Abstract is missing.
- Movement, Material, Mind: Tangible and Embodied Interactions for Discovery and LearningAli Mazalek. 1 [doi]
- An Artist's Perspective on Interactive Surfaces and SpacesCamille Utterback. 3 [doi]
- Less Is More: Efficient Back-of-Device Tap Input Detection Using Built-in Smartphone SensorsEmilio Granell, Luis A. Leiva. 5-11 [doi]
- TapSkin: Recognizing On-Skin Input for SmartwatchesCheng Zhang, Abdelkareem Bedri, Gabriel Reyes, Bailey Bercik, Omer T. Inan, Thad E. Starner, Gregory D. Abowd. 13-22 [doi]
- RootCap: Touch Detection on Multi-electrodes using Single-line Connected Capacitive SensingMasaya Tsuruta, Shuta Nakamae, Buntarou Shizuki. 23-32 [doi]
- Ballumiere: Real-Time Tracking and Spherical Projection for High-Speed Moving BallsShio Miyafuji, Masato Sugasaki, Hideki Koike. 33-37 [doi]
- AnyLight: Programmable Ambient Illumination via Computational Light FieldsYuichiro Takeuchi, Shunichi Suwa, Kunihiko Nagamine. 39-48 [doi]
- Ketsuro-Graffiti: An Interactive Display with Water CondensationYuki Tsujimoto, Yuichi Itoh, Takao Onoye. 49-55 [doi]
- EV-Pen: Leveraging Electrovibration Haptic Feedback in Pen InteractionQinglong Wang, Xiangshi Ren, Sayan Sarcar, Xiaoying Sun. 57-66 [doi]
- In-Place-Ink: Toward More Direct Handwriting InterfacesJiseong Gu, Geehyuk Lee. 67-76 [doi]
- ShadowHands: High-Fidelity Remote Hand Gesture Visualization using a Hand TrackerErroll Wood, Jonathan Taylor, John Fogarty, Andrew W. Fitzgibbon, Jamie Shotton. 77-84 [doi]
- DIRECT: Making Touch Tracking on Ordinary Surfaces Practical with Hybrid Depth-Infrared SensingRobert Xiao, Scott E. Hudson, Chris Harrison. 85-94 [doi]
- Are Kindergarten Children Ready for Indirect Drag Interactions?Vicente Nacher, Alfredo Ferreira, Javier Jaen, Fernando Garcia-Sanjuan. 95-101 [doi]
- Effect of Touch Latency on Elementary vs. Bimanual Composite TasksElie Cattan, Amélie Rochet-Capellan, François Bérard. 103-108 [doi]
- UD Co-Spaces: A Table-Centred Multi-Display Environment for Public Engagement in Urban Design CharrettesNarges Mahyar, Kelly J. Burke, Jialiang (Ernest) Xiang, Siyi (Cathy) Meng, Kellogg S. Booth, Cynthia L. Girling, Ronald W. Kellett. 109-118 [doi]
- Towards Road Traffic Management with Forecasting on Wall DisplaysArnaud Prouzeau, Anastasia Bezerianos, Olivier Chapuis. 119-128 [doi]
- Active Pathways: Using Active Tangibles and Interactive Tabletops for Collaborative Modeling in Systems BiologyMeghna Mehta, Ahmed Sabbir Arif, Apurva Gupta, Sean Delong, Roozbeh Manshaei, Graceline Williams, Manasvi Lalwani, Sanjay Chandrasekharan, Ali Mazalek. 129-138 [doi]
- MultiLens: Fluent Interaction with Multi-Functional Multi-Touch Lenses for Information VisualizationUlrike Kister, Patrick Reipschläger, Raimund Dachselt. 139-148 [doi]
- Expanding Selection for Information Visualization Systems on Tablet DevicesRamik Sadana, John T. Stasko. 149-158 [doi]
- CurationSpace: Cross-Device Content Curation Using Instrumental InteractionFrederik Brudy, Steven Houben, Nicolai Marquardt, Yvonne Rogers. 159-168 [doi]
