Abstract is missing.
- Goldilocks Zoning: Evaluating a Gaze-Aware Approach to Task-Agnostic VR Notification PlacementCory Ilo, Stephen DiVerdi, Doug A. Bowman. [doi]
- OSIRITap: Whole-Body Interface that Recognizes Tap Input Using Only an HMD and Wrist-Mounted IMUsNaoki Kunieda, Hiroyuki Manabe. [doi]
- Evaluating Node Selection Techniques for Network Visualizations in Virtual RealityLucas Joos, Uzay Durdu, Jonathan Wieland, Harald Reiterer, Daniel A. Keim, Johannes Fuchs 0001, Maximilian T. Fischer. [doi]
- 3D Flight Planning Using Extended RealityShupeng Wang, Adrian Sarbach, Martin Raubal. [doi]
- Enable Natural User Interactions in Handheld Mobile Augmented Reality through Image ComputingQinyang Wu, Chen Li. [doi]
- Annorama: Enabling Immersive At-Desk Annotation Experiences in Virtual Reality with 3D Point Cloud DioramasSubramanian Chidambaram, Alex C. Williams, Min Bai, Satyugjit Virk, Patrick Haffner, Matthew Lease, Li Erran Li. [doi]
- Back to (Virtual) Reality: Preferences and Effects of Entry and Exit Transitions to Virtual Experiences for Older AdultsLucie Kruse, Leah Knaack, Frank Steinicke. [doi]
- Ubiquitous BlowClick: Non-verbal Vocal Input for Confirmation with Hand-held Mobile Devices in the FieldDaniel Zielasko, Javier Alejandro Jaquez Lora. [doi]
- XR4LAW: Implementing an Immersive Ergonomic User Interface for Legislative and Deliberative InstitutionsGiuseppe Di Maria, Shirin Hajahmadi, Salvatore Sapienza, Gustavo Marfia, Monica Palmirani. [doi]
- Webcam-based Hand- and Object-Tracking for a Desktop Workspace in Virtual RealitySebastian Pape 0004, Jonathan Heinrich Beierle, Torsten Wolfgang Kuhlen, Tim Weissker. [doi]
- Spatial Interfaces in Space ExplorationTommy Nilsson. [doi]
- RubiXR: Demonstration of dynamic task augmentation through co-design of interactive 3D content and 3D user interfacesGabriel Lipkowitz. [doi]
- Mapping Real World Locomotion Speed to the Virtual World in Large Field of View Virtual EnvironmentsIan C. J. Smith, Erik J. Scheme, Scott Bateman. [doi]
- Evaluation of Retrieval Techniques for Out-of-Range VR Objects, Contrasting Controller-Based and Free-Hand InteractionDavid Michael Broussard, Christoph W. Borst. [doi]
- Simulating Spatial Disorientation in Pilots: Integrated VR and Rotating Chair-Based ApproachSeoyeon Park, Jiyeong Hong, Suchun Park, Kyungphil Ryoo, Kyoungwoo Lee. [doi]
- Minimizing Errors in Eyes-Free Target Acquisition in Virtual Reality through Auditory FeedbackYota Takahara, Arinobu Niijima, Chanho Park, Takefumi Ogawa. [doi]
- An Eye Tracking Concussion Assessment System with Integrated MR-based Sports Vision TrainingKenjiro Okada, Saizo Aoyagi, Satoshi Fukumori, Michiya Yamamoto, Hiroyuki Abutani. [doi]
- OnArmQWERTY: An Empirical Evaluation of On-Arm Tap Typing for AR HMDsRajkumar Darbar, Xuning Hu, Xinan Yan, Yushi Wei, Hai-Ning Liang, Wenge Xu, Sayan Sarcar. [doi]
- Where to Draw the Line: Physical Space Partitioning and View Privacy in AR-based Co-located Collaboration for Immersive AnalyticsInoussa Ouedraogo, Huyen Nguyen 0001, Patrick Bourdot. [doi]
- Eye-Tracking Analysis for Cognitive Load Estimation in Wearable Mixed RealityPaula López, Ana María Bernardos, José R. Casar. [doi]
- Administering VR Questionnaires Generated in Google FormsNaz Mokhamed Al Kassm, Jay Henderson, Robert J. Teather. [doi]
