Abstract is missing.
- "We are the [virtual] 99%": Bringing the Promise of Live Digital Interaction to All the PeoplesTawny Schlieski. 1-2 [doi]
- Uncovering the Underlying Factors of Smart TV UX over Time: A Multi-study, Mixed-method ApproachJincheul Jang, Dapeng Zhao, Woneui Hong, Youkyoung Park, Mun Yong Yi. 3-12 [doi]
- Design Guidelines for Notifications on Smart TVsDominik Weber, Sven Mayer, Alexandra Voit, Rodrigo Ventura Fierro, Niels Henze. 13-24 [doi]
- Who Has the Force?: Solving Conflicts for Multi User Mid-Air Gestures for TVsKatrin Plaumann, David Lehr, Enrico Rukzio. 25-29 [doi]
- Rivulet: Exploring Participation in Live Events through Multi-Stream ExperiencesWilliam A. Hamilton, John C. Tang, Gina Venolia, Kori Inkpen, Jakob Zillner, Derek Huang. 31-42 [doi]
- Analysis of User Behavior with a Multicamera HbbTV App in a Live Sports EventMarc Aguilar, Sergi Fernández, David Cassany. 43-48 [doi]
- Connecting Living Rooms: An Experiment In Orchestrated Video CommunicationManolis Falelakis, Marian Florin Ursu, Erik Geelhoed, Rene Kaiser, Michael Frantzis. 49-58 [doi]
- Confessions of A 'Guilty' Couch Potato Understanding and Using Context to Optimize Binge-watching BehaviorDimph de Feijter, Vassilis-Javed Khan, Marnix S. van Gisbergen. 59-67 [doi]
- Understanding Video Rewatching ExperiencesFrank Bentley, Janet Murray. 69-75 [doi]
- I Kind of Had an Avatar Switch: The Role of the Self in Engagement with an Interactive TV DramaAllie Johns, Adam Galpin, Joanne Meredith, Maxine Glancy. 77-82 [doi]
- Enabling Frame-Accurate Synchronised Companion Screen ExperiencesVinoba Vinayagamoorthy, Rajiv Ramdhany, Matt Hammond. 83-92 [doi]
- Mining Subtitles for Real-Time Content Generation for Second-Screen ApplicationsJohannes Knittel, Tilman Dingler. 93-103 [doi]
- GameBridge: Converging Toward a Transmedia Storytelling Experience through GameplayRachel Miles, Arielle Cason, Larry Chan, Jing Li, Ryan McDonnell, Janet Murray, Zixuan Wang. 105-111 [doi]
- Practical UX Research MethodologiesSarah E. Garcia. 113-114 [doi]
- Incorporating Kids and Teens into UX ResearchSarah E. Garcia. 115-117 [doi]
- Interactive Television Experience in Convergent Environment: Models, Reception and BusinessValdecir Becker. 119-122 [doi]
- Region-of-Interest-Based Subtitle Placement Using Eye-Tracking Data of Multiple ViewersWataru Akahori, Tatsunori Hirai, Shunya Kawamura, Shigeo Morishima. 123-128 [doi]
- Semi-Automatic Camera and Switcher Control for Live BroadcastJeff Daemen, Jens Herder, Cornelius Koch, Philipp Ludwig, Roman Wiche, Kai Wilgen. 129-134 [doi]
- Multi-Platform Application ToolkitMiggi Zwicklbauer, Matthew Broadbent, Jean-Claude Dufourd, Christian Fuhrhop, Stefano Miccoli, Fabian Schiller, Ville Tuominen. 135-140 [doi]
- Automated News Generation for TV Program RatingsSoomin Kim, JongHwan Oh, Joonhwan Lee. 141-145 [doi]
- A System Designed to Collect Users' TV-Watching Data Using a Smart TV, Smartphones, and Smart WatchesJehwan Seo, Hyunchul Lim, Changhoon Oh, Hyun-Kyu Yun, Bongwon Suh, Joongseek Lee. 147-153 [doi]
- Towards Biometric Assessment of Audience AffectJacob L. Wieland, Lars B. Larsen, Jeanette K. Laursen, Lotte I. Jørgensen, Anne Mette K. Jessen, Charlotte T. Jensen. 155-162 [doi]
- REFLEX: Face Micro-Expression Recognition System for TV Content CurationPaula Falco, Christina Noonan, Ge Cao. 163-169 [doi]
- Towards Media for WellbeingCarla Bernardino, Hugo Alexandre Ferreira, Teresa Chambel. 171-177 [doi]
- 4th International Workshop on Interactive Content Consumption at ACM TVX'16Britta Meixner, Werner Bailer, Maarten Wijnants, Rene Kaiser, Joscha Jäger, Rik Bauwens, Frank Bentley. 179-184 [doi]
- Design Methods for Persuasive Media ExperiencesThomas MacTavish, Santosh Basapur. 185-188 [doi]
- Design Strategies for Interactive Digital NarrativesHartmut Koenitz. 189-191 [doi]