- CapCam: Enabling Rapid, Ad-Hoc, Position-Tracked Interactions Between DevicesRobert Xiao, Scott E. Hudson, Chris Harrison. 169-178 [doi]
- UI Testing Cross-Device ApplicationsMaria Husmann, Michael Spiegel, Alfonso Murolo, Moira C. Norrie. 179-188 [doi]
- LayerFish: Bimanual Layering with a Fisheye In-PlaceAndrew M. Webb, Andruid Kerne, Zach Brown, Jun-Hyun Kim, Elizabeth Kellogg. 189-198 [doi]
- Talaria: Continuous Drag & Drop on a Wall DisplayHanaë Rateau, Yosra Rekik, Laurent Grisoni, Joaquim A. Jorge. 199-204 [doi]
- Rapid Command Selection on Multi-Touch Tablets with Single-Handed HandMark MenusMd. Sami Uddin, Carl Gutwin. 205-214 [doi]
- GlassHands: Interaction Around Unmodified Mobile Devices Using SunglassesJens Grubert, Eyal Ofek, Michel Pahud, Matthias Kranz, Dieter Schmalstieg. 215-224 [doi]
- Differentiating in-Game Frustration from at-Game Frustration using Touch PressureMatthew K. Miller, Regan L. Mandryk. 225-234 [doi]
- Miners: Communication and Awareness in Collaborative Gaming at an Interactive Display WallUlrich von Zadow, Daniel Bösel, Duc Dung Dam, Anke Lehmann, Patrick Reipschläger, Raimund Dachselt. 235-240 [doi]
- The Effect of Visual Distractors in Peripheral Vision on User Performance in Large Display Wall SystemsAnton Sigitov, Ernst Kruijff, Christina Trepkowski, Oliver G. Staadt, André Hinkenjann. 241-249 [doi]
- Multimodal Segmentation on a Large Interactive Tabletop: Extending Interaction on Horizontal Surfaces with GazeJoshua Newn, Eduardo Velloso, Marcus Carter, Frank Vetere. 251-260 [doi]
- Physical-Digital Privacy Interfaces for Mixed Reality Collaboration: An Exploratory StudyMohamad H. Salimian, Derek F. Reilly, Stephen Brooks, Bonnie MacKay. 261-270 [doi]
- ControllAR: Appropriation of Visual Feedback on Control SurfacesFlorent Berthaut, Alex Jones. 271-277 [doi]
- A Dynamic 3D Performance Space for Control of Virtual Musical InstrumentsAndrew Hollenbach, Matthew Cox, Joe Geigel. 279-285 [doi]
- Shared Interactive Music Experiences in Public Spaces: User Engagement and MotivationsMaximilian Müller, Nuno Otero, Marcelo Milrad. 287-296 [doi]
- Felines, Foragers, and Physicists: Supporting Scientific Outreach with Multi-Surface and Multi-Space GamesVictor Cheung, James R. Wallace. 297-306 [doi]
- Lightweight Capacitance-based Block System for 3D Space InteractionKoshi Ikegawa, Masaya Tsuruta, Tetsuya Abe, Arika Yoshida, Buntarou Shizuki, Shin Takahashi. 307-312 [doi]
- A Distributed Framework for Location-oriented Motion-based Interactive Public Installations and GamesAli Arya, Ryan Bottriell. 313-318 [doi]
- Presenting Business Data: Challenges during Board Meetings in Multi-Display EnvironmentsTom Horak, Ulrike Kister, Raimund Dachselt. 319-324 [doi]
- Combining Mobile, Tangible and Virtual World Platforms to Support Participatory Campus PlanningHaley Coppins, Tudor Tibu, Jack Shen-Kuen Chang, Ali Mazalek, Frauke Zeller. 325-330 [doi]