- Exploring Gesture Interaction in Underwater Virtual RealityAlexander Marquardt, Marvin Lehnort, Hiromu Otsubo, Monica Perusquía-Hernández, Melissa Steininger, Felix Dollack, Hideaki Uchiyama, Kiyoshi Kiyokawa, Ernst Kruijff. [doi]
- The Impact of Near-Future Mixed Reality Contact Lenses on Users' Lives via an Immersive Speculative Enactment and Focus GroupsRobbe Cools, Renée Venema, Augusto Esteves, Adalberto L. Simeone. [doi]
- Real-Time Bidirectional Head Rotation Sharing for Collaborative Interaction EnhancementWanhui Li, Takuto Nakamura, Qing Zhang, Jun Rekimoto. [doi]
- Enhancing Airport Wayfinding for Older Adults through Gesture-Based NavigationMinghui Liu, Yu'an Su. [doi]
- On the Impact of a Simulated Cognitive Augmentation to Detect Deception on Decision-making ConfidenceAmali Seneviratne, Bethany Growns, Stephan G. Lukosch. [doi]
- Emotion Estimation Using Laban Feature Values Based on a Multi-scale KinesphereAkari Kubota, Sota Fujiwara, Satoshi Fukumori, Saizo Aoyagi, Michiya Yamamoto. [doi]
- Training for Ultrasound Imaging: An Evaluation of SonoGameSelin Guergan, Victoria Henze, Christian Gall, Birgitt Schönfisch, Sara Y. Brucker, Markus Hahn, Sven Bertel, Lukas Mayer, Matthias Süncksen, Michael Teistler. [doi]
- Support Lines and Grids for Depth Ordering in Indoor Augmented Reality using Optical See-Through Head-Mounted DisplaysLisa Marie Prinz, Tintu Mathew. [doi]
- Exploring Gaze-Based Menu Navigation in Virtual EnvironmentsLászló Kopácsi, Albert Klimenko, Michael Barz, Daniel Sonntag. [doi]
- Ranking Realism in Mixed RealityEric DeMarbre, Robert J. Teather. [doi]
- PuzzleAide: Comparing Audio and Embodied Assistants for MR Puzzle-SolvingShirin Hajahmadi, Fariba Mostajeran, Kevin Heuer, Anton Lux, Gil Otis Mends-Cole, Pasquale Cascarano, Frank Steinicke, Gustavo Marfia. [doi]
- PhoneCanvas: 3D Sketching System Using a Depth Camera-Equipped Smartphone as a CanvasYuki Takeyama, Kousei Nagayama, Myungguen Choi, Buntarou Shizuki. [doi]
- Playing with Tangibles in Virtual RealityMaud Marchal. [doi]
- Virtual Breeding Nursery: Towards a VR Digital Twin for Plant BreedingMuhammad Moiz Sakha, Florian Daiber, Christoph Tieben, Matthias Enders. [doi]
- A Literature Review of Indoor Wayfinding in Virtual Environment: Comparability to Real Environment and Ecological ValidityMinghui Liu, Ruishen Zheng, Ruowen Niu, Yirui Zuo, Weiwei Zhang. [doi]
- Augmenting Virtual Spatial UIs with Physics- and Direction-Based Visual Motion Cues to Non-Disruptively Mitigate Motion SicknessZhanyan Qiu, Mark McGill, Katharina Margareta Theresa Pöhlmann, Stephen Anthony Brewster. [doi]
- Difficulties in Perceiving and Understanding Robot Reliability Changes in a Sequential Binary TaskHiroshi Furuya, Laura Battistel, Zubin Datta Choudhary, Matt Gottsacker, Gerd Bruder, Gregory F. Welch. [doi]
- Investigating Presence Across Rendering Style and Ratio of Virtual to Real Content in Mixed RealityEric DeMarbre, Jay Henderson, Robert J. Teather. [doi]
- Mix n' Match Senses, Add or Remove VR: A Customized Approach towards Optimal Visualization ExperienceShamima Yasmin. [doi]
- Becoming Q: Using Design Workshops to Explore Everyday Objects as Interaction Devices for an Augmented Reality Spy GameMac Greenslade, Adrian J. Clark, Stephan G. Lukosch. [doi]
- Trustful Trading in Shared Augmented RealityMarko Ritter, Kongmeng Liew, Yasas Sri Wickramasinghe, Stephan G. Lukosch. [doi]
