Abstract is missing.
- Surface Electromyography for Sensing Performance Intention and Musical Imagery in VocalistsCourtney N. Reed, Andrew P. McPherson. [doi]
- Shape Changing Fabric Samples for Interactive Fashion DesignDaniela Ghanbari Vahid, Lee Jones, Audrey Girouard, Lois Frankel. [doi]
- Arpilleras Parlantes: Designing Educational Material for the Creation of Interactive Textile Art Based on a Traditional Chilean CraftSofia Guridi, Tamara Vicencio, Rodrigo Gajardo. [doi]
- Raising People's Awareness of Hearing Health with Pleasant and Interactive Hearing Test Designs Installed in Public SpacesYaliang Chuang, Tomas Gecevicius. [doi]
- Turning everyday objects into passive tangible controllersAdam Drogemuller, James A. Walsh, Ross T. Smith, Matt Adcock, Bruce H. Thomas. [doi]
- Flexi Card Game: A Design Toolkit for Unconventional Communication Systems for Long-Distance RelationshipsHong Li 0008, Awais Hameed Khan, Kuisma Martin Hurtig, Pradthana Jarusriboonchai, Jonna Häkkilä. [doi]
- Tactile Design PrinciplesPhilipp Ballin. [doi]
- PPCards: Toward Enhancing Electronic Prototyping with Editions of a Card-based PlatformAlexandre Gomes de Siqueira, Ayush Bhargava, Rohith Venkatakrishnan, Roshan Venkatakrishnan. [doi]
- Asynchronous Co-Dining: Enhancing the Intimacy in Remote Co-Dining Experience Through Audio RecordingsHuizhong Ye, Zengrong Guo, Rong-Hao Liang. [doi]
- Designing Gaming Wearables: From Participatory Design to Concept CreationSangwon Jung, Ruowei Xiao, Oguz 'Oz' Buruk, Juho Hamari. [doi]
- Always On: : Unpacking the challenges of living with insulin pumps, to design novel solutionsAndy Harper, Leila Aflatoony. [doi]
- Magnetform: a Shape-change Display Toolkit for Material-oriented DesignersIddo Yehoshua Wald, Oren Zuckerman. [doi]
- Punch-Sketching E-textiles: Exploring Punch Needle as a Technique for Sustainable, Accessible, and Iterative Physical Prototyping with E-textilesLee Jones, Miriam Sturdee, Sara Nabil, Audrey Girouard. [doi]
- Tangible Lighting Proxies: Brokering the Transition from Classroom to StageRebecca Nicholson, David S. Kirk, Tom Bartindale. [doi]
- Crafting Stories: Smart and Electronic Textile Craftsmanship for Interactive BooksIrene Posch. [doi]
- Roads in You: Matching and Visualizing Veins and Roads in 3DYoon Chung Han. [doi]
- Soundyssey: Hybrid Enrichment System for Elephants in Managed CareYating Wu, Harpreet Sareen, Gabriel A. Miller. [doi]
- Boiling Mind: Amplifying the Audience-Performer Connection through Sonification and Visualization of Heart and Electrodermal ActivitiesMoe Sugawa, Taichi Furukawa, George Chernyshov, Danny Hynds, Jiawen Han, Marcelo Padovani, Dingding Zheng, Karola Marky, Kai Kunze, Kouta Minamizawa. [doi]
- Touching the Past: Developing and Evaluating A Heritage kit for Visualizing and Analyzing Historical Artefacts Using Tangible Augmented RealitySuzanne Kobeisse. [doi]
- The Body Beyond Movement: (Missed) Opportunities to Engage with Contemporary Dance in HCIStephan Jürgens, Nuno N. Correia, Raul Masu. [doi]
- Distributed Collaborative Sensemaking: Tracing a Gradual ProcessDorothé Smit, Ruth Neubauer, Verena Fuchsberger. [doi]
- Textile Game Controllers: Exploring Affordances of E-Textile Techniques as Applied to Alternative Game ControllersKate Hartman, Emma Westecott, Izzie Colpitts-Campbell, Jennie Robinson Faber, Yiyi Shao, Chris Luginbuhl, Olivia Prior, Manisha Laroia. [doi]
- KNOBIE: A Design Intervention for Supporting Chefs' Sustainable Recipe Planning PracticesHüseyin Ugur Genç, Hakan Yilmazer, Aykut Coskun. [doi]
- The ThreadBoard: Designing an E-Textile Rapid Prototyping BoardChris Hill, Michael Schneider, Ann Eisenberg, Mark D. Gross. [doi]
- Material Meets the City: Exploring Novel and Advanced Materials for the Smart Urban Built EnvironmentLinda Hirsch, Eleni Economidou, Irina Paraschivoiu, Tanja Döring, Andreas Butz. [doi]
