Abstract is missing.
- Panel: Immersive technologies and healthcare ten years from nowMel Slater, Eric Malbos, Pierre Gadea, Yannick Prié. 1 [doi]
- Immersive Multisensory Digital Twins: concept, methods and case studyCharles Javerliat, Pierre Raimbaud, Pierre-Philippe Elst, Eliott Zimmermann, Sophie Villenave, Martin Guesney, Mylène Pardoen, Patrick Baert, Guillaume Lavoué. 1 [doi]
- Future Immersive Healthcare Experience in Medical and Home SettingJieun Han, Gyu Hyun Kwon, Roman Malo, Yannick Prié, Zied Kefi. 2-3 [doi]
- Creating a new method for assessing functional abilities, using biomarkers of human behaviour in immersive situationsAlexandre Renaux, Fabien Clanché, Gérome Gauchard. 4-7 [doi]
- Experimenting in virtual reality with an autistic public having language and intellectual development disorders: lessons learned and recommendationsCécile Lacôte-Coquereau, Toinon Vigier, Matthieu Perreira Da Silva. 8-11 [doi]
- ReVBED : A semi-guided virtual environment for inducing food craving in a binge-eating therapy processFlorian Ramousse, Guillaume Lavoué, Patrick Beart, Vikesh Bhoowabul, Séverine Fleury, Baptiste Ravey, Aurélia Gay, Catherine Massoubre, Clémentine Helfenstein-Didier. 12-14 [doi]
- Co-creative Use of Virtual Reality in Hypnotherapy: The Example of the "Virtual Magic Glove" ApplicationPierre-Henri Garnier. 15-18 [doi]
- Friendly Robot for Education and Healthcare: FREDMarcelo Marques da Rocha, Débora Christina Muchaluat-Saade. 19-22 [doi]
- Social benefit analysis of the Otto robot in therapies for children with ASDFernanda Marques, Izamara Neves, Emelyn Fagundes, Elton Lima, Thais Kempner, Eunice P. dos Santos Nunes, Luciana Correia Lima De Faria Borges. 23-26 [doi]
- Data Surveillance in Capitalism Society: The Globule App, a Speculative Design to Control the AlgorithmSónia Rafael, Bruno Silva, Helena Anjos, Lola Meintjes, Pedro Tavares. 27-31 [doi]
- Requirements Gathering Regarding Fine Motor Skills, Adaptive Difficulty and Executive Functions for a Game in Development for Therapy Sessions with Autistic Children to Encourage CollaborationGuilherme Azevedo, Mateus Ludwig Gunsch, Mariane Gomes Lacerda, Henrique De Oliveira Peixoto, Luciana Correia Lima De Faria Borges, Eunice P. dos Santos Nunes. 32-37 [doi]
- Better Use of Battery, Better Life Quality: Effects on the Digital Ecological Footprint through Chromatic Interface DesignMatilde Reis, Mónica Mendes, Sónia Rafael. 38-42 [doi]
- Welcome to SensoryX 2023Céline Jost, Débora Christina Muchaluat-Saade, Gheorghita Ghinea. 43-45 [doi]
- A functional framework for multisensory and interactive mediated social touch experiencesMerle Fairhurst. 46-51 [doi]
- Dare We Define Olfactory Augmented Reality?Cristian Pamparau. 52-55 [doi]
- Multisensory neurofeedback design for KMI embodimentGabriela Herrera Altamira, Nathalie Skiba, Anatole Lécuyer, Laurent Bougrain, Stéphanie Fleck. 56-58 [doi]
- Technology Enhanced Mulsemedia Learning (TEML) for Learners with DyslexiaM. Mohana, Aleph Campos da Silveira, V. Suvetha, P. Subashini 0001, Gheorghita Ghinea, Celso Alberto Saibel Santos. 62-65 [doi]
- Personalized Visual Scanpath Prediction Using IOR-ROI Weighted Attention NetworkFeng Yuan, Matthieu Perreira Da Silva, Alexandre Bruckert. 66-68 [doi]
- VSGAN: Visual Saliency guided Generative Adversarial Network for data augmentationZhang Jun, Xian Chuahua, Alexandre Bruckert, Patrick Le Callet, Guiqing Li, Hongmin Cai. 69-75 [doi]
- Old School: An 8K Multicamera Shoot to Create a Dataset for Computational CinematographyStephen Jolly, Graeme Phillipson, Michael Evans. 76 [doi]
- AI in Production: Video Analysis and Machine Learning for Expanded Live Events CoverageCraig Wright, Jack Allnutt, Rosie Campbell, Michael Evans, Stephen Jolly, Em Shotton, Susan Lechelt, Graeme Phillipson, Lianne Kerlin. 77-78 [doi]
- Recognition of Camera Angle and Camera Level in Movies from Single FramesMattia Savardi, András Bálint Kovács, Alberto Signoroni, Sergio Benini. 79-85 [doi]
- Unsupervised Scouting and Layout for Storyboarding in Movie Pre-productionWill Kerr, Tom S. F. Haines, Wenbin Li. 86-93 [doi]
- PEM360: A dataset of 360° videos with continuous Physiological measurements, subjective Emotional ratings and Motion tracesFlorent Robert, Quentin Guimard, Lucile Sassatelli, Hui-Yin Wu, Marco Winckler, Auriane Gros. 94 [doi]
- Intelligent Directing System for Music Concert Scene Based on Visual and Auditory InformationCaihong Wang, Chuhan Qiu, Wanxin Xu, Weijie Zhu, Hanlu Luo, Lei Chen, Ziyi Yu, Lin Fu, Xuanjun Chen. 95-102 [doi]
- High-level cinematic knowledge to predict inter-observer visual congruencyAlexandre Bruckert, Marc Christie. 103-108 [doi]
- Happy or Sad, Smiling or Drawing with Multimodal Search and Visualisation of Movies Based on Emotions Along TimeTeresa Chambel, Francisco Caldeira, João Lourenço. 109 [doi]
- That's AWESOME: Awareness While Experiencing and Surfing On Movies through EmotionsTeresa Chambel, Patrícia Arriaga, Manuel J. Fonseca, Thibault Langlois, Octavian Postolache, Cláudia Ribeiro, Nuno Piçarra, Soraia M. Alarcão, Ana Jorge. 110-117 [doi]
- Is this the real life? Investigating the credibility of synthesized faces and voices created by amateurs using artificial intelligence toolsDaniel Gregory, Diego Monteiro 0001. 118-122 [doi]
- Assessing active speaker detection algorithms through the lens of automated editingRohit Girmaji, Sudheer Achary, Adhiraj Deshmukh, Vineet Gandhi. 123-130 [doi]
- Directing Multi-Camera Television at the BBCStephen Neal. 131 [doi]