Abstract is missing.
- On the Problem of Predicting Real World Characteristics from Virtual WorldsMuhammad Aurangzeb Ahmad, Cuihua Shen, Jaideep Srivastava, Noshir Contractor. 1-18 [doi]
- The Use of Social Science Methods to Predict Player Characteristics from Avatar ObservationsCarl Symborski, Gary M. Jackson, Meg Barton, Geoffrey Cranmer, Byron Raines, Mary Magee Quinn. 19-37 [doi]
- Analyzing Effects of Public Communication onto Player Behavior in Massively Multiplayer Online GamesKiran Lakkaraju, Jeremy R. Bernstein, Jon Whetzel. 39-56 [doi]
- Identifying User Demographic Traits Through Virtual-World Language UseAaron Lawson, John Murray. 57-67 [doi]
- Predicting MMO Player Gender from In-Game Attributes Using Machine Learning ModelsTracy L. M. Kennedy, Rabindra A. Ratan, Komal Kapoor, Nishith Pathak, Dmitri Williams, Jaideep Srivastava. 69-84 [doi]
- Predicting Links in Human Contact Networks Using Online Social ProximityAnnalisa Socievole, Floriano De Rango, Salvatore Marano. 85-102 [doi]
- Identifying a Typology of Players Based on Longitudinal Game DataIftekhar Ahmed 0002, Amogh Mahapatra, Marshall Scott Poole, Jaideep Srivastava, Channing Brown. 103-115 [doi]