Abstract is missing.
- Pushables: A DIY Approach for Fabricating Customizable and Self-Contained Tactile Membrane Dome SwitchesKonstantin Klamka, Raimund Dachselt. 1-4 [doi]
- Mindgame: Mediating People's EEG Alpha Band Power through Reinforcement LearningTongda Xu, Dinglu Wang, Xiaohui You. 5-6 [doi]
- SweatSponse: Closing the Loop on Notification Delivery Using Skin Conductance ResponsesPascal E. Fortin, Elisabeth Sulmont, Jeremy R. Cooperstock. 7-9 [doi]
- SurfaceStreams: A Content-Agnostic Streaming Toolkit for Interactive SurfacesFlorian Echtler. 10-12 [doi]
- Augmented Collaboration in Shared Space Design with Shared Attention and ManipulationYoonjeong Cha, Sungu Nam, Mun Yong Yi, Jaeseung Jeong, Woontack Woo. 13-15 [doi]
- Aalto Interface Metrics (AIM): A Service and Codebase for Computational GUI EvaluationAntti Oulasvirta, Samuli De Pascale, Janin Koch, Thomas Langerak, Jussi Jokinen, Kashyap Todi, Markku Laine, Manoj Kristhombuge, Yuxi Zhu, Aliaksei Miniukovich, Gregorio Palmas, Tino Weinkauf. 16-19 [doi]
- Shared Autonomy for an Interactive AI SystemSharon Zhou, Tong Mu, Karan Goel, Michael S. Bernstein, Emma Brunskill. 20-22 [doi]
- DynamicSlide: Reference-based Interaction Techniques for Slide-based Lecture VideosHyeungshik Jung, Hijung Valentina Shin, Juho Kim. 23-25 [doi]
- Gaze-guided Image Classification for Reflecting Perceptual Class AmbiguityTatsuya Ishibashi, Yusuke Sugano, Yasuyuki Matsushita. 26-28 [doi]
- Touch180: Finger Identification on Mobile Touchscreen using Fisheye Camera and Convolutional Neural NetworkInsu Kim, Keun-Woo Park, Youngwoo Yoon, Geehyuk Lee. 29-32 [doi]
- OmniEyeball: Spherical Display Equipped With Omnidirectional Camera And Its Application For 360-Degree Video CommunicationZhengqing Li, Shio Miyafuji, Toshiki Sato, Hideaki Kuzuoka, Hideki Koike. 33-35 [doi]
- AmbientLetter: Letter Presentation Method for Discreet Notification of Unknown Spelling when HandwritingXaver Tomihiro Toyozaki, Keita Watanabe. 36-38 [doi]
- Head Pose Classification by using Body-Conducted SoundRyo Kamoshida, Kentaro Takemura. 39-41 [doi]
- cARe: An Augmented Reality Support System for Dementia PatientsDennis Wolf, Daniel Besserer, Karolina Sejunaite, Matthias Riepe, Enrico Rukzio. 42-44 [doi]
- Scaling Notifications Beyond Alerts: From Subtly Drawing Attention up to Forcing the User to Take ActionDenys J. C. Matthies, Laura Milena Daza Parra, Bodo Urban. 45-47 [doi]
- Companion - A Software Toolkit for Digitally Aided Pen-and-Paper Tabletop RoleplayingSebastian Stickert, Hagen Hiller, Florian Echtler. 48-50 [doi]
- Post-literate Programming: Linking Discussion and Code in Software Development TeamsSoya Park, Amy X. Zhang, David R. Karger. 51-53 [doi]
- Juggling 4.0: Learning Complex Motor Skills with Augmented Reality Through the Example of JugglingBenjamin Meyer, Pascal Gruppe, Bastian Cornelsen, Tim Claudius Stratmann, Uwe Gruenefeld, Susanne Boll. 54-56 [doi]
- Wearable Kinesthetic I/O Device for Sharing Muscle ComplianceJun Nishida, Kenji Suzuki. 57-59 [doi]
- Reversing Voice-Related Biases Through Haptic ReinforcementFeras Al Taha, Pascal E. Fortin, Antoine Weill-Duflos, Jeremy R. Cooperstock. 60-62 [doi]
- Mixed-Reality for Object-Focused Remote CollaborationMartin Feick, Anthony Tang 0001, Scott Bateman. 63-65 [doi]
- Trans-scale Playground: An Immersive Visual Telexistence System for Human AdaptationSatoshi Hashizume, Akira Ishii, Kenta Suzuki, Kazuki Takazawa, Yoichi Ochiai. 66-68 [doi]
- Augmenting Human Hearing Through Interactive Auditory Mediated RealityEvgeny Stemasov, Gabriel Haas, Michael Rietzler, Enrico Rukzio. 69-71 [doi]
- Sense.Seat: Inducing Improved Mood and Cognition through Multisensorial PrimingPedro F. Campos, Diogo Cabral, Frederica Gonçalves. 72-74 [doi]
