Abstract is missing.
- Combining Augmented and Virtual Reality Experiences for Immersive Fire DrillsHo-San Kang, Jong Won Lee, Soo-Mi Choi. [doi]
- No-code Digital Human for Conversational BehaviorHanseob Kim, Jieun Kim, Ghazanfar Ali, Jae-In Hwang. [doi]
- Effects of Font Type and Weight on Reading in VRSeina Kobayashi, Kei Kanari, Mie Sato. [doi]
- Robust Vectorized Surface Reconstruction with 2D-3D Joint OptimizationChuanchuan Wang, Yatong Xu, Minjie Tang, Jie Li, Hui Mao, Shiliang Pu. [doi]
- Ribbon Font Neural Style Transfer for OpenType-SVG FontSihi-Ting Huang, Tung-Ju Hsieh. [doi]
- Language-driven Diversified Image RetargetingRui Wang, Nisha Huang, Fan Tang, Weiming Dong, Tong-Yee Lee. [doi]
- Optimal Composition Recommendation for Portrait PhotographyXue-song, Jiawei Pan, Fuzhang Wu, Weiming Dong. [doi]
- A Non-Associated MSCC Model for Simulating Structured and Destructured ClaysBohan Jing, Weiran Li, Qing Zhu. [doi]
- Color Animated Full-parallax High-definition Computer-generated HologramRyota Koiso, Keisuke Nonaka, Tatsuya Kobayashi, Kyoji Matsushima. [doi]
- A Study on Sonification Method of Simulator-Based Ski Training for People with Visual ImpairmentYusuke Miura, Masaki Kuribayashi, Erwin Wu, Hideki Koike, Shigeo Morishima. [doi]
- Cross-platforming "School life metaverse" user experienceTakuma Kato, Tomosuke Nakano, Takanori Horibe, Miku Takemasa, Yusuke Yamazaki, Akihiko Shirai. [doi]
- Visual Simulation of Tire SmokeTomoya Tamagawa, Tomokazu Ishikawa. [doi]
- Motion In-betweening for Physically Simulated CharactersDeepak Gopinath, Hanbyul Joo, Jungdam Won. [doi]
- Procedural Modeling of Crystal ClustersNaoki Kita, Satoshi Tsukii, Miwako Tsuru. [doi]
- A novel solution to manufacturing multi-color medical preoperative models with transparent shellsTianqin Yang, Mingli Xiang, Li-dong Zhao, Zhi Zhao, Lifang Wu. [doi]
- Adjusting Level of Abstraction for Stylized Image CompositionRyoma Hashimoto, Yoshinori Dobashi. [doi]
- Color LightField: Estimation Of View-point Dependant Color Dispersion In Waveguide DisplayChun Wei Ooi, John Dingliana. [doi]
- Palette-based Image Search with Color WeightsNaoki Kita, Shiori Kawasaki, Takafumi Saito. [doi]
- Fused BVH to Ray Trace Level of Detail MeshesParitosh Kulkarni, Sho Ikeda, Takahiro Harada. [doi]
- Realistic Rendering Tool for Pseudo-Structural Coloring with Multi-Color Extrusion of FFF 3D PrintingSoya Eguchi, Yasuo Nagura, Hiroya Tanaka. [doi]
- MEMformer: Transformer-based 3D Human Motion Estimation from MoCap MarkersJinhui Luan, Haiyong Jiang, Junqi Diao, Ying Wang 0030, Jun Xiao 0005. [doi]
- Eye on the Ball: The effect of visual cue on virtual throwingGoksu Yamac, Carol O'Sullivan. [doi]
- Investigating the Effects of Synchronized Visuo-Tactile Stimuli for Inducing Kinesthetic Illusion in Observational Learning of Whole-Body MovementsShintaro Fukumoto, Seiya Mitsuno, Kazuki Nakayama, Reiya Itatani, Genki Jogan, Hamed Mahzoon. [doi]
- Metric-KNN is All You NeedTejas Anvekar, Ramesh Ashok Tabib, Dikshit Hegde, Uma Mudenagudi. [doi]
- MMGrip: A Handheld Multimodal Haptic Device Combining Vibration, Impact, and Shear for Realistic Expression of ContactDong Geun Kim, Jungeun Lee, Seungmoon Choi. [doi]
- Neural Bidirectional Texture Function Compression and RenderingLuca Quartesan, Carlos Pereira Santos. [doi]
- Method of Creating Video Content that Cause The Sensation of FallingKaho Iwasaki, Yuji Sakamoto. [doi]
- Cognition-aware automatic viewpoint selection in scenes with crowds of objectsAkihiro Sakai, Yasuhito Sawahata, Yamato Miyashita, Kazuteru Komine. [doi]