- The Avatar Dressing Room - a VR environment for strengthening physical and psychological embodiment with avatarsAlon Rosenbaum, Michal Rinott. [doi]
- Construction of SVS: Scale of Virtual Twin's Similarity to Physical Counterpart in Simple EnvironmentsXuesong Zhang, Adalberto L. Simeone. [doi]
- A Nail-tip Device for Gesture and Force InputTsubasa Otaki, Hiroyuki Manabe. [doi]
- Improving Video Navigation for Spatial Task Tutorials by Spatially Segmenting and Situating How-To VideosBook Sadprasid, Carl Gutwin, Scott Bateman. [doi]
- Hands-on VR Approach to Teach 3D Spatial Concepts of Molecular ReactionsAdil Khokhar, David Michael Broussard, Christoph W. Borst. [doi]
- TAGGAR: General-Purpose Task Guidance from Natural Language in Augmented Reality using Vision-Language ModelsDaniel Stover, Doug A. Bowman. [doi]
- Enhancing the Entertainment Value of Old Maid Card Game with AR TechnologyYuki Hamaguchi, Toru Abe, Takuo Suganuma. [doi]
- FoldAR: Using the Bended Screen of Foldable Smartphones for Depth Discrimination in Augmented RealityMax Teetz, David Petersen, Vimal Darius Seetohul, Matthias Böhmer 0001. [doi]
- Improving Spatial Awareness in Video Mirror-Mediated XR Telementoring through Visual CuesJan-Michel Nöring, Ernst Kruijff, Jonas Schild. [doi]
- Automatic Video-to-Audiotactile Conversion of Golf Broadcasting on A Refreshable Pin ArrayHaerim Kim, Minho Chung, Eunchae Kim, Yongjae Yoo. [doi]
- FreelForce: Reel-type Force Feedback Device with HMD for Smooth and Quick TransitionsLeo Shimoda, Hiroyuki Manabe. [doi]
- Dropping Hints: Visual Hints for Improving Learning using Mobile Augmented RealityNick Wittig, Uwe Gruenefeld, Lukas Glaser, Mak Krvavac, Florian Rademaker, Johannes Waltmann, Donald Degraen, Stefan Schneegass. [doi]
- The Effect of Augmented Reality on Performance, Task Loading, and Situational Awareness in Construction Inspection TasksOyindolapo Olabisi Komolafe, Colin A. Brett, Pouya Pournasir, Lloyd Waugh, Zhen Lei, Daniel J. Rea, Scott Bateman. [doi]
- Keep Track! Supporting Spatial Tasks with Augmented Reality OverviewsJannike Illing, Uwe Gruenefeld, Wilko Heuten. [doi]
- ARCube: Hybrid Spatial Interaction for Immersive AudioHyunkyung Shin, Henrik von Coler. [doi]
- Guiding Handrays in Virtual Reality: Comparison of Gaze- and Object-Based Assistive Raycast RedirectionJenny Gabel, Susanne Schmidt 0001, Ken Pfeuffer, Frank Steinicke. [doi]
- Social VR for Professional Networking: A Spatial PerspectiveVictoria Chang, Ge Gao, Huaishu Peng. [doi]
- Exploring User-Defined Interactions for Virtual RealityDonald Degraen, Marco Speicher, André Zenner, Antonio Krüger. [doi]
- Exploration of On-skin Interfaces to Enhance Immersive Experiences and Promote Inclusive ApplicationsBo Hui, Zhiyong Xing, Hei Chung Pong, Leith Kin Yip Chan, Yong-Hong Kuo. [doi]
- Examining Pair Dynamics in Shared, Co-located Augmented Reality NarrativesCherelle Connor, Eric Cade Schoenborn, Sathaporn Hu, Thiago Malheiros Porcino, Cameron Moore, Derek Reilly, Wallace Santos Lages. [doi]
- Adaptive Immersion: Mixed Reality Map Visualization with Gradual TransitionJulia Hertel, Solmaz Goodarzi, Frank Steinicke. [doi]
- Social VR Activities Should Support Ongoing Conversation - Comparing Older and Young Adults Desires and RequirementsLaura Simon, Lina Klass, Anton Benjamin Lammert, Bernd Froehlich 0001, Jan Ehlers 0001, Eva Hornecker. [doi]