Abstract is missing.
- Illustrative rendering of historical artifactsLissy Verma, Subodh Kumar. [doi]
- High dynamic range images for enhancing low dynamic range contentFrancesco Banterle, Matteo Dellepiane, Roberto Scopigno. [doi]
- Cooperative personal projection using multiple DLP projectorsThitirat Siriborvornratanakul, Masanori Sugimoto. [doi]
- Interactive generation of dancing animation with music synchronizationJianfeng Xu, Koichi Takagi, Shigeyuki Sakazawa. [doi]
- Evaluation of radiometric camera response recovery methodsAsli Gençtav, Ahmet Oguz Akyüz. [doi]
- Automatic 3D face generation from video with sparse point constraint and dense deformable modelTomoya Hara, Akinobu Maejima, Shigeo Morishima. [doi]
- Textual visualization based on readabilityHyoyoung Kim, Dongseop Lee, Jin Wan Park. [doi]
- Standards for 3D models: case studyMichele Bousquet, Jonathan Lloyd. [doi]
- stAR: visualizing constellations with star retrievalByung-Kuk Seo, Hideaki Uchiyama, Jong-Il Park. [doi]
- Real time ambient occlusion by curvature dependent occlusion functionTomohito Hattori, Hiroyuki Kubo, Shigeo Morishima. [doi]
- The Laser Aura: a prosthesis for emotional expressionÁlvaro Cassinelli, Yuko Zhou, Alexis Zerroug, Masatoshi Ishikawa. [doi]
- Frequency based kernel estimation for progressive photon mappingLaurent Belcour, Cyril Soler. [doi]
- An accelerated pocket extraction and evaluation technique for druggability analysis with protein surfacesYukari Nakamura, Ayaka Kaneko, Takayuki Itoh. [doi]
- Shape oriented line drawing in real-time 3DCGTakashi Matsuo, Koji Mikami, Taichi Watanabe, Kunio Kondo. [doi]
- HumMod explorer: a multi-scale time-varying human modeling navigatorLiming Xu, Jeremy Lyle, Yubao Wu, Zhigeng Pan, Mingmin Zhang, David H. Laidlaw, Robert L. Hester, Jian Chen. [doi]
- Video word balloon authoring systemSun-Young Lee, Yong-Ho Lee, Jin-Wook Beak, Young-Suk Kim, Heyrin Kim, In-Kwon Lee. [doi]
- Exploring the effect of tiling on large displaysAnn McNamara, Frederic I. Parke, Mat Sanford. [doi]
- Automatic generation of facial wrinkles according to expression changesDaisuke Mima, Hiroyuki Kubo, Akinobu Maejima, Shigeo Morishima. [doi]
- An ellipsoid-based perspective projection correction for wide-angle imagesTanchao Zhu, Weiming Wang, Yongming Xie, Pheng-Ann Heng. [doi]
- Artificial life art composition for cinema: cinema beingsAlain Lioret. [doi]
- Skeleton-based diverse creature design tool for mass productionNoriyuki Yamamoto, Nahomi Maki, Akihiko Shirai. [doi]
- A scalable parallel SPH implementation for distributed computingYounghee Kim, Chung Hwan Lee, Soon Hyoung Pyo, Ki Hong Kim. [doi]
- Hybrid framework for blendshape manipulationsHideki Todo, Ken Anjyo. [doi]
- Robust adaptive sampling for Monte-Carlo-based renderingAnthony Pajot, Loïc Barthe, Mathias Paulin. [doi]
- A selective approach for tone mapping high dynamic range contentAlessandro Artusi, Despina Michael, Benjamin Roch, Yiorgos Chrysanthou, Alan Chalmers. [doi]
- A video depth refinement with circuit model constraintChia-hang Ho, Chun-Te Wu, Wei-Jia Huang. [doi]
- Simulating and rendering wet hairWei-Chin Lin, Wei-Kai Liao, Chao-Hua Lee. [doi]
- A fully automatic rigging algorithm for 3D character animationNatapon Pantuwong, Masanori Sugimoto. [doi]
- Blooming space: color-changing sculpture that reflects real flower's color sensed by vase-shaped device having embedded full-color sensors and LEDsSachiko Kodama, Toshiki Abe. [doi]
- Golmoo: providing a seamless interaction between various devicesSeunghyun Woo, Sanghyun Eim, Changmok Kim, Hyojin Suh. [doi]