- AuxeticBreath: Changing Perception of RespirationHye Jun Youn. [doi]
- Smörgåsbords for Physical ComputingLaurens Boer, Harvey Bewley. [doi]
- LayerPump: Rapid Prototyping of Functional 3D Objects with Built-in Electrohydrodynamics Pumps Based on Layered PlatesJuri Fujii, Satoshi Nakamaru, Yasuaki Kakehi. [doi]
- is a rose - A Performative Installation between the Tangible and the DigitalCharlotte Triebus, Ivana Druzetic, Bastian Dewitz, Calvin Huhn, Paul Kretschel, Christian Geiger. [doi]
- Muffidgets: Detecting and Identifying Edible Pastry Tangibles on Capacitive TouchscreensFlorian Heller. [doi]
- What's Going Ön?: An Experiential Approach to Perspective Taking in Urban Planning through Virtual RealitySam van der Horst, Jeroen Peeters. [doi]
- The Rhythm of the Robot: A Prolegomenon to Posthuman SomaestheticsAnne-Sofie Belling, Daniel Buzzo. [doi]
- Connected Layers: Evaluating Visualizations of Embodiment in Contemporary Dance PerformancesNuno N. Correia, Raul Masu, An Hoang Dieu Pham, Jochen Feitsch. [doi]
- "Can you help me move this over there?": training children with ASD to joint action through tangible interaction and virtual agentTom Giraud, Brian Ravenet, Chi-Tai Dang, Jacqueline Nadel, Elise Prigent, Gael Poli, Elisabeth André, Jean-Claude Martin. [doi]
- The Undyeing SwatchFiona Bell. [doi]
- From "Explainable AI" to "Graspable AI"Maliheh Ghajargar, Jeffrey Bardzell, Alison Smith-Renner, Peter Gall Krogh, Kristina Höök, David Cuartielles, Laurens Boer, Mikael Wiberg. [doi]
- Slider Swatch: an inconspicuous switch design solution for electronic textiles: Development of a slider switch from a simple on/off mechanism to different outputsPia Obermaier, Stela Blagova, Joana Breyton, Anna Blumenkranz. [doi]
- Using Robotics and A.I. to Physically Explore a Space of Aesthetic Possibilities: Defining a Physical Aesthetic Experience by the Targeted EEG Feedback of the PerceiverEmanuel Gollob, Magdalena Mayer, Johannes Braumann. [doi]
- Sleep-Mode: On Sleeping With Wearable TechnologyAnna Nolda Nagele. [doi]
- TempoWatch: a Wearable Music Control Interface for Dance InstructorsJosef Roth, Jan Ehlers 0001, Christopher Getschmann, Florian Echtler. [doi]
- Paint with Your Mind: Designing EEG-based Interactive Installation for Traditional Chinese ArtworksZitong Chen, Jing Liao 0002, Jianqiao Chen, Chuyi Zhou, Fangbing Chai, Yang Wu, Preben Hansen. [doi]
- KINEIN: A Making Guide on Indefinitely Deploying a Kinetic Display as a Research ProductEleni Economidou, Moritz Kubesch, Alina Krischkowsky, Martin Murer, Manfred Tscheligi. [doi]
- Polymerized TapeNarjes Pourjafarian, Paul Strohmeier. [doi]
- Comparing Understanding and Memorization in Physicalization and VR VisualizationHe Ren, Eva Hornecker. [doi]
- YOU BETTA WERK: Using Wearable Technology Performance Driven Inclusive Transdisciplinary Collaboration to Facilitate Authentic LearningClint Zeagler, Jaye Lish, Edie Cheezburger, Max Woo, Kathleen L. Tynan, Elise Morton, Simrun Mannan, Eva L. Christensen, Jordan Eggleston, Paige Greenfield, Chloe Lynne Choi, Axel Gustafsson, Jonatan Holmgren, Aparna Iyer, Michael Chi, Maribeth Gandy, Laura M. Levy, Jay David Bolter. [doi]
- Tangible Body Maps of Felt-Sensing ExperienceClaudia Núñez-Pacheco. [doi]
- Soft Speakers: Digital Embroidering of DIY Customizable Fabric ActuatorsSara Nabil, Lee Jones, Audrey Girouard. [doi]
- inDepth: Force-based Interaction with Objects beyond A Physical BarrierTakatoshi Yoshida, Junichi Ogawa, Kyung Yun Choi, Sanad Bushnaq, Ken Nakagaki, Hiroshi Ishii 0001. [doi]
- Plant-Human Embodied Biofeedback (pheB): A Soft Robotic Surface for Emotion Regulation in Confined Physical SpaceElena Sabinson, Isha Pradhan, Keith Evan Green. [doi]
- Developing Multisensory Augmented Reality As A Medium For Computational ArtistsSam Bilbow. [doi]
- Electrolysis Bubble Display based Art InstallationsAyaka Ishii, Manaka Fukushima, Namiki Tanaka, Yasushi Matoba, Kaori Ikematsu, Itiro Siio. [doi]