- Pose Estimation for a Cuboid with Regular Patterns in an Interactive Assembly-support Projection SystemYuya Obinata, Genta Suzuki, Taichi Murase, Yusaku Fujii. 331-336 [doi]
- Touch Detection System for Various Surfaces Using Shadow of FingerTakehiro Niikura, Takashi Matsubara, Naoki Mori. 337-342 [doi]
- SUR40 Linux: Reanimating an Obsolete Tangible Interaction PlatformFlorian Echtler, Martin Kaltenbrunner. 343-348 [doi]
- Exploring Time-dependent Scientific Data Using Spatially Aware Mobiles and Large DisplaysHendrik Sollich, Ulrich von Zadow, Tobias Pietzsch, Pavel Tomancak, Raimund Dachselt. 349-354 [doi]
- Synchronized Mixed Presence Data-Conferencing Using Large-Scale Shared DisplaysThomas Marrinan, Luc Renambot, Jason Leigh, Angus Forbes, Steven Jones, Andrew E. Johnson. 355-360 [doi]
- Sports Support System: Augmented Ball Game for Filling Gap between Player Skill LevelsYuji Sano, Koya Sato, Ryoichiro Shiraishi, Mai Otsuki. 361-366 [doi]
- Foldable3D: Interacting with 3D Content Using Dual-Display DevicesWolfgang Büschel, Patrick Reipschläger, Raimund Dachselt. 367-372 [doi]
- Twosome Coloring: Designing a Playful Coloring System on Dual-sided Transparent SurfacesHeesun Kim, Seung A. Lee, Hyoyoung Kim, Ji-Hyung Park. 373-378 [doi]
- Finding the Minimum Perceivable Size of a Tactile Element on an Ultrasonic Based Haptic TabletFarzan Kalantari, Laurent Grisoni, Frédéric Giraud, Yosra Rekik. 379-384 [doi]
- Accessing Mobile Apps with User Defined Gesture Shortcuts: An Exploratory StudyChi Zhang, Nan Jiang, Feng Tian. 385-390 [doi]
- Fun-f! Game-furniture Experimenting Interactive Surfaces for Children's Sensory LearningNicola Corona, Roberto Foddai, Samuel Aldo Iacolina, Agnese Mannai. 391-396 [doi]
- HABITAT EXPLORER: Designing Educational Games for Collaborative Learning on Interactive SurfacesAnne Schwartz, Clara Sorensen, Eni Mustafaraj. 397-401 [doi]
- Exploring Interactive Surface Designs for Eliciting Social Activity from Elderly AdultsRichard J. Wirth, Chien Wen Yuan, Benjamin V. Hanrahan, John M. Carroll, Mary Beth Rosson, Jomara Bindá. 403-408 [doi]
- Learning New Words and Spelling with AutocorrectionsAhmed Sabbir Arif, Cristina Sylla, Ali Mazalek. 409-414 [doi]
- WebTEM: A Web Application to Record Text Entry MetricsAhmed Sabbir Arif, Ali Mazalek. 415-420 [doi]
- Interactive Multi-Modal Display Spaces for Visual AnalysisThomas Marrinan, Arthur Nishimoto, Joseph A. Insley, Silvio Rizzi, Andrew E. Johnson, Michael E. Papka. 421-426 [doi]
- The Use of a Multi-Display System in University Classroom LecturesBingyi Cao, Margarita Esponda, Raúl Rojas. 427-432 [doi]
- Grab This, Swipe That: Combining Tangible and Gestural Interaction in Multiple Display Collaborative GameplayAniruddha Waje, Khalid Tearo, Raghav V. Sampangi, Derek Reilly. 433-438 [doi]
- Carbon Copy Metaphor: Mode Switching Technique for Trackpad-based ManipulationsKaori Ikematsu, Itiro Siio. 439-444 [doi]
- Quantum Cats: The DemoVictor Cheung, James R. Wallace. 445-448 [doi]
- CHI PLAYGUE: A Mobile Conference Networking GameGustavo Fortes Tondello, Rina R. Wehbe, Lennart E. Nacke. 449-452 [doi]
