Abstract is missing.
- Midair Haptic Representation for Internal Structure in Volumetric Data VisualizationTomomi Takashina, Mitsuru Ito, Yuji Kokumai. [doi]
- Eye-Tracking Based Adaptive Parallel CoordinatesMohammad Chegini, Keith Andrews, Tobias Schreck, Alexei Sourin. [doi]
- Investigating the Role of Task Complexity in Virtual Immersive Training (VIT) SystemsKonstantinos Koumaditis, Francesco Chinello. [doi]
- Virtual Immersive Educational Systems: Early Results and Lessons LearnedFrancesco Chinello, Konstantinos Koumaditis. [doi]
- User-friendly Interior Design RecommendationAkari Nishikawa, Keiko Ono, Mitsunori Miki. [doi]
- Pop-up digital tabletop: seamless integration of 2D and 3D visualizations in a tabletop environmentDaisuke Inagaki, Yucheng Qiu, Raku Egawa, Takashi Ijiri. [doi]
- Focus stacking by multi-viewpoint focus bracketingYucheng Qiu, Daisuke Inagaki, Kenji Kohiyama, Hiroya Tanaka, Takashi Ijiri. [doi]
- A Method of Making Wound Molds for Prosthetic Makeup using 3D PrinterYoon-Seok Choi, Soonchul Jung, Jin-Seo Kim. [doi]
- A Method to Create Fluttering Hair Animations That Can Reproduce Animator's TechniquesNaoaki Kataoka, Tomokazu Ishikawa, Ichiro Matsuda. [doi]
- Rendering Point Clouds with Compute ShadersMarkus Schütz, Michael Wimmer. [doi]
- Gamification in a Physical Rehabilitation Setting: Developing a Proprioceptive Training Exercise for a Wrist RobotChristopher Curry, Naveen Elangovan, Reuben Gardos Reid, Jiapeng Xu, Jürgen Konczak. [doi]
- BookVIS: Enhancing Browsing Experiences in Bookstores and LibrariesZona Kostic, Nathan T. Weeks, Johann Philipp Dreessen, Jelena Dowey, Jeff Baglioni. [doi]
- Parallel Adaptive Frameless Rendering with NVIDIA OptiXChung-Che Hsiao, Benjamin Watson. [doi]
- Diverse Layout Generation for Graphical Design MagazinesSou Tabata, Haruka Maeda, Keigo Hirokawa, Kei Yokoyama. [doi]
- Multi-directional 3D Printing with Strength RetentionYupeng Guan, Yisong Gao, Lifang Wu, Kejian Cui, Jianwei Guo, Zechao Liu. [doi]
- Fundus imaging using DCRA toward large eyeboxYui Atarashi, Kazuki Otao, Takahito Aoto 0002, Yoichi Ochiai. [doi]
- Interaction Method using Party Horns for Multiple UsersRina Ito, Shinji Mizuno. [doi]
- Balance-Based Photo PostingYu Song, Fan Tang, Weiming Dong, Feiyue Huang, Changsheng Xu. [doi]
- DeepMobileAR: A Mobile Augmented Reality Application with integrated Visual SLAM and Object DetectionSuwoong Lee, Seungjae Lee, Keundong Lee, Jong-Gook Ko. [doi]
- Sound Propagation Considering Atmospheric Inhomogeneity and Ground EffectsJin Liu, Shiguang Liu. [doi]
- Stealth Projection: Visually Removing Projectors from Dynamic Projection MappingMasumi Kiyokawa, Shinichi Okuda, Naoki Hashimoto. [doi]
- Non-Euclidean Embeddings for Graph Analytics and VisualisationDaniel Filonik, Tian Feng, Ke Sun 0001, Richard Nock, Alex Collins, Tomasz Bednarz. [doi]
- PondusHand: Measure User's Weight Feeling by Photo Sensor Array around ForearmHosono Satoshi, Shoji Nishimura, Ken Iwasaki, Emi Tamaki. [doi]
- Color-Based Edge Detection on Mesh SurfaceYi-Jheng Huang. [doi]
