Abstract is missing.
- Creating a virtual human that visualizes skin strain distribution for apparel wearing simulationAkinobu Maejima, Yusuke Tonuma, Yoshiyuki Kubo, Tatsuo Yotsukura, Akihiro Ozawa, Ken Kusano, Hiroto Mori, Takehiro Tagawa. [doi]
- FlyingHand: extending the range of haptic feedback on virtual hand using drone-based object recognitionTinglin Duan, Parinya Punpongsanon, Daisuke Iwai, Kosuke Sato. [doi]
- Removing objects from videos with a few strokesThuc Trinh Le, Andrés Almansa, Yann Gousseau, Simon Masnou. [doi]
- Gourmet photography dataset for aesthetic assessment of food imagesKekai Sheng, Weiming Dong, Haibin Huang, Chongyang Ma, Bao-Gang Hu. [doi]
- Production ray tracing of feature linesShinji Ogaki, Iliyan Georgiev. [doi]
- Spider-Man IG-impostors: cityscapes and beyondXray Halperin, David Santiago, Abdul Bezrati. [doi]
- Automatic site selection of cultural venuesTian Feng, Tomasz Bednarz. [doi]
- Fast raycasting using a compound deep image for VPL range determinationJesse Archer, Geoff Leach, Pyarelal Knowles. [doi]
- Reconstruction of volumetric reflectance using spatio-sequential frequency correlation imagingTsuyoshi Takatani, Takahito Aoto 0002, Kenichiro Tanaka, Takuya Funatomi, Yasuhiro Mukaigawa. [doi]
- Optimal and interactive keyframe selection for motion captureRichard Roberts, J. P. Lewis, Ken Anjyo, Jaewoo Seo, Yeongho Seol. [doi]
- Eholo glass: electroholography glass. a lensless approach to holographic augmented reality near-eye displayChun Wei Ooi, Naoya Muramatsu, Yoichi Ochiai. [doi]
- A magic wand for motion capture editing and edit propagationChristopher J. Dean, J. P. Lewis, Andrew Chalmers. [doi]
- Accurate 3D locating and tracking of basketball players from multiple videosWeiliang Meng, Shibiao Xu, Er Li, Xiangyong Zeng, Xiaopeng Zhang 0001. [doi]
- Hessian-based robust ray-tracing of implicit surfaces on GPUJag Mohan Singh, Pankaj Shivdayal Wasnik, Ramachandra Raghavendra. [doi]
- As-compact-as-possible vectorization for character imagesZeqing Xia, Zhouhui Lian, Yingmin Tang, Jianguo Xiao. [doi]
- Robust deep residual denoising for Monte Carlo renderingKin-Ming Wong, Tien-Tsin Wong. [doi]
- Efficient light field computation for view range expansion using viewpoint reductionJianhong Han, Ke Wang, Jie Feng, Bingfeng Zhou. [doi]
- Neural network in combination with a differential evolutionary training algorithm for addressing ambiguous articulated inverse kinematic problemsBen Kenwright. [doi]
- Directional lightmap encoding insightsPeter-Pike Sloan, Ari Silvennoinen. [doi]
- Personalizing homemade bots with plug & play AI for STEAM educationTaro Narahara, Yoshihiro Kobayashi. [doi]
- Error estimation for many-light rendering with supersamplingHirokazu Sakai, Kosuke Nabata, Shinya Yasuaki, Kei Iwasaki. [doi]
- Synthesis and rendering of seamless and non-repetitive 4D texture variations for measured optical material propertiesMartin Ritz, Simon Breitfelder, Pedro Santos, Arjan Kuijper, Dieter W. Fellner. [doi]
- FIST: a fast, implicit model of the human hand with semi-anatomical structuresMasato Nakada, Hélène Ballet, Issei Fujishiro. [doi]
- On the convergence and mode collapse of GANZhaoyu Zhang, Mengyan Li, Jun Yu. [doi]
- Brushing element fieldsChen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian-Jun Zhang. [doi]
- Head-tracked off-axis perspective projection improves gaze readability of 3D virtual avatarsTamas Bates, Jens Kober, Michael Gienger. [doi]
- Learning photo enhancement by black-box model optimization data generationMayu Omiya, Edgar Simo-Serra, Satoshi Iizuka, Hiroshi Ishikawa 0002. [doi]
- Automatic route planning for GPS art generationAndre Waschk, Jens H. Krüger. [doi]
- Coded skeleton: shape changing user interface with mechanical metamaterialMiyu Iwafune, Taisuke Ohshima, Yoichi Ochiai. [doi]
- Recurrent transition networks for character locomotionFélix G. Harvey, Christopher J. Pal. [doi]
- Interactive design and optimization of free-formed returning boomerangTsukasa Fukusato, Morihiro Nakamura, Takeo Igarashi. [doi]
- Hybridizing education of both video games and animated filmsSeth Holladay, Parris K. Egbert. [doi]
- Smeat: ADMM based tools for character deformationDavid Minor, David Corral. [doi]
- Dunhuang mural restoration using deep learningHan-Lei Wang, Ping-Hsuan Han, Yu-Mu Chen, Kuan-Wen Chen, Xinyi Lin, Ming-Sui Lee, Yi-Ping Hung. [doi]