Abstract is missing.
- Spatially Accurate Generative Music with AR DrawingKyungjin Yoo, Elijah Schwelling. [doi]
- Development of MirrorShape: High Fidelity Large-Scale Shape Rendering Framework for Virtual RealityAleksey Fedoseev, Nikita Chernyadev, Dzmitry Tsetserukou. [doi]
- Extended Reality for Chronic Pain ReliefJiaheng Wang, Craig Anslow. [doi]
- A Glyph-based Multimodal Presentation of Multivariate DataShamima Yasmin. [doi]
- Augmented Reality Approach For Position-based Service using Handheld SmartphoneJiHoon Park, Sangmin Park, Kwanghee Ko. [doi]
- Design of Portable Thermal Sensor Device for VRDongmin Moon, Seongah Chin. [doi]
- AssessAR: An Augmented Reality Based Environmental Impact Assessment FrameworkRohit Mehra, Vibhu Saujanya Sharma, Vikrant Kaulgud, Sanjay Podder. [doi]
- Is the Pen Mightier than the Controller? A Comparison of Input Devices for Selection in Virtual and Augmented RealityDuc-Minh Pham, Wolfgang Stuerzlinger. [doi]
- Predicting the Torso Direction from HMD Movements for Walk-in-Place Navigation through Deep LearningJuyoung Lee, Andreas Pastor, Jae-In Hwang, Gerard Jounghyun Kim. [doi]
- In AI We Trust: Investigating the Relationship between Biosignals, Trust and Cognitive Load in VRKunal Gupta, Ryo Hajika, Yun Suen Pai, Andreas Duenser, Martin Lochner, Mark Billinghurst. [doi]
- ElectroCutscenes: Realistic Haptic Feedback in Cutscenes of Virtual Reality Games Using Electric Muscle StimulationMohamed Khamis, Nora Schuster, Ceenu George, Max Pfeiffer. [doi]
- Visualizing Convolutional Neural Networks with Virtual RealityAnnika Wohlan, Nico Hochgeschwender, Nadine Meissler. [doi]
- Towards Dynamic Positioning of Text Content on a Windshield Display for Automated DrivingAndreas Riegler, Andreas Riener, Clemens Holzmann. [doi]
- An Evaluation of Head-Mounted Virtual Reality for Special Education from the Teachers' PerspectiveSirisilp Kongsilp, Takashi Komuro. [doi]
- Real-time Monitoring Method for Cybersickness using Physiological SignalsTakurou Magaki, Michael Vallance. [doi]
- Evaluation of Navigation Operations in Immersive Microscopic VisualizationTomomi Takashina, Mitsuru Ito, Yuji Kokumai. [doi]
- Being More Focused and Engaged in Firefighting Training: Applying User-Centered Design to VR System DevelopmentSeung-Gon Jeon, Jaeho Han, Yonggeol Jo, Kyungsik Han. [doi]
- Exploring Experiences of Virtual Reality among Young and Older Adults in a Subway Fire Scenario: a Pilot StudyMinyeong Seo, Hansu Lee, Seungmi Choi, Suhyun Jo, Heejae Jung, Subin Park, Hyunggu Jung. [doi]
- Vertical Locomotion in VR Using Full Body GesturesVineet Kamboj, Tuhin Bhuyan, Jayesh S. Pillai. [doi]
- Technologies for Social Augmentations in User-Embodied Virtual RealityDaniel Roth 0001, Gary Bente, Peter Kullmann, David Mal, Christian Felix Purps, Kai Vogeley, Marc Erich Latoschik. [doi]
- AHMED: Toolset for Ad-Hoc Mixed-reality Exhibition DesignKrzysztof Pietroszek, Carl Moore. [doi]
- Underwater Virtual Reality System for Neutral Buoyancy Training: Development and EvaluationChristian Sinnott, James Liu, Courtney Matera, Savannah Halow, Ann Jones, Matthew Moroz, Jeffrey Mulligan, Michael Crognale, Eelke Folmer, Paul R. MacNeilage. [doi]
- Soap film flow and thickness for soap bubble renderingSanghyeon Gil, Yunji Seok, Kiyeol Park, Jaeseok Yoo, Seongah Chin. [doi]