- Internal-External Boundary Attentions for Transparent Object SegmentationSeungkyu Lee, Dongshen Han. [doi]
- Anime-Like Motion Transfer with Optimal ViewpointsYui Koroku, Issei Fujishiro. [doi]
- Representation of FRP material damage in 3DCGShoon Komori, Tomokazu Ishikawa. [doi]
- Prometheus: A mobile telepresence system connecting the 1st person and 3rd person perspectives continuouslyRyotaro Kimura, Jun Rekimoto. [doi]
- AIP: Adversarial Interaction Priors for Multi-Agent Physics-based Character ControlMohamed Younes, Ewa Kijak, Simon Malinowski, Richard Kulpa, Franck Multon. [doi]
- Cohand VR: Towards A Shareable Immersive Experience via Wearable Gesture Interface between VR Audiences and External AudiencesYuetong Zhao, Shuo Yan, Xukun Shen. [doi]
- Real-Time Facial Animation Generation on Face MaskBin Han, Gerard Jounghyun Kim, Jae-In Hwang. [doi]
- It's Me: VR-based Journaling for Improved Cognitive Self-RegulationYixin Wang, Yun Suen Pai, Kouta Minamizawa. [doi]
- TexSR: Image Super-Resolution for High-Quality Texture MappingJae-Ho Nah, Hyeju Kim. [doi]
- Automatic Deformation-based animation of 3D meshLakshmi Priya Muraleedharan, Vikas Kantha Gowda, Basavaraja Shanthappa Vandrotti. [doi]
- Transcendental Avatar: Experiencing Bioresponsive Avatar of the Self for Improved CognitionKinga Skiers, Yun Suen Pai, Kouta Minamizawa. [doi]
- Pupillary oscillation induced by pseudo-isochromatic stimuli for objective color vision testYuto Nakanishi, Yuya Kinzuka, Fumiaki Sato, Shigeki Nakauchi, Tetsuto Minami. [doi]
- Adaptive real-time interactive rendering of gigantic multi-resolution modelsRui Li. [doi]
- Hanging Print: Plastic Extrusion for Catenary Weaving in Mid-AirRina Kinoshita, Hiroya Tanaka. [doi]
- Recursive Rendering of 2D Images for Accurate Pose Estimation in a 3D Mesh MapYohei Hanaoka, Suwichaya Suwanwimolkul, Satoshi Komorita. [doi]
- A High Frame Rate Affordable Nystagmus Detection Method with Smartphones Used in Outpatient ClinicTing-Hua Yang, Hsien-Yuan Hsieh, Tse-Han Lin, Wei-Zen Sun, Ming Ouhyoung. [doi]
- Time-Dependent Machine Learning for Volumetric SimulationSamuel Giraud-Carrier, Seth Holladay, Parris K. Egbert. [doi]
- Temporal and Spatial Distortion for VR Rhythmic Skill TrainingTakashi Matsumoto, Erwin Wu, Hideki Koike. [doi]
- Accelerated and Optimized Search of Imperceptible Color Vibration for Embedding Information into LCD imagesShingo Hattori, Takefumi Hiraki. [doi]
- Using Rhythm Game to Train Rhythmic Motion in SportsHidetaka Katsuyama, Erwin Wu, Hideki Koike. [doi]
- Artist-directed Modeling of Competitively Growing CoralsTakashi Horiuchi, Ziyuan Cao, Yuto Kominami, Wataru Umezawa, Yuhao Dou, Daichi Ando, Tomohiko Mukai. [doi]
- Improving Co-speech gesture rule-map generation via wild pose matching with gesture unitsGhazanfar Ali, Jae-In Hwang. [doi]
- Robust and Efficient Structure-from-Motion Method for Ambiguous Large-Scale Indoor SceneChia Hung Yu, Kuan-Wen Chen. [doi]
- Computer Generated Hologram Optimization for Lens AberrationKazushi Nakamura, Kenta Yamamoto, Yoichi Ochiai. [doi]
- Efficient Drone Exploration in Real Unknown EnvironmentsMing-Ru Xie, Shing-Yun Jung, Kuan-Wen Chen. [doi]
- InfiniteShader: Color Changeable 3D Printed Objects using Bi-Stable Thermochromic MaterialsYuto Umetsu, Parinya Punpongsanon, Takefumi Hiraki. [doi]
- Codeless Content Creator System: Anyone Can Make Their Own Mixed Reality Content Without Relying on Software Developer ToolsSuhyeon Kim, Dokyung Lee, Jaejun Park, Myungji Song, Younhyun Jung. [doi]