Abstract is missing.
- Do Avatars Dream of Digital Sheep? Virtual People and the Sense of PresenceMel Slater. 3 [doi]
- Handling Heterogeneity in Networked Virtual EnvironmentsHelmuth Trefftz, Ivan Marsic, Michael Zyda. 7-14 [doi]
- An Extensible Event-Based Infrastructure for Networked Virtual WorldsJim Purbrick, Chris Greenhalgh. 15-21 [doi]
- An Open Middleware for Large-Scale Networked Virtual EnvironmentsFrédéric Dang Tran, Marina Deslaugiers, Anne Gérodolle, Laurent Hazard, Nicolas Rivierre. 22 [doi]
- Distributed Display Approach Using PHMD with Infrared CameraRyugo Kijima, Kenji Haza, Yoshihiro Tada, Takeo Ojika. 33-40 [doi]
- An Architecture for QoS Data Replication in Network Virtual EnvironmentsGeorge V. Popescu, Christopher F. Codella. 41-48 [doi]
- DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual RealityLeonidas Deligiannidis, Robert J. K. Jacob. 49 [doi]
- Distributed Applications for Collaborative Augmented RealityDieter Schmalstieg, Gerd Hesina. 59-66 [doi]
- The SmartTool: A System for Augmented Reality of HapticsTakuya Nojima, Dairoku Sekiguchi, Masahiko Inami, Susumu Tachi. 67-72 [doi]
- Estimating and Adapting to Registration Errors in Augmented Reality SystemsBlair MacIntyre, Enylton Machado Coelho, Simon Julier. 73-80 [doi]
- A Testbed for Precise Registration, Natural Occlusion and Interaction in an Augmented Environment Using a Head-Mounted Projective Display (HMPD)Hong Hua, Chunyu Gao, Leonard D. Brown, Narendra Ahuja, Jannick P. Rolland. 81 [doi]
- A Combined Immersive and Desktop Authoring Tool for Virtual EnvironmentsRoland Holm, Erwin Stauder, Roland Wagner, Markus Priglinger, Jens Volkert. 93-100 [doi]
- Applications of Temporal Links: Recording and Replaying Virtual EnvironmentsChris Greenhalgh, Martin Flintham, Jim Purbrick, Steve Benford. 101-108 [doi]
- ArtNova: Touch-Enabled 3D Model DesignMark Foskey, Miguel A. Otaduy, Ming C. Lin. 119-126 [doi]
- Pop Through Button Devices for VE Navigation and InteractionRobert C. Zeleznik, Joseph J. LaViola Jr., Daniel Acevedo Feliz, Daniel F. Keefe. 127-134 [doi]
- Desk-Sized Immersive Workplace Using Force Feedback Grid InterfaceToshio Yamada, Daisuke Tsubouchi, Tetsuro Ogi, Michitaka Hirose. 135 [doi]
- Psychophysical Effects of Immersive Virtual Reality (panel)Stephen R. Ellis, D. Harm, Robert S. Kennedy, Kay M. Stanney. 145 [doi]
- Perceptual Stability during Head Movement in Virtual RealityP. M. Jaekl, Robert S. Allison, Laurence R. Harris, Urszula Jasiobedzka, H. L. Jenkin, Michael Jenkin, James E. Zacher, Daniel C. Zikovitz. 149-155 [doi]
- Attention Enhancement System using Virtual Reality and EEG BiofeedbackBaek Hwan Cho, Jong-Min Lee, Jeonghun Ku, Dong Pyo Jang, J. S. Kim, In-Young Kim, J. H. Lee, Sun I. Kim. 156-163 [doi]
- Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual EnvironmentJames Jeng-Weei Lin, Henry Been-Lirn Duh, Habib Abi-Rached, Donald E. Parker, Thomas A. Furness. 164-171 [doi]
- Reflex HMD to Compensate Lag and Correction of Derivative DeformationRyugo Kijima, Takeo Ojika. 172 [doi]
- DIVERSE: A Framework for Building Extensible and Reconfigurable Device Independent Virtual EnvironmentsJohn T. Kelso, Lance E. Arsenault, Steven G. Satterfield, Ronald D. Kriz. 183-190 [doi]
- A Front-Ended Approach to the User-Centred Design of VEsHelen Neale, Sue Cobb, John R. Wilson. 191-198 [doi]
- A Scalable, Multi-User VRML ServerThomas Rischbeck, Paul Watson. 199 [doi]
- Real-Time Haptic and Visual Simulation of Bone DissectionMarco Agus, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, Antonio Zorcolo. 209-216 [doi]