- Virtual environment for processing medial axis representations of 3D nanoscale reconstructions of brain cellular structuresDaniya Boges, Corrado Calì, Pierre J. Magistretti, Markus Hadwiger, Ronell Sicat, Marco Agus. [doi]
- CompRate: Power Efficient Heart Rate and Heart Rate Variability Monitoring on Smart WearablesVipula Dissanayake, Don Samitha Elvitigala, Haimo Zhang, Chamod Weerasinghe, Suranga Nanayakkara. [doi]
- ALS-SimVR: Advanced Life Support Virtual Reality Training ApplicationNathan Moore, SooJeong Yoo, Naseem Ahmadpour, Russel Tommy, Martin Brown, Philip Poronnik. [doi]
- PanoFlex: Adaptive Panoramic Vision to Accommodate 360° Field-of-View for HumansFeng Liang, Stevanus Kevin, Kai Kunze, Yun Suen Pai. [doi]
- Augmented Reality Visualisation Concepts to Support Intraoperative Distance EstimationFlorian Heinrich, Gerd Schmidt, Florian Jungmann, Christian Hansen 0001. [doi]
- Virtual Reality Forge: Pattern-Oriented Authoring of Virtual Reality NuggetsRobin Horst, Ralf Dörner. [doi]
- A Technique for Mixed Reality Remote Collaboration using 360 Panoramas in 3D Reconstructed ScenesTheophilus Teo, Ashkan F. Hayati, Gun A. Lee, Mark Billinghurst, Matt Adcock. [doi]
- Out-of-body Locomotion: Vectionless Navigation with a Continuous Avatar RepresentationNathan Navarro Griffin, Eelke Folmer. [doi]
- DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game ExperienceHyeon beom Yi, Jiwoo Hong, Hwan Kim, Woohun Lee. [doi]
- 2D/3D Mixed Interface for Furniture Placement in Smartphone-based Mobile Augmented RealityBin Han, Gerard J. Kim. [doi]
- Preliminary Evaluation of the Usability of a Virtual Reality Game for Mudslide Education for ChildrenMengping Tsuei, Jen-I Chiu, Tsu-Wei Peng, Yuan-Chen Chang. [doi]
- A Mobile Augmented Reality Interface for Teaching Folk DancesIris Kico, Fotis Liarokapis. [doi]
- LINACVR: VR Simulation for Radiation Therapy EducationHaydn Bannister, Ben Selwyn-Smith, Craig Anslow, Brian Robinson, Rafael K. dos Anjos PhD, Daniel Pires, Paul Kane, Aidan Leong. [doi]
- A Web-based Augmented Reality Plat-form using Pictorial QR Code for Educational Purposes and BeyondMinh Nguyen 0001, Minh Phu Lai, Huy Le, Wei Qi Yan 0001. [doi]
- Blind Navigation of Web Pages through Vibro-tactile FeedbacksWaseem Safi, Fabrice Maurel, Jean-Marc Routoure, Pierre Beust, Michèle Molina, Coralie Sann, Jessica Guilbert. [doi]
- Lower body control of a semi-autonomous avatar in Virtual Reality: Balance and Locomotion of a 3D Bipedal ModelVincent Thomasset, Stéphane Caron, Vincent Weistroffer. [doi]
- Portable Mid-air Imaging Optical System on Glossy SurfaceAyaka Sano, Naoya Koizumi. [doi]
- Interactive Indirect Illumination Using Mipmap-based Ray Marching and Local Means Replaced DenoisingBo Zhang, Kyoungsu Oh. [doi]
- Where to Place the CameraSylvia Rothe, Vanessa Sarakiotis, Heinrich Hussmann. [doi]
- WiredSwarm: High Resolution Haptic Feedback Provided by a Swarm of Drones to the User's Fingers for VR interactionEvgeny V. Tsykunov, Dzmitry Tsetserukou. [doi]
- Virtual Immersive Educational Systems: The case of 360° video and co-learning designKonstantinos Koumaditis, Francesco Chinello. [doi]
- Monocular Viewing Protects Against Cybersickness Produced by Head Movements in the Oculus RiftStephen A. Palmisano, Luke Szalla, Juno Kim. [doi]