- Understanding the First Person Experience of Walking Mindfulness Meditation Facilitated by EEG Modulated Interactive SoundscapeKaren Anne Cochrane, Lian Loke, Matthew Leete, Andrew Campbell, Naseem Ahmadpour. [doi]
- Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality NarrativeDaniel Harley, Aneesh P. Tarun, Bonnie J. Stinson, Tudor Tibu, Ali Mazalek. [doi]
- Flowcuits: Crafting Tangible and Interactive Electrical Components with Liquid Metal CircuitsYutaka Tokuda, Deepak Ranjan Sahoo, Matt Jones 0001, Sriram Subramanian, Anusha Withana. [doi]
- Dothraki: Tracking Tangibles Atop Tabletops Through De-Bruijn ToriDennis Schüsselbauer, Andreas Schmid 0008, Raphael Wimmer. [doi]
- UltraPower: Powering Tangible & Wearable Devices with Focused UltrasoundRafael Morales González, Asier Marzo, Euan Freeman, William Frier, Orestis Georgiou. [doi]
- Topographie DigitaleAudrey Briot, Martin De Bie, Alice Giordani, Leon Denise, Cedric Honnet. [doi]
- TactJam: a collaborative playground for composing spatial tactonsDennis Wittchen, Bruno Fruchard, Paul Strohmeier, Georg Freitag. [doi]
- Therms-Up!: DIY Inflatables and Interactive Materials by Upcycling Wasted Thermoplastic BagsKyung Yun Choi, Hiroshi Ishii 0001. [doi]
- Knit Stretch Sensor Placement for Body Movement SensingAn Liang, Rebecca Stewart, Rachel Freire, Nick Bryan-Kinns. [doi]
- Interactive Machine Learning for Embodied Interaction Design: A tool and methodologyNicola Plant, Clarice Hilton, Marco Gillies, Rebecca Fiebrink, Phoenix Perry, Carlos González Díaz, Ruth Gibson, Bruno Martelli, Michael Zbyszynski. [doi]
- An Interactive Garment for Orchestra Conducting: IoT-enabled Textile & Machine Learning to Direct Musical PerformanceBerit Greinke, Giorgia Petri, Pauline Vierne, Paul Biessmann, Alexandra Börner, Kaspar Schleiser, Emmanuel Baccelli, Claas Krause, Christopher Verworner, Felix Biessmann. [doi]
- VirtualWire: Supporting Rapid Prototyping with Instant Reconfigurations of Wires in Breadboarded CircuitsWoojin Lee, Ramkrishna Prasad, Seungwoo Je, Yoonji Kim, Ian Oakley, Daniel Ashbrook, Andrea Bianchi. [doi]
- Decoraction: a Catalogue for Interactive Home Decor of the Nearest-FutureSara Nabil, David S. Kirk. [doi]
- Real-Time Capture of Holistic Tangible InteractionsVirag Varga, Gergely Vakulya, Benjamin Bürgisser, Nathan Riopelle, Fabio Zund, Robert W. Sumner, Thomas R. Gross, Alanson P. Sample. [doi]
- 'Orrery Arcana': An Esoteric System for Improvisational PerformanceNicole L. Carroll. [doi]
- Art Digital Jewellery: Practitioners' PerspectivesNantia Koulidou, Robb Mitchell. [doi]
- Plantimus - A Plant StethoscopeOfer Asaf, Ronnie Oren, Shachar Geiger, Michal Rinott. [doi]
- Can Physical Tools that Adapt their Shape based on a Learner's Performance Help in Motor Skill Training?Dishita G. Turakhia, Yini Qi, Lotta-Gili Blumberg, Andrew Wong, Stefanie Müller 0001. [doi]
- The Bodies of TEI - Investigating Norms and Assumptions in the Design of Embodied InteractionKatta Spiel. [doi]
- Shaping Concrete for InteractionLinda Hirsch, Beat Rossmy, Andreas Butz. [doi]
- OmniSoft: A Design Tool for Soft Objects by ExampleJeeeun Kim, Qingnan Zhou, Amanda Ghassaei, Xiang 'Anthony' Chen. [doi]
- Fiber-sense: the exploration of the craft and material of fiberglass as a medium for tangible user interfaces.: Towards the development of embedded circuits in fiberglass-based composites and designsAaron Chooi. [doi]
- Wearable Crazy Eights: Wearable Ideation Methods for Encouraging Divergent Design ConceptsLee Jones, Sara Nabil, Audrey Girouard. [doi]
- Exploring Axisymmetric Shape-Change's Purposes and Allure for Ambient Display: 16 Potential Use Cases and a Two-Month Preliminary Study on Daily NotificationsMaxime Daniel, Guillaume Rivière. [doi]
- Designing Physical Artifacts for Tangible Narratives: Lessons Learned from Letters to JoséDaniel Echeverri, Huaxin Wei. [doi]