- Immersive and Interactive Exploration of Billion-Atom SystemsAshish Sharma, Xinlian Liu, Paul Miller, Aiichiro Nakano, Rajiv K. Kalia, Priya Vashishta, Wei Zhao, Timothy Campbell, Andy Haas. 217-223 [doi]
- Visualization for Genome Function Analysis Using Immersive Projection TechnologyMakoto Kano, Shuichi Tsutsumi, Kunihiro Nishimura, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose. 224 [doi]
- Unique Shared-Aperture Display with Head or Target TrackingWinyu Chinthammit, Eric J. Seibel, Thomas A. Furness. 235-242 [doi]
- Improving Medical Segmentation with Haptic InteractionMatthias Harders, Gábor Székely. 243-250 [doi]
- Efficient Manipulation of Object Groups in Virtual EnvironmentsWolfgang Stürzlinger, Graham Smith. 251 [doi]
- Virtual Technologies and Environments for Expeditionary Warfare Training (panel)Denise M. Lyons, Joseph Cohn, Dylan Schmorrow. 261 [doi]
- Interacting with Visible Human Data Using an ImmersaDeskChing-Yao Lin, David T. Chen, R. Bowen Loftin, Jian Chen, Ernst L. Leiss. 267-268 [doi]
- The Making of Kyongju VR TheatreChangHoon Park, Heedong Ko, Ig-Jae Kim, Sang Chul Ahn, Yong-Moo Kwon, Hyoung-Gon Kim. 269-270 [doi]
- MPEG-4 Based Recording and Replay of Collaborative Virtual Reality SessionsMojtaba Hosseini, Nicolas D. Georganas. 271-272 [doi]
- Net Juggler: Running VR Juggler with Multiple Displays on a Commodity Component ClusterJérémie Allard, Valérie Gouranton, Loïck Lecointre, Emmanuel Melin, Bruno Raffin. 273-274 [doi]
- Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual EnvironmentsPeter Willemsen, Amy Gooch. 275-276 [doi]
- Simultaneous Projection and Picture Acquisition for a Distributed Collaborative EnvironmentAndreas M. Kunz, Christian P. Spagno. 279-280 [doi]
- 6th Graders doin science - Collecting Data and Looking for Patterns in a Virtual FieldAndrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Brian J. Reiser. 281-282 [doi]
- Tension Based 7-DOF Force Feedback Device: SPIDAR-GSeahak Kim, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato. 283-284 [doi]
- The Through-the-Lens Metaphor: Taxonomy and ApplicationStanislav L. Stoev, Dieter Schmalstieg, Wolfgang Straßer. 285-286 [doi]
- Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual RealityWayne Piekarski, Bruce H. Thomas. 287-288 [doi]
- VESS: Coordinating Graphics, Audio, and User Interaction in Virtual Reality ApplicationsJason Daly, Bryan Kline, Glenn A. Martin. 289-290 [doi]
- Virtual Shadows - Enhanced Interaction in Mixed Reality EnvironmentTakeshi Naemura, T. Nitta, A. Mimura, Hiroshi Harashima. 293-294 [doi]
- VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation AlgorithmTakashi Okuma, Takeshi Kurata, Katsuhiko Sakaue. 295 [doi]
- Tutorial 1: Usability Evaluation Techniques for Virtual Reality TechnologiesKaterina Mania, Stephen R. Ellis, Mark Billinghurst, Anthony Steed. 299 [doi]
- Tutorial 3: Assessment, Rehabilitation and Therapy Applications Using VRAlbert A. Rizzo, Grigore C. Burdea, Larry F. Hodges, Maria Schultheis, Dorothy Strickland, Brenda K. Wiederhold, Mark D. Wiederhold. 301 [doi]
- Tutorial 4: Open Source Virtual RealityChristopher Just, Kevin Meinert, Aron Bierbaum, Patrick Hartling. 303 [doi]
- Tutorial 5: A Hands-On Introduction to Networked Virtual EnvironmentsMichael Zyda, Don McGregor, Donald P. Brutzman, Andrzej Kapolka. 304 [doi]
- Workshop 1: Virtual Environment Usability EngineeringKay M. Stanney, Mansooreh Mollaghasemi. 305 [doi]
- Workshop 2: Storytelling in Virtual Reality EnvironmentsSina Mostafawy. 306 [doi]