- SlingDrone: Mixed Reality System for Pointing and Interaction Using a Single DroneEvgeny V. Tsykunov, Roman Ibrahimov, Derek Vasquez, Dzmitry Tsetserukou. [doi]
- Proposing a Hand-Tracking Device using a Tangential Force Mechanical SensorYuto Kurashige, Michael Vallance. [doi]
- Dynamic Virtual Proteins: Visualization, Interaction and Collaboration in Virtual RealityJean-Marc Gauthier, Ian McGrath, Jagdish Suresh Patel. [doi]
- Obstacle Detection and Alert System for Smartphone AR UsersHyeongYeop Kang, Geonsun Lee, JungHyun Han. [doi]
- A Hybrid Method for Powdered Materials ModelingYang Gao, Yinghao Xu, Shuai Li 0001, Aimin Hao, Hong Qin. [doi]
- Drone-Steering: A Novel VR Traveling TechniqueJean-Luc Lugrin, Andreas Juchno, Philipp Schaper, Maximilian Landeck, Marc Erich Latoschik. [doi]
- Interactive Visualization of Painting Data with Augmented RealityKyungjin Yoo, Dean Foster. [doi]
- Mixed Reality Speaker Identification as an Accessibility Tool for Deaf and Hard of Hearing UsersAbraham Glasser, Edward Mason Riley, Kaitlyn Weeks, Raja S. Kushalnagar. [doi]
- Single RGB-D Fitting: Total Human Modeling with an RGB-D ShotXianyong Fang, Jikui Yang, Jie Rao, Linbo Wang, Zhigang Deng. [doi]
- Depth Perception in Projective Augmented Reality: An Evaluation of Advanced Visualization TechniquesFlorian Heinrich, Kai Bornemann, Kai Lawonn, Christian Hansen 0001. [doi]
- Enhancement of Pointing Towards Non-Haptic Augmented Reality Interfaces by Increasing the Arm Position SenseDaniela Markov-Vetter, Oliver G. Staadt. [doi]
- TTT: Time Synchronization Method by Time Distortion for VR Training including Rapidly Moving ObjectsNatsuki Hamanishi, Jun Rekimoto. [doi]
- Fearing Disengagement from the Real WorldCeenu George, Julia Schwuchow, Heinrich Hussmann. [doi]
- RecyGlide : A Forearm-worn Multi-modal Haptic Display aimed to Improve User VR Immersion SubmissionJuan Heredia, Jonathan Tirado, Vladislav Panov, Miguel Altamirano Cabrera, Kamal Youcef-Toumi, Dzmitry Tsetserukou. [doi]
- Avatar Type Affects Performance of Cognitive Tasks in Virtual RealityYe Pan, Anthony Steed. [doi]
- Impact of Gamified Interaction with Virtual Nature on Sustained Attention and Self-Reported Restoration - A Pilot StudyOankar Patil, Heng Yao, Benjamin Lok. [doi]
- DexController : Hand-Held Controller Recognizing Grasp-Pose and Grasp-Force in Virtual Reality Defense GameHyeon beom Yi, Jiwoo Hong, Woohun Lee. [doi]
- Interactive Virtual-Reality Fire Extinguisher with Haptic FeedbackSang-Woo Seo, SeungJoon Kwon, Waseem Hassan, Aishwari Talhan, Seokhee Jeon. [doi]
- Indian Virtual reality affective database with self-report measures and EDASurya Soujanya Kodavalla, Minaxi Jai Bhagwan Goel, Priyanka Srivastava. [doi]
- Layered Horizons: a Geospatial Humanities Research PlatformAndrew Burrell, Rachel Hendery. [doi]
- Sensitivity to Rate of Change in Gains Applied by Redirected WalkingBen J. Congdon, Anthony Steed. [doi]
- Smart3DGuides: Making Unconstrained Immersive 3D Drawing More AccurateMayra Donaji Barrera Machuca, Wolfgang Stuerzlinger, Paul Asente. [doi]
- A Virtual Reality Simulator for Training Gaze Control of Wheeled Tele-RobotsGuangtao Zhang, John Paulin Hansen. [doi]
- IRIS: Inter-Reality Interactive SurfaceKrzysztof Pietroszek. [doi]
- The Stroop Room: A Virtual Reality-Enhanced Stroop TestStefan Gradl, Markus Wirth, Nico M?chtlinger, Romina Poguntke, Andrea Wonner, Nicolas Rohleder, Björn M. Eskofier. [doi]