- Computational Design and Fabrication of 3D Wire Bending ArtYinan Wang, Xi Yang, Tsukasa Fukusato, Takeo Igarashi. [doi]
- Method to Make 3DCG Movement to Anime-Style Using Animation TechniqueKei Kitahata, Yuji Sakamoto. [doi]
- Lucciola: Presenting Aerial Images by Generating a Fog Screenat any Point in the Same 3D Space as a UserTakahiro Kusabuka, Shin'ichiro Eitoku. [doi]
- Computing 3D Clipped Voronoi Diagrams on GPUXiaohan Liu, Dong-Ming Yan. [doi]
- Search Space Reduction In Motion Matching by Trajectory ClusteringGwonjin Yi, Junghoon Jee. [doi]
- HaptoBOXKiichiro Kigawa, Toshikazu Ohshima. [doi]
- Generation of Photorealistic QR CodesShih-Syun Lin, Yu-Fan Chang, Thi Ngoc Hanh Le, Sheng-Yi Yao, Tong-Yee Lee. [doi]
- Code Weaver: A Tangible Programming Learning Tool with Mixed Reality InterfaceRen Sakamoto, Toshikazu Ohshima. [doi]
- A Low Cost Multi-Camera Array for Panoramic Light Field Video CaptureMichael Broxton, Jay Busch, Jason Dourgarian, Matthew Duvall, Daniel Erickson, Daniel Evangelakos, John Flynn, Ryan S. Overbeck, Matt Whalen, Paul E. Debevec. [doi]
- Real-time Table Tennis Forecasting System based on Long Short-term Pose Prediction NetworkErwin Wu, Florian Perteneder, Hideki Koike. [doi]
- Method for estimating display lag in the Oculus Rift S and CV1Jason Feng, Juno Kim, Wilson Luu, Stephen A. Palmisano. [doi]
- HinHRob: A Performance Robot for Glove PuppetryHuahui Liu, Yingying She, Lin Lin, Jin Chen, Xiaomeng Xu, Jiayu Lin. [doi]
- Animation Video Resequencing with a Convolutional AutoEncoderShang-Wei Zhang, Charles C. Morace, Thi Ngoc Hanh Le, Chih-Kuo Yeh, Sheng-Yi Yao, Shih-Syun Lin, Tong-Yee Lee. [doi]
- A Wavelet Energy Decomposition Signature for Robust Non-Rigid Shape MatchingYiqun Wang, Jianwei Guo, Dong-Ming Yan, Xiaopeng Zhang 0001. [doi]
- Nanoscapes: Authentic Scales and Densities in Real-Time 3D Cinematic Visualizations of Cellular LandscapesAndrew R. Lilja, Shereen Kadir, Rowan T. Hughes, Nicholas J. Gunn, Campbell W. Strong, Benjamin J. Bailey, Robert G. Parton, John B. McGhee. [doi]
- Modelling scene data for render time estimationHarsha K. Chidambara. [doi]
- Sense of non-presence: Visualization of invisible presenceTakuya Mikami, Min Xu, Kaori Yoshida, Kousuke Matsunaga, Jun Fujiki. [doi]
- Computational Spectral-Depth Imaging with a Compact SystemMingde Yao, Zhiwei Xiong, Lizhi Wang, Dong Liu, Xuejin Chen. [doi]
- Human Motion Denoising Using Attention-Based Bidirectional Recurrent Neural NetworkSeong Uk Kim, Hanyoung Jang, Jongmin Kim. [doi]
- 360-Degree-Viewable Tabletop Light-Field 3D DisplayHaving Only 24 ProjectorsShunsuke Yoshida. [doi]
- AUDIOZOOM: Location Based Sound Delivery systemChinmay Rajguru, Daniel Blaszczak, Arash Pouryazdan, Thomas J. Graham, Gianluca Memoli. [doi]
- Fast, memory efficient and resolution independent rendering of cubic Bézier curves using tessellation shadersHarish Kumar, Anmol Sud. [doi]
- Reinforcement of Kinesthetic Illusion by Simultaneous Multi-Point Vibratory StimulationKeigo Ushiyama, Satoshi Tanaka, Akifumi Takahashi, Hiroyuki Kajimoto. [doi]