- An iterative joint bilateral filtering for depth refinement of a 3D modelMin Ki Park, Ji-Ho Cho, In Yeop Jang, Seung-Joo Lee, Kwan H. Lee. [doi]
- Local oscillation suppression based on joint bilateral filtering frameworkZhuo Su 0001, Xiaonan Luo, Zhengjie Deng. [doi]
- g haptic renderer for virtual tennis simulationWee Teck Fong, Cher Jingting, Farzam Farbiz, Zhiyong Huang 0001. [doi]
- Visual simulation of aurora movementTakafumi Kojima, Ryota Takeuchi, Soji Yamakawa, Taichi Watanabe, Koji Mikami. [doi]
- Around the world in 80 secondsJean Charles Bazin, Alexandre Richard, Yu-Wing Tai, Inso Kweon. [doi]
- Impressionist painterly style transfer based on texture localizationTakashi Nishiyama, Hayato Ichino, Tsuyoshi Nakamura, Masayoshi Kanoh, Koji Yamada. [doi]
- Application of the Bayesian information criterion to keyframe extraction from motion capture dataTakeshi Miura, Takaaki Kaiga, Naho Matsumoto, Hiroaki Katsura, Katsubumi Tajima, Hideo Tamamoto. [doi]
- Probability model-adaptive coding of point clouds with octree decompositionKangying Cai, Wenfei Jiang, Teng Ma, Jiang Tian, Wencheng Wang, Tao Luo 0013. [doi]
- A blendshape model that incorporates physical interactionWan-Chun Ma, Yi-Hua Wang, Graham Fyffe, Jernej Barbic, Bing-Yu Chen, Paul E. Debevec. [doi]
- Progressive transitions using body part motion graphsAdso Fernández-Baena, David Miralles. [doi]
- ScritterHDR: multiplex-hidden imaging on high dynamic range projectionKoki Nagano, Takeru Utsugi, Kazuhisa Yanaka, Akihiko Shirai, Masayuki Nakajima. [doi]
- Presenting time-evolving activities using communication archive dataSheng-Jie Luo, Shih-Wen Huang, En-Hsu Yen, Li-Ting Huang, Bing-Yu Chen, Kwan-Liu Ma. [doi]
- Micro-geometric modeling of human face skis for cosmetic analysisMihayu Kurokawa, Mami Inomata, Takayuki Itoh, Naruhito Toyoda, Hiromi Sasamoto. [doi]
- A framework for 3D interactive applications on the webTansel Halic, Woojin Ahn, Suvranu De. [doi]
- The evaluation of 3D stereoscopic vision for learning "Kagra"Katsumi Sato, Yoko Usui, Takaaki Kaiga, Shinichi Watabe. [doi]
- A cartoon-character costume with facial expressionYoshiki Oka, Tomoaki Kida, Masanobu Yamamoto. [doi]
- Emotion-enabled EEG-based interactionOlga Sourina, Yisi Liu, Minh Khoa Nguyen. [doi]
- A haptically-augmented interface for digital character animationMariza Dima, Mark Wright, John Lee 0004. [doi]
- Choreographing amateur performers using video examplesKenta Mizui, Makoto Okabe, Rikio Onai. [doi]
- Video composition using geodesic distanceJi-yong Kwon, In-Kwon Lee. [doi]
- Finding surface atoms of a protein molecule on a GPUByungjoo Kim, Ku-Jin Kim, Ji-Hoon Choi, Nakhoon Baek, Joon-Kyung Seong, Yoo-Joo Choi. [doi]
- Modeling ranges of limb motion for real-time inverse kinematicsTomohiko Mukai. [doi]
- Interactive large-scale image editing using operator reductionManhee Lee, Won-Ki Jeong, Hanspeter Pfister. [doi]
- Apa the Etruscan and 2700 years of 3D Bologna historyAntonella Guidazzoli, Luigi Calori, Francesca Delli Ponti, Tiziano Diamanti, Silvano Imboden, Massimo Alessio Mauri, A. Negri, Giosue Boetto Cohen, Sofia Pescarin, Maria Chiara Liguori. [doi]
- VisBubbles: a workflow-driven framework for scientific data analysis of time-varying biological datasetsGuangxia Li, Andrew Bragdon, Zhigeng Pan, Mingmin Zhang, Sharon M. Swartz, David H. Laidlaw, Chaoyang Zhang, Hanyu Liu, Jian Chen 0006. [doi]
- Jumping through immersive video gamesBenjamin Bolte, Gerd Bruder, Frank Steinicke. [doi]
- Simulating facial expressions using anatomically accurate biomechanical modelAlice Pui Lam Hung, Tim Wu 0002, Peter J. Hunter, Kumar Mithraratne. [doi]