- Augmented Reality for Children in a Confirmation Task: Time, Fatigue, and UsabilityBrita Munsinger, John Quarles. [doi]
- Effects of Tactile Perception on Emotion and Immersion to Film Viewing in a Virtual EnvironmentAelee Kim, Hayoung Bae, Kyoungmin Lee. [doi]
- The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual RealityMartin Misiak, Niko Wissmann, Arnulph Fuhrmann, Marc Erich Latoschik. [doi]
- Scalebridge VR: Immersive Proportional Reasoning Game for Children with Brain-Computer Interface for Difficulty ScalingKrzysztof Pietroszek, Liudmila Tahai. [doi]
- A Haptic-enhanced New Approach to LaryngoscopyShamima Yasmin. [doi]
- Text Entry Method for Immersive Virtual Environments Using Curved KeyboardNaoki Yanagihara, Buntarou Shizuki, Shin Takahashi. [doi]
- Investigating the Detection of Bimanual Haptic Retargeting in Virtual RealityEric J. Gonzalez, Sean Follmer. [doi]
- Hitting the Wall: Mid-Air Interaction for Eye-Hand CoordinationAnil Ufuk Batmaz, Xintian Sun, Dogu Taskiran, Wolfgang Stuerzlinger. [doi]
- Signifier-Based Immersive and Interactive 3D ModelingJakob Andreas Bærentzen, Jeppe Revall Frisvad, Karan Singh. [doi]
- Measurement-based Hyper-elastic Material Identification and Real-time FEM Simulation for Haptic RenderingArsen Abdulali, Ibragim R. Atadjanov, Seungkyu Lee, Seokhee Jeon. [doi]
- Adventures in Hologram Space: Exploring the Design Space of Eye-to-eye Volumetric TelepresenceRafael Kuffner dos Anjos, Maurício Sousa, Daniel Mendes, Daniel Medeiros, Mark Billinghurst, Craig Anslow, Joaquim A. Jorge. [doi]
- Action Units: Directing User Attention in 360-degree Video based VRLingwei Tong, SungChul Jung, Robert W. Lindeman. [doi]
- Exploring the Use of a Robust Depth-sensor-based Avatar Control System and its Effects on Communication BehaviorsYuanjie Wu, Yu Wang, SungChul Jung, Simon Hoermann, Robert W. Lindeman. [doi]
- Juggling in VR: Advantages of Immersive Virtual Reality in Juggling LearningJindrich Adolf, Peter Kán, Benjamin Outram, Hannes Kaufmann, Jaromír Dolezal, Lenka Lhotská. [doi]
- Can We Predict Susceptibility to Cybersickness?Dante Risi, Stephen A. Palmisano. [doi]
- Effects of Age and Motivation for Visiting on AR Museum ExperiencesNarae Park, Yohan Hong, Hyunjeong Pak, Jung Who Nam, Kyoungsu Kim, Junbom Pyo, Kyungwon Gil, Kyoobin Lee. [doi]
- UniVResity: Face-to-Face Class Participation for Remote Students using Virtual RealityKrzysztof Pietroszek, Chao-Cheng Lin. [doi]
- Share My Space: A Novel Redirected Walking Method for Shared Indoor Spaces in Virtual RealityYash Tomar, Ayushi Srivastava, Arindam Dey, Ojaswa Sharma. [doi]
- Toward Effective Virtual Reality Intervention Development Planning for People with Persistent Postural-Perceptual DizzinessSyed Fawad Mustafa Zaidi, Justin Beilby, Mick Grimley. [doi]
- Optical-Reflection Type 3D Augmented Reality MirrorsGun A. Lee, Hye Sun Park, Mark Billinghurst. [doi]
- Immersive Insights: A Hybrid Analytics System forCollaborative Exploratory Data AnalysisMarco Cavallo, Mishal Dholakia, Matous Havlena, Kenneth Ocheltree, Mark Podlaseck. [doi]
- Extended Sliding in Virtual RealityJunwei Sun 0001, Wolfgang Stuerzlinger. [doi]
- Analysis of VR Sickness and Gait Parameters During Non-Isometric Virtual Walking with Large Translational GainCarlos Alfredo Tirado Cortes, Hsiang-Ting Chen, Chin-Teng Lin. [doi]