- NOW YOU SEE ME, NOW YOU DON'T: revealing personality and narratives from playful interactions with machines being watchedRay LC. [doi]
- "Footsie": Exploring Physical Human-Machine-Interaction through Flirtatious FurnitureYoung-Suk Lee, Daniel Saakes. [doi]
- Up Close & Personal: Exploring User-preferred Image Schemas for Intuitive Privacy Awareness and ControlVikram Mehta, Arosha K. Bandara, Blaine A. Price, Bashar Nuseibeh, Daniel Gooch. [doi]
- Impressions at First Touch: Insights on how visually impaired persons form their first impressions of technologyRobin Abendschein, Selina Pauli, Lukas Schmid, Stephan Huber. [doi]
- Design for Playfulness with Interactive Soft Materials: Description documentSeçil Ugur Yavuz, Paula Veske, Barbro Scholz, Michaela Honauer, Kristi Kuusk. [doi]
- Crafting a Leather Self-tracking Device for Pollen AllergiesMinna Pakanen, Kasper Heiselberg, Troy Robert Nachtigall, Marie Broe, Peter Gall Krogh. [doi]
- Cyborg Crafts: Second SKIN (Soft Keen INteraction)S. Sandra Bae, Mary Etta West. [doi]
- Kinesthetic Empathy in Remote Interactive Performance: Research into Platforms and Strategies for Performing OnlineRyan Ingebritsen, Christopher Knowlton, John Toenjes. [doi]
- Seedmarkers: Embeddable Markers for Physical ObjectsChristopher Getschmann, Florian Echtler. [doi]
- Exploring Tangible Algorithmic Imaginaries in Movie RecommendationsOscar Alvarado 0001, Vero Vanden Abeele, David Geerts, Francisco Gutiérrez, Katrien Verbert. [doi]
- StringTouch - From String Instruments towards new Interface MorphologiesBeat Rossmy, Sonja Rümelin, Alexander Wiethoff. [doi]
- Scaling Data Physicalization - How Does Size Influence Experience?Irene López García, Eva Hornecker. [doi]
- The Machine Learning Machine: A Tangible User Interface for Teaching Machine LearningMagnus Høholt Kaspersen, Karl-Emil Kjær Bilstrup, Marianne Graves Petersen. [doi]
- The Jam Station: Gamifying Collaborative Musical Experiences Through Algorithmic AssessmentTorin Hopkins, Peter Pascente, Wayne Seltzer, Kellie Masterson, Ellen Yi-Luen Do. [doi]
- BYOD - Bringing Your Own Device into Single-Surface Interaction ModelsMagdalena Boucher, Kerstin Blumenstein, Victor Adriel de Jesus Oliveira, Markus Seidl. [doi]
- Using the power of pixels in the physical world: Bridging digital visual tools to control the world of physical computingG. J. Roumen. [doi]
- Personal Wearable Light SpaceBarbro Scholz. [doi]
- The E-darning Sampler: Exploring E-textile Repair with Darning LoomsLee Jones. [doi]
- Towards Atmospheric InterfacesJessica Broscheit, Qi Wang, Susanne Draheim, Kai von Luck. [doi]
- Expanded Boundaries: Art and Non-human Essence as Playful Inspirations for Children's ProstheticsJuliana Maria Moreira Soares, João Pedro Farinha Nunes da Costa, Pedro Ângelo, Mónica Mendes. [doi]
- Designing Interactive Technological Interventions for Menopausal Women: Designing and developing Interactive Technology tools to help aging women navigate information about stages of menopause to increase self-awareness of biopsychosocial changes and manage lifestyle for an improved Quality of LifeBhairavi Warke. [doi]
- Skill-Sleeves: Designing Electrode Garments for WearabilityJarrod Knibbe, Rachel Freire, Marion Koelle, Paul Strohmeier. [doi]
- Experiencing Distance: Wearable Engagements with Remote RelationshipsJanne Mascha Beuthel, Philippe Bentegeac, Verena Fuchsberger, Bernhard Maurer, Manfred Tscheligi. [doi]
- Scaffolding shared imagination with tangible designMaarten L. Smith, Sander van der Zwan, Jelle P. Bruineberg, Pierre D. Lévy, Caroline C. M. Hummels. [doi]
- Tactile Human-Quadrotor Interaction: MetroDroneMarc Lieser, Ulrich Schwanecke, Jörg Berdux. [doi]
- Evoking Empathy: A Framework for Describing Empathy ToolsSydney Pratte, Anthony Tang 0001, Lora Oehlberg. [doi]
- Tangible Signals - Prototyping Interactive Physical Sound DisplaysJens Vetter. [doi]