- Single-Handed HandMark Menus: Rapid Command Selection on TabletsMd. Sami Uddin, Carl Gutwin. 453-456 [doi]
- Instruction for Paper-cutting: A System for Learning Experts' SkillsTakafumi Higashi, Hideaki Kanai. 457-460 [doi]
- Exploring Genetic Mutations on Mitochondrial DNA Cancer Data with Interactive Tabletop and Active TangiblesRoozbeh Manshaei, Nauman Baig, Sean Delong, Shahin Khayyer, Brien East, Ali Mazalek. 461-464 [doi]
- ControllAR: Appropriation of Visual Feedback on Control SurfacesAlex Jones, Florent Berthaut. 465-468 [doi]
- Actibles: Open Source Active TangiblesBrien East, Sean Delong, Roozbeh Manshaei, Ahmed Sabbir Arif, Ali Mazalek. 469-472 [doi]
- Proxemics-Based Visual Concepts to Attract and Engage Public Display Users: Adaptive Content Motion and Adaptive User ShadowVictor Cheung, Stacey D. Scott. 473-476 [doi]
- A Dynamic 3D Performance Space for Control of Virtual Musical InstrumentsMatthew Cox, Andrew Hollenbach, Joe Geigel. 477-480 [doi]
- BacPack for New Frontiers: A Tangible Tabletop Museum Exhibit Exploring Synthetic BiologyAnna Loparev, Lauren Westendorf, Margaret Flemings, Jennifer Cho, Romie Littrell, Anja Scholze, Orit Shaer. 481-484 [doi]
- A Toolkit for Building Collaborative Immersive Multi-Surface ApplicationsCooper Davies, Jade White, Alec McAllister, Adam Saroka, Omar Addam, Fatemeh Hendijani Fard, Frank Maurer. 485-488 [doi]
- ERWear: Wearable System Design through the Lens of First RespondersEdwin Chan, Yuxi Wang, Teddy Seyed, Frank Maurer. 489-492 [doi]
- Tunnel Divisions: Interactive Sound Mapping of Transitory Public SpacesCayley MacArthur, Stephen Trothen, Mark Hancock. 493-496 [doi]
- ABOVE WATER: Extending the Play Space for HealthRina R. Wehbe, Diane K. Watson, Gustavo Fortes Tondello, Lennart E. Nacke. 497-499 [doi]
- A Demonstration of Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality ExperiencesMahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson. 501-504 [doi]
- Collaboration Meets Interactive Surfaces and Spaces (CMIS): Walls, Tables, Mobiles, and WearablesCraig Anslow, Pedro Campos, Andrés Lucero, Laurent Grisoni, Mirjam Augstein, James Wallace. 505-508 [doi]
- Cross-Surface: Challenges and Opportunities of Spatial and Proxemic InteractionSteven Houben, Jo Vermeulen, Clemens Nylandsted Klokmose, Johannes Schöning, Nicolai Marquardt, Harald Reiterer. 509-512 [doi]
- Cross-Device Interfaces: Existing Research, Current Tools, OutlookMichael Nebeling. 513-516 [doi]
- Projected Augmented Reality with the RoomAlive ToolkitAndrew D. Wilson, Hrvoje Benko. 517-520 [doi]
- Let's Talk Architecture: An Introduction to Glass BuildingsEdward Tse. 521-524 [doi]
- SIVARG: Spatial Interaction in Virtual/Augmented Reality and GamesRobert J. Teather, Wolfgang Stuerzlinger. 525-528 [doi]
- Immersive Analytics: Exploring Future Interaction and Visualization Technologies for Data AnalyticsBenjamin Bach, Raimund Dachselt, Sheelagh Carpendale, Tim Dwyer, Christopher Collins, Bongshin Lee. 529-533 [doi]