- Real Time Point Cloud Self-Avatar With A Single RGB-D CameraHela Ridha-Mahfoudhi, Nguyen Thong Dang. [doi]
- Cinévoqué: Development of a Passively Responsive Framework for Seamless Evolution of Experiences in Immersive Live-Action MoviesAmarnath Murugan, Jayesh S. Pillai, Amal Dev. [doi]
- Design and Realization of Sustainable Rural Housing Using Immersive Virtual Reality PlatformVishwas G. Kini, Shilpa Sunil. [doi]
- VR Minecraft for ArtKyungjin Yoo, Ryan Havel, Nikhil Patel. [doi]
- A Comparative Study of Planar Surface and Spherical Surface for 3D Pointing Using Direct TouchNaoki Yanagihara, Buntarou Shizuki, Shin Takahashi. [doi]
- Investigating a Physical Dial as a Measurement Tool for Cybersickness in Virtual RealityNatalie McHugh, SungChul Jung, Simon Hoermann, Robert W. Lindeman. [doi]
- HawKEY: Efficient and Versatile Text Entry for Virtual RealityDuc-Minh Pham, Wolfgang Stuerzlinger. [doi]
- POL360: A Universal Mobile VR Motion Controller using Polarized LightHyouk Jang, Juheon Choi, Gunhee Kim. [doi]
- Interactive Visualization of Painting Data with Augmented RealityKyungjin Yoo, Dean Foster. [doi]
- A Comparison of Human and Machine-Generated VoiceAmal Abdulrahman, Deborah Richards, Ayse Aysin Bilgin. [doi]
- Learning-based Estimation of 6-DoF Camera Poses from Partial Observation of Large Objects for Mobile ARJean-Pierre Lomaliza, Hanhoon Park. [doi]
- Exploring Immersive Technologies to Simulate Fear of CrimeFrancisco J. Castro-Toledo, Konstantinos Koumaditis, Panagiotis Mitkidis, Juan O. Perea-Garcia. [doi]
- A Content-Aware Approach for Analysing Eye Movement Patterns in Virtual RealityXi Cao, Richard Skarbez, Zhen He, Henry Been-Lirn Duh. [doi]
- Understanding Enjoyment in VR Games with GameFlowPenny Sweetser, Zane Rogalewicz, Qingyang Li. [doi]
- A Scalability Benchmark for a Virtual Audience Perception Model in Virtual RealityYann Glémarec, Anne-Gwenn Bosser, Cédric Buche, Jean-Luc Lugrin, Maximilian Landeck, Marc Erich Latoschik, Mathieu Chollet. [doi]
- A Framework for Virtual Reality Training to Improve Public SpeakingKerry Pellet, Syed Fawad Mustafa Zaidi. [doi]
- Comfortable Locomotion in VR: Teleportation is Not a Complete SolutionJeremy Clifton, Stephen A. Palmisano. [doi]
- Experiencing Waiting Time in Virtual RealityJean-Luc Lugrin, Fabian Unruh, Maximilian Landeck, yoan Lamour, Marc Erich Latoschik, Kai Vogeley, Marc Wittmann. [doi]
- OORT: An Air-flow based Cooling System for Long-term Virtual Reality SessionsHubert Kloskowski, Daniel Medeiros, Johannes Schöning. [doi]
- PillowVR: Virtual Reality in BedDoil Kwon, Hyeonah Choi, Hyung Jun Cho, Juyoung Lee, Gerard J. Kim. [doi]
- Effects of Latency in Visual Feedback on Human Performance of Path-Steering TasksHimari Tochioka, Haruka Ikeda, Tomohiko Hayakawa, Masatoshi Ishikawa. [doi]
- SolarVR for inter-cognitive and intra-cognitive communicationMichael Vallance, Takurou Magaki, Yuto Kurashige, Luke Johnson. [doi]
- Bilateral Motion Display: Strategy to Provide Multiple Visual Perception Using Afterimage Effects for Specific MotionHaruka Ikeda, Tomohiko Hayakawa, Masatoshi Ishikawa. [doi]
- Floating-point Precision and Deformation Awareness for Scalable and Robust 3D Face AlignmentJacob Morton, Seungyong Lee. [doi]
- Emotion Evoking Art Exhibition in VRKyungjin Yoo, Nick Gold. [doi]