]
- The Modern Vulkan CourseSergey Kosarevsky, Mauricio Maurer, Preetish Kakkar. [doi]