Abstract is missing.
- Exploration of kinesthetic gaming for enhancing elementary math education using culturally responsive teaching methodologiesAngelos Barmpoutis, Qianwen Ding, Lisa Anthony, Wanda Eugene, Marko Suvajdzic. 1-4 [doi]
- Neozoa: An immersive, interactive sandbox for the study of competingAndreas Knote, Sarah Edenhofer, Sebastian von Mammen. 5-10 [doi]
- Voxar puzzle motion: an innovative ar application proposed using design techniquesRafael Alves Roberto, Manoela Milena Oliveira da Silva, Daniel Queiroz de Freitas, Yvonne C. C. A. Lima, Vinícius Emanuel Miranda Silva, Cristiano C. Araújo, João Marcelo X. N. Teixeira, Veronica Teichrieb. 11-16 [doi]
- Towards the development of guidelines for educational evaluation of augmented reality toolsManoela Milena Oliveira da Silva, Rafael Alves Roberto, Veronica Teichrieb, Patricia S. Cavalcante. 17-21 [doi]
- Mobile tracked displays as engaging and effective learning platformsElliott Tanner, Siddharth Savadatti, Benjamin Manning, Kyle Johnsen. 22-27 [doi]