- Kaleidoscope: An RDF-based Exploratory Data Analysis Tool for Ideation OutcomesMaximilian Mackeprang, Johann Strama, Gerold Schneider, Philipp Kuhnz, Jesse Josua Benjamin, Claudia Müller-Birn. 75-77 [doi]
- Perceptual Switch for Gaze SelectionJooyeon Lee, Jong-Seok Lee. 78-80 [doi]
- ZEUSSS: Zero Energy Ubiquitous Sound Sensing Surface Leveraging Triboelectric Nanogenerator and Analog Backscatter CommunicationNivedita Arora, Gregory D. Abowd. 81-83 [doi]
- reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated PaperKyung Yun Choi, Darle Shinsato, Shane Zhang, Ken Nakagaki, Hiroshi Ishii 0001. 84-86 [doi]
- Engagement Learning: Expanding Visual Knowledge by Engaging Online ParticipantsRanjay Krishna, Donsuk Lee, Fei-Fei Li, Michael S. Bernstein. 87-89 [doi]
- A WOZ Study of Feedforward Information on an Ambient Display in Autonomous CarsHauke Sandhaus, Eva Hornecker. 90-92 [doi]
- CrowdMuse: An Adaptive Crowd Brainstorming SystemVictor Girotto, Erin Walker, Winslow Burleson. 93-95 [doi]
- Active Authentication on Smartphone using Touch PressureMasashi Kudo, Hayato Yamana. 96-98 [doi]
- DisplayBowl: A Bowl-Shaped Display for Omnidirectional VideosShio Miyafuji, Soichiro Toyohara, Toshiki Sato, Hideki Koike. 99-101 [doi]
- Investigation into Natural Gestures Using EMG for "SuperNatural" Interaction in VRChloe Eghtebas, Sandro Weber, Gudrun Klinker. 102-104 [doi]
- I Know What You Want: Using Gaze Metrics to Predict Personal InterestJakob Karolus, Patrick Dabbert, Pawel W. Wozniak. 105-107 [doi]
- D-Aquarium: A Digital Aquarium to Reduce Perceived Waiting Time at Children's HospitalJooyoung Son, Suzi Choi, Jundong Cho. 108-110 [doi]
- One Button to Rule Them All: Rendering Arbitrary Force-Displacement CurvesYi-Chi Liao, Sunjun Kim, Antti Oulasvirta. 111-113 [doi]
- Towards a Symbiotic Human-Machine Depth Sensor: Exploring 3D Gaze for Object ReconstructionTeresa Hirzle, Jan Gugenheimer, Florian Geiselhart, Andreas Bulling, Enrico Rukzio. 114-116 [doi]
- Phonoscape: Auralization of Photographs using Stereophonic Auditory IconsKeiichi Zempo, Yuichi Mashiba, Takayuki Kawamura, Noko Kuratomo, Hisham Elser Bilal Salih. 117-119 [doi]
- DroneCTRL: A Tangible Remote Input Control for QuadcoptersThomas Kosch, Markus Funk, Daniel Vietz, Marc Weise, Tamara Müller, Albrecht Schmidt 0001. 120-122 [doi]
- resources2city Explorer: A System for Generating Interactive Walkable Virtual Cities out of File SystemsAttila Kett, Giuseppe Abrami, Alexander Mehler, Christian Spiekermann. 123-125 [doi]
- EyeExpress: Expanding Hands-free Input Vocabulary using Eye ExpressionsPin-Sung Ku, Te-Yen Wu, Mike Y. Chen. 126-127 [doi]
- Game Design for Users with Constraint: Exergame for Older Adults with Cognitive ImpairmentMahzar Eisapour, Shi Cao, Jennifer Boger. 128-130 [doi]
- Pop-up Robotics: Facilitating HRI in Public SpacesSwapna Joshi, Selma Sabanovic. 131-133 [doi]
- Scout: Mixed-Initiative Exploration of Design Variations through High-Level Design ConstraintsAmanda Swearngin, Andrew J. Ko, James Fogarty. 134-136 [doi]
- PrintMotion: Actuating Printed Objects Using Actuators Equipped in a 3D PrinterShohei Katakura, Keita Watanabe. 137-139 [doi]
- MetaArms: Body Remapping Using Feet-Controlled Artificial ArmsTomoya Sasaki, M. H. D. Yamen Saraiji, Kouta Minamizawa, Masahiko Inami. 140-142 [doi]
- Interactive Tangrami: Rapid Prototyping with Modular Paper-folded ElectronicsMichael Wessely, Nadiya Morenko, Jürgen Steimle, Michael Schmitz. 143-145 [doi]
- Face/On: Actuating the Facial Contact Area of a Head-Mounted Display for Increased ImmersionDennis Wolf, Leo Hnatek, Enrico Rukzio. 146-148 [doi]
- Transparent Mask: Face-Capturing Head-Mounted Display with IR Pass FiltersMariko Chiba, Wataru Yamada, Hiroyuki Manabe. 149-151 [doi]
- Wearable Haptic Device that Presents the Haptics Sensation Corresponding to Three Fingers on the ForearmTaha K. Moriyama, Takuto Nakamura, Hiyoyuki Kajimoto. 152-153 [doi]
- Haptopus: Haptic VR Experience Using Suction Mechanism Embedded in Head-mounted DisplayTakayuki Kameoka, Yuki Kon, Takuto Nakamura, Hiroyuki Kajimoto. 154-156 [doi]
- Unlimited Electric Gum: A Piezo-based Electric Taste Apparatus Activated by ChewingNaoshi Ooba, Kazuma Aoyama, Hiromi Nakamura, Homei Miyashita. 157-159 [doi]
- AccordionFab: Fabricating Inflatable 3D Objects by Laser Cutting and Welding Multi-Layered SheetsJunichi Yamaoka, Kazunori Nozawa, Shion Asada, Ryuma Niiyama, Yoshihiro Kawahara, Yasuaki Kakehi. 160-162 [doi]
- HoloRoyale: A Large Scale High Fidelity Augmented Reality GameDamien Constantine Rompapas, Christian Sandor, Alexander Plopski, Daniel Saakes, Dong Hyeok Yun, Takafumi Taketomi, Hirokazu Kato. 163-165 [doi]
- Screen-Camera Communication via Matrix Barcode Utilizing Imperceptible Color VibrationSatoshi Abe, Takefumi Hiraki, Shogo Fukushima, Takeshi Naemura. 166-168 [doi]
- OptRod: Constructing Interactive Surface with Multiple Functions and Flexible Shape by Projected ImageRyo Shirai, Yuichi Itoh, Shori Ueda, Takao Onoye. 169-171 [doi]
- Haptic Interface Using Tendon Electrical StimulationAkifumi Takahashi, Kenta Tanabe, Hiroyuki Kajimoto. 172-173 [doi]
- FTIR-based Touch Pad for Smartphone-based HMD EnhancementTakuya Kitade, Wataru Yamada, Hiroyuki Manabe. 174-175 [doi]
- The Immersive Bubble Chart: a Semantic and Virtual Reality Visualization for Big DataTeresa Onorati, Paloma Díaz, Telmo Zarraonandia, Ignacio Aedo. 176-178 [doi]
- Collaborative Virtual Reality for Low-Latency InteractionCarmine Elvezio, Frank Ling, Jen-Shuo Liu, Steven Feiner. 179-181 [doi]
- Artificial Motion Guidance: an Intuitive Device based on Pneumatic Gel Muscle (PGM)Takashi Goto, Swagata Das, Yuichi Kurita, Kai Kunze. 182-184 [doi]
- A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VRThomas Dreja, Michael Rietzler, Teresa Hirzle, Jan Gugenheimer, Julian Frommel, Enrico Rukzio. 185-187 [doi]
- An Interactive Pipeline for Creating Visual BlendsLydia B. Chiton, Savvas Petridis, Maneesh Agrawala. 188-190 [doi]
- A Stretch-Flexible Textile Multitouch Sensor for User Input on Inflatable Membrane Structures & Non-Planar SurfacesKristian Gohlke, Eva Hornecker. 191-193 [doi]
- Demonstrating Gamepad with Programmable Haptic Texture Analog ButtonsYoungbo Aram Shim, Geehyuk Lee. 194-196 [doi]
- Knobology 2.0: Giving Shape to the Haptic Force Feedback of Interactive KnobsAnke van Oosterhout, Majken Kirkegård Rasmussen, Eve E. Hoggan, Miguel Bruns Alonso. 197-199 [doi]
- Hybrid Watch User Interfaces: Collaboration Between Electro-Mechanical Components and Analog MaterialsAlex Olwal. 200-202 [doi]
- I/O Braid: Scalable Touch-Sensitive Lighted Cords Using Spiraling, Repeating Sensing Textiles and Fiber OpticsAlex Olwal, Jon Moeller, Greg Priest-Dorman, Thad Starner, Ben Carroll. 203-207 [doi]
- Artistic Vision: Providing Contextual Guidance for Capture-Time DecisionsJane L. E. 208-211 [doi]
- The Right Content at the Right Time: Contextual Examples for Just-in-time Creative LearningC. Ailie Fraser. 212-215 [doi]
- Crowd-AI Systems for Non-Visual Information Access in the Real WorldAnhong Guo. 216-219 [doi]
- Designing Inherent Interactions on Wearable DevicesTeng Han. 220-223 [doi]
- Fostering Design Process of Shape-Changing InterfacesHyunyoung Kim. 224-227 [doi]
- Designing Interactive Behaviours Beyond the DesktopDavid Ledo. 228-231 [doi]
- Comfortable and Efficient Travel Techniques in VRBhuvaneswari Sarupuri. 232-235 [doi]
- Enabling Single-Handed Interaction in Mobile and Wearable ComputingHui-Shyong Yeo. 236